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    shaikujin's Avatar

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    Dec 2011

    Default Updating broken table in old Monk build

    Finally getting off my butt to try migrating an old build to the new forum format.
    Original build is here, but you have to quote it to see the actual data: http://www.giantitp.com/forums/shows...&postcount=769



    Rorc Lee, the Half-Orc Lv 20 Monk
    Medium Fey (Augmented Humanoid, Human, Orc, Psionic)
    HD: 19d8 + 1d6 +120 (209 hp)
    Initiative: +37 (best of 2 rolls)
    Speed: 680 ft, fly 1,360 ft (plus 1,000 ft free action flight via Subjective Gravity)
    AC: 156
    Attack: +51/+51/+51/+51/+46/+41 (12d8, with PA multiplier >10, x4 Crit from Kaorti weapon, x4 damage from ManyFang)
    Space/Reach: 5 ft/15 ft (10 ft/30 ft when Expansion is manifested)
    Special Qualities: DR 15/Cold Iron, Regeneration 5 (Good/Chaotic)
    Saves: Fort +23, Ref +24, Will +31
    Abilities: Str 31, Dex 28, Con 24, Int 41, Wis 41, Cha 41
    Equipment: Weapon of Legacy Mind Blade morphed into Rope Dart form. Re-usable Psionic Tattoo of Wish.

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    Race
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    Name Source Type Cost Description
    Frostblood Half-Orc Dragon Magic Pg 10 Race -
    Medium Humanoid (Human/Orc/Dragonblood)
    0 LA Str +2, Int -2, Cha -2
    Darkvision 60
    Bonus feat (Endurance)
    Resistance to Cold 10, Vulnerability to Fire
    Human subtype (Races of Destiny Pg 150 sidebar)
    Unseelie Fey Dragon Compendium Pg 222 Template -
    Medium Fey (Human/Orc/Dragonblood)
    0 LA Str -2, Dex +2, Con -2, Cha +2
    (Ex) Flight at twice normal speed
    (Su) Summer Caress (Magic Circle against anything not animal/beast/fey/magical beast. CL = HD)
    DR 15/Cold Iron
    Darkvision 60 ft
    +4 racial to intimidate
    Aggressive UA Trait 1 AC -1 Initiative +2
    Quick UA Trait 2 HP -1 /lvl Land speed +10
    Pathetic UA Flaw 1 Cha -2 Cha penalty will be circumvented via Awaken
    Vulnerable UA Flaw 2 AC -1


    Stats
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    Stats Str Dex Con Int Wis Cha Description
    Base 17 14 14 8 8 8 25 point buy. Using min point buy to show most bonus comes other sources
    Race/Templates 0 2 -2 -2 0 0
    Awaken Tree 0 0 0 27 27 27 Hire NPC spellcaster to PAO Rorc Lee into a Tree, followed by a Maximized Empowered Awaken to get 18 + (0.5 x 3d6). Repeat until rolls are maxed
    Wish 5 5 5 5 5 5
    Level Increment 3 1 1 0 0 0
    Venerable Age 0 0 0 3 3 3 Timeless body. Gain +3 to mental abilities from ageing without suffering physical penalties
    Enhancement 6 6 6 6 6 6
    Final Tally 31 28 24 41 41 41


    Class Levels
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    Lvl Class/ACF/Sub Flurry Unarmed
    Damage
    AC Speed Feats, SQ, Skills, Notes
    1 Monk
    (Overwhelming Attack Style)
    -2/
    -2
    1D6 0 0 Feats
    *Endurance (Race)
    *Battle Jump (Flaw1)
    *Hidden Talent (Flaw2)
    *IUS (Monk1)
    *Power Attack (OASMonk1)
    Lion Tribe Warrior(L1)

    SQ
    (Ex) AC Bonus
    (Ex) Flurry of Blows
    (Ex) Fast Movement

    Skill
    Knowledge (Local) 2
    2 Monk
    (Overwhelming Attack Style, Invisible Fist)
    -1/
    -1
    1D6 0 0 Feats
    Improved Bull Rush (OASMonk2)

    SQ
    (Su) Invisible Fist (Every 3 rounds, can take an immediate action to become invisible for 1 round)
    3 Monk +0/
    +0
    1D6 0 10 Feats
    Planar Touchstone (L3)

    SQ
    (Ex) Still Mind
    4 Monk
    (Holy Strike)
    +1/
    +1
    1D8 0 10 SQ
    (Su) Holy Strike
    (Ex) Slow Fall 20
    5 Monk
    (Planar)
    +2/
    +2
    1D8 1 10 SQ
    (Ex) Resistant Body (Gains Acid Resistance 5)

    Skills
    Jump 8,
    Knowledge (Planes) 8
    6 Monk
    (ECS)
    +3/
    +3
    1D8 1 20 Feats
    *Whirling Steel Strike (ECSMonk6)
    Leap Attack (L6)

    SQ
    (Ex) Slow Fall 30
    7 Monk
    (Dark Moon Disciple)
    +4/
    +4
    1D8 1 20 SQ
    (Su) Shadowblend (Gain total concealment whenever not under full daylight)
    Note: HD for this level is D6
    8 Monk +5/
    +5/
    +0
    1D10 1 20 SQ
    (Ex) Slow Fall 40
    9 Monk
    (Invisible Fist)
    +6/
    +6/
    +1
    1D10 1 30 Feats
    Shock Trooper (L9)

    SQ
    (Su) Invisible Fist (Every 3 rounds, can take an immediate action to Blink for <Wis mod> rounds)
    10 Monk +7/
    +7/
    +2
    1D10 2 30 SQ
    (Su) Ki Strike (Lawful)
    (Ex) Slow Fall 50
    11 Monk +8/
    +8/
    +8/
    +3
    1D10 2 30 SQ
    (Su) Diamond Body
    (Ex) Greater Flurry
    12 Monk +9/
    +9/
    +9/
    +4
    2D6 2 40 Feats
    Headlong Rush (L12)

    SQ
    (Su) Abundant step
    (Ex) Slow Fall 60
    13 Monk +9/
    +9/
    +9/
    +4
    2D6 2 40 SQ
    (Su) Diamond Soul
    14 Monk +10/
    +10/
    +10/
    +5
    2D6 2 40 SQ
    (Ex) Slow Fall 70
    15 Monk +11/
    +11/
    +11/
    +6/
    +1
    2D6 3 50 Feats
    Darkstalker (L15)

    SQ
    (Su) Quivering Palm
    16 Monk
    (Planar)
    +12/
    +12/
    +12/
    +7/
    +2
    2D8 3 50 SQ
    (Su) Ki Strike (Cold Iron)
    (Ex) Slow Fall 80
    17 Monk +12/
    +12/
    +12/
    +7/
    +2
    2D8 3 50 SQ
    (Ex) Timeless body
    (Ex) Tongue of the Sun and Moon
    18 Monk +13/
    +13/
    +13/
    +8/
    +3
    2D8 3 60 Feats
    Item Familiar (L18)

    SQ
    (Ex) Slow fall 90
    19 Monk +14/
    +14/
    +14/
    +9/
    +4
    2D8 3 60 SQ
    (Su) Empty body
    20 Monk +15/
    +15/
    +15/
    +10/
    +5
    2D10 4 60 SQ
    Perfect self
    (Ex) Slow Fall any distance

    Skills
    Concentration 23,
    Listen 23,
    Jump 23,
    Hide 23,
    Move Silently 23,
    Sense Motive 23,
    Spot 23,
    Tumble 23

    Note: HP = 209 (19d8 + 1d6 from class, + 20 x 7 from con, - 20 from Quick trait)


    Feats
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    Feats
    # Feat Source Description
    * Endurance SRD Gain +4 bonus to Swim/Con/Fort checks. Sleep in light/medium armor without being fatigued
    * Battle Jump Unapproachable East Pg 42 Requires coming from the Taer region or Knowledge (Local) 2. Can charge by simply jumping or dropping from a height of 5 ft - 30 ft. Deal double damage, but takes falling damage from the jumped distance (negated by monk's Slow Fall)
    * Hidden Talent Expanded Psionics Handbook Pg 67 Gain PP reserve of 2 PP to manifest Expansion at ML 1. ML boost (ioun stone, karma bead, symbols, create magic tattoo) increases ML to 9, Allowing augmentation of +6 PP for 2 size increase & 2 PP to change 1 rd/lvl duration to 10 min/lvl
    1 Power Attack SRD Requires Str 13. Damage = 2 x BAB
    2 Lion Tribe Warrior Shining South Pg 20 Online Regional feat. May make a full attack with a single light weapon as part of a charge action
    3 Improved Bull Rush SRD Requires Str 13, Power Attack
    4 Planar Touchstone (The Catalogues of Enlightenment) Planar Handbook Pg 41 Online & Pg 166 Gain granted power of a domain. Select War domain.
    * Weapon Proficiency (Mind blade) FoE Pg 124 for Dreaming Dark's favored weapon For weapon selection of the War domain, select Mind blade (which is the favored weapon of the Dreaming Dark).
    Rorc Lee now has Weapon Proficiency (Mind blade) & Weapon Focus (Mind blade). These 2 feats apply even if the Mind blade is shaped into different weapon types because it will still be a Mind blade.
    * Weapon Focus (Mind blade) As above Gain +1 bonus on attack rolls
    5 Whirling Steel Strike ECS Pg 65 ECS Pg 38 allows this feat to be taken as one of the bonus monk feats. Can flurry with a longsword
    6 Leap Attack Complete Adventurer Pg 110 Online Requires 8 Jump, Power Attack. Errata'd to +100% of Power attack damage, also changes PA ratio for 2 handed weapon to 3 * BAB
    7 Shock Trooper Complete Warrior Pg 112 Requires BAB 6, Imp Bullrush, Power Attack. Must PA for at least 5, shunts penalty to AC
    8 Headlong Rush Races of Faerun Pg 164 Online Requires BAB 4, Orc/Half-Orc. Charge that provokes AoO from every foe including target. Doubles damage.
    9 Darkstalker Lord of Madness Pg 179 When hidden, opponents with blindsense, blindsight, scent, tremorsense must still make Listen or Spot checks (whichever DC is higher)
    10 Item Familiar SRD
    * Cleave SRD Requires Str 13, Power Attack
    * Great Cleave SRD Requires BAB 4, Str 13, Cleave, Power Attack



    **********Everything under this line is still being converted. All the text is there, but the new forums cannot display the old table format. Quote the post and you can see it in edit mode**********
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    Equipment Total Costs = 715,912

    Primary Weapon
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    Weapons
    Weapon Source Type Cost Description
    Rope Dart
    Dragon 319 Pg 73 Weapon 2310
    • 2 handed Exotic Weapon
    • 15 ft reach
    • Allows flurry, trip, weapon finesse
    • 1d4, Crit 20/2.
    • This is a shuriken that is morphed into its current form


    **Kaorti resin
    Online Special Material -
    • Kaorti costs 315/3 gp, plus 315/2 in XP (NPC rate per XP is 5 gp, so 787.5 gp).
    • Cost of enhancing this item with magic item is then reduced by 315/2 x 5 gp (which cancels out the 787.5 gp)


    **Scorpion Karma
    MIC Pg 201 Kama made from Kaorti resin 4,000
    • Weapon's base damage now scales with unarmed damage, changing from 1d4 to 12d8


    **Gloryborn
    DMG II Template 600
    • Gain +1 Untyped bonus to damage on a charge attack


    **Item of Legend
    War of the Lance Item Quality 1,500
    • Superior Masterwork item that improves the masterwork bonus to attack rolls to +5


    **Psychic
    SRD Enhancement 35,000
    • Scaling enchancement bonus based on Power Point pool
    • 130+ PP means +5 Enhancement bonus


    **Sizing
    MIC Pg 43 Enhancement 5,000 **+1 Enhancement SRD Enhancement 2,000 **Intelligent Item SRD Intelligence 15,000
    • AL LG; Int 19, Wis 19, Cha 10
    • Speech, Telepathy
    • 120 ft. darkvision, blindsense and hearing
    • Ego score 14 + Enhancement bonus


    **Lesser Power 1
    AE&G Intelligence 10,000
    • Combat Reflexes


    **Lesser Power 2
    AE&G Intelligence 10,000
    • Improved Initiative


    **Lesser Power 3
    AE&G Intelligence 25,000
    • Evasion


    **Lesser Power 4
    AE&G Intelligence 10,000
    • Locate object at will


    **Greater Power 1
    AE&G Intelligence 81,000
    • True Seeing at will


    **Greater Power 2
    AE&G Intelligence 81,000
    • Passwall at will


    **Dedicated Power
    SRD Intelligence 80,000
    • +2 luck bonus on attacks, saves, and checks


    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000
    • (2000 gp x 1.5)
    • Item can store 20 slots of Psionic Tattoos
    • Standard action to move tattoos
    • 1 PP to move tattoo off item


    Subtotal
    363,1007,262
    • Qualifies to become a Weapon of Legacy as it has no more than +1 effective enhancement


    Legendary Weapon
    • Mutable selections can be reconfigured to any equivalents by swapping out components (1 full round action)
    • Eg, swapping out Lvl 7 Creature Compass to ignore DR of Constructs instead of Outsiders
    • Or swapping out Many Fanged & Wrathful Healing at lvl 18 to a different set of +6 abilities


    Menu selection
    Source Type Cost Description

    Lvl 5
    • Knife Made Mind
    • Sneaky Intentions
    • WoL 115
    Least A
    • Standard action to convert weapon into a Mindblade
    • +2 Competence bonus on Hide and Move Silently


    Lvl 6
    - HP -2 Lvl 7
    • Creature Compass (Su)
    • Faithful Strike (Ex)
    • Accurate Strike (Su)
    • WoL Pg 189
    • ToB Pg 135
    • ToB Pg 138
    Least Mutable B (Select 3 x A) Skill check penalty 1
    • Ignore DR of 1 type of creature. +6 (+1 per 3 lvl)
    • Untyped bonus to attack and damage creatures of alignment CE (+3 against just C or E)
    • 3/day swift action to ignore all miss chance on next attack


    Lvl 8
    - - HP -2 Lvl 9 - - HP -2 Lvl 10
    • +1 (Valorous)
    • Stable Focus
    • ToB Pg 148
    • WoL 115
    Least Mutable C (Select 2 x B) HP -2
    • Doubles damage on a charge
    • Treat as always focused for one psionic feat


    Lvl 11
    • Cunning (Su)
    Lesser D
    • Never Flat footed as long as holding, wearing, or wielding weapon


    Lvl 12
    - - HP -2 Lvl 13
    • Penetrating Proposal (Sp)
    • Wolf's Cunning (Su)
    • Boundless Determination (Ex)
    • WoL Pg 115
    • WoL Pg 174
    • ToB Pg 135
    Lesser Mutable E (Select 3 x D) Skill check penalty 2
    • ML 10 Suggestion with DC 14 + Cha modifier
    • +5 Untyped bonus to Initiative
    • At will Immortal Fortitude stance


    Lvl 14
    - - HP -2 Lvl 15 - - Lvl 16
    • Student of the Master (Su)
    • Invisibility (Su)
    • WoL Pg 34
    • WoL Pg 196
    Lesser Mutable F (Select 2 x E) HP -2
    • +5 monk levels for AC and unarmed damage
    • At will Invisibility


    Lvl 17
    - - Lvl 18
    • +6
    • Many Fanged
    • Wrathful Healing
    • Serpent Kingdomws Pg 152
    • Enemies and Allies Pg 20
    Greater Mutable H (Select 3 x G) Skill check penalty 3. HP -2
    • Quadruples damage, quintuple on crit
    • Heals half the damage done


    Lvl 19
    • +1 (Morphing)
    • MIC Pg 39
    Greater G HP -2
    • Normally morphed into a Rope Dart (or Cestus)


    Lvl 20
    • +1 (Aptitude)
    • ToB Pg 148
    Greater G HP -2
    • Weapon benefits from all of wielder's feats that apply to other weapons
    • +1 to attack bonus and damage if weapon type already benefits from any of the wielder's feats


    Item Familiar
    Applying this after the weapon already has +10 worth of enhancements (say by losing the initial one and designating a new item familiar) will allow it to have +13 worth of enhancements
    **+1 Galvanic Crysteel Blade
    Magic of Eberron Pg 125 Enhancement Free +1 Untyped bonus to damage if wielder has at least 1 PP. Can be charged with up to 20 PP. Can allocate up to 5 PP on an attack to add an equal bonus to damage
    **+1 Martial Discipline Weapon
    ToB Pg 148 Enhancement Free +1 Untyped bonus to attack and damage. Increase to +3 if using a manuever
    *+1 Mindfeeder
    MIC Pg 39 Enhancement Free Critical hits gives 1 temporary PP (lasts 1 min) for every 5 damage dealt
    Greater Demolition Crystal
    MIC Pg 65 6,000 Against Constructs: +1d6 damage, adamantine, can crit and sneak attack as if living creature
    *Least Crystal of Return
    MIC Pg 65 450 (300 gp x 1.5) Draw Weapon as a free action
    Subtotal
    6,450


    Secondary Weapons
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    Weapon Source Type Cost Description
    Braid Blade
    310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    Modelled after Khazid'hea Intelligence 72,000 AL LG; Int 17, Wis 17, Cha 10; Telepathy; 120 ft. darkvision and hearing; Ego score 14 + Enhancement bonus. Grants Cleave, Great Cleave and Improved Sunder. Dedicated Power: Can cause "Rage" on wielder as per spell
    **Dedicated Power
    Modelled after Khazid'hea Intelligence - Defend Unseelie Fey Frostblood Half Orcs. Can cause "Rage" on wielder at will as per spell
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    *Subtotal
    146,8102,936

    Weapon Source Type Cost Description
    Boot Blade (Left)
    Complete Scoundrel Pg 109 Dagger 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Rapid Wrath
    Ghostwalk Pg 66 Enhancement 3,400 Getting just the effect that doubles speed
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Spot
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    146,2102,924

    Weapon Source Type Cost Description
    Boot Blade (Right)
    Complete Scoundrel Pg 109 Dagger 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Spot
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    142,8102,856

    Weapon Source Type Cost Description
    Elbow Blade (Left)
    Complete Scoundrel Pg 109 Punching dagger 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **+2 Burning
    ECS Pg 266 Enhancement 32000 Creatures hit makes Ref DC 11 save or catch fire for 1d4 rounds. +2 untyped bonus to initiative. Gains Flaming property (weapon is sheathed in fire), extra 1d6 fire damage
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    *Subtotal
    174,8103,496

    Weapon Source Type Cost Description
    Elbow Blade (Right)
    Complete Scoundrel Pg 109 Punching dagger 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **+1 Eager
    MIC Pg 34 Enhancement 14,000 Gain +2 Untyped bonus to initiative. Gain +2 Untyped bonus on damage in surprise round and first round of combat as long as it's "wielded"
    **+1 Warning
    MIC Pg 46 Enhancement 18,000 Gain +5 Insight bonus to initiative
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    174,8103,496

    Weapon Source Type Cost Description
    Knee Blade (Left)
    Complete Scoundrel Pg 109 Short sword 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    142,8102,856

    Weapon Source Type Cost Description
    Knee Blade (Right)
    Complete Scoundrel Pg 109 Short sword 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    142,8102,856

    Weapon Source Type Cost Description
    Sleeve Blade (Left)
    Complete Scoundrel Pg 109 Dagger 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Deflecting
    Complete Warrior Pg 134 Enhancement 14,000 1/rd Ref 20 to deflect a ranged weapon or projectile
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item[*]Subtotal 156,8103,136

    Weapon Source Type Cost Description
    Sleeve Blade (Right)
    Complete Scoundrel Pg 109 Dagger 2,310 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Ringsword
    A&EG Pg 115 Enhancement 4,000 Gain benefits of an attached ring
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    142,8102,856

    Weapon Source Type Cost Description
    Poison Ring #1
    Dragon Magazine Compendium Pg 115 Light Weapon 345 This is a shuriken that is morphed into its current form
    **Blood Glass
    Secrets of Xendrik Pg 147 Material 500 Grants +1 bonus of damage for piercing or slashing weapons
    **Psychic
    SRD Enhancement 35,000 Scaling enchancement bonus based on Power Point pool. 130+ PP means +5 Enhancement bonus
    **Shifting
    Secrets of Xendrik Pg 147 Enhancement 3,000 As morphing, but only for weapons made from Blood Glass
    **Sizing
    MIC Pg 43 Enhancement 5,000 **Spellblade Player's Guide To Faerun P120 Enhancement 6,000 **+1 Enhancement SRD Enhancement 2,000 **+1 Defending SRD Enhancement 6,000 Free action every turn to transfer all enhancement bonus to AC. Specifically stacks with all other bonus.
    **+1 Flying
    Magic of Faerun Pg 140 Enhancement 10,000 30 ft flight and is treated as an animated object
    **Intelligent Item
    SRD Intelligence 1,000 AL LG. Int 17, Wis 17, Cha 10; Telepathy. 120 ft darkvision and hearing. Ego = 14 + Enhancement bonus.
    **Lesser Power 1
    SRD Intelligence 5,000 Item has 10 ranks in Diplomacy
    **Lesser Power 2
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Lesser Power 3
    SRD Intelligence 5,000 Item has 10 ranks in Sense Motive
    **Dedicated Power
    SRD Intelligence 50,000 Defend Unseelie Fey Frostblood Half Orcs. Item can use dimension door on itself and wielder
    *Tattoo Avatar
    Tattoo Slotless Wondrous Item 3,000 (2000 gp x 1.5) Item can store 20 slots of Psionic Tattoos. Standard action to move tattoos. 1 PP to move tattoo off item
    Subtotal
    136,8452,737

    Weapon Source Type Cost Description
    Poison Ring #2 - #16
    As above Light Weapon 41,054 2736.9 gp x 15




    Part 1 of 2
    Last edited by shaikujin; 2017-09-21 at 12:02 PM.

  2. - Top - End - #2
    Barbarian in the Playground
     
    shaikujin's Avatar

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    Dec 2011

    Default Re: Updating broken table in old Monk build

    Continued…

    Worn Gear
    Spoiler
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    Arms: Armbands, bracelets, bracers

    Body: Armor, robes

    Face: Goggles, lenses, masks, spectacles, third eyes

    Feet: Boots, sandals, shoes, slippers

    Hands: Gauntlets, gloves

    Head: Circlets, crowns, hats, headbands, helmets, phylacteries

    Rings: 2

    Shoulders: Capes, cloaks, mantles, shawls

    Throat: Amulets, badges, brooches, collars, medals, medallions, necklaces, pendants, periapts, scarabs, scarfs, torcs

    Torso: Shirts, tunics, vests, vestments

    Waist: Belts, girdles, sashes



    Other Equipment
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    Slotless Equipment

    Potions (Consumables)

    Other consumables

    Buffs
    Ran out of time, but as a note, Rorc Lee is considered to have any beneficial spells with a duration cast on him

    Grafts

    Magical Locations


    Psionic Tattoo
    Spoiler
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    Psionic Tattoo

    The higher level tattoos are actually quite large and may take up the entire torso. However, each tattoo have a connector that stretches down the arms and the connecting parts of the circuit is designed to terminate in the palm. So that the connectors can easily be reconfigured using only the thumb on that same hand.

    Here’s the rough layout.

    Palm circuit:


    Shoddy concept art





    Demiplane "The Rorc":
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    Below are 2 layouts that will work.

    1) Binary coded, where each of the green patches represent a single permutation of all possible combinations



    2) By overlapping zones, eg Zone 6 is for enabling Arcane Magic, 7 is for enabling Divine, Zone 9 for Psionic other than “Psionic Good”, 8 is for enabling Su abilities.
    So zone 12 enables both.Arcane and Divine.
    Zone 3 enables Arcane, Divine & Psionics.
    Zone 1 enables all.

    That is for level 1.
    Level 2 is almost the same, except Dietific powers are also annulled.
    Level 3 is dead magic zone to everything, even Pisonic Good (this dispels the Acorn and Planar bubble before it can affect the buffs on me)






    Notes
    Spoiler
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    Numbers
    Spoiler
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    Initiative

    Movement speed

    Items that increase size

    Damage calculation

    Tactics
    All 24 Intelligent Items have 10 Diplomancy and can auto succeed with aid other, coupled with Monks having Diplomacy as a class skill, plus Surge of Fortune, that's 85 minimum.
    Where that fails, superior Suggestion from Legacy Weapon
    So gathering info no problem
    Very adept at sneaking around, due to Dark moon disciple, HiPS, Dark template, class skills, invis, Darkstalker

    So main tactic is to find info from townsfolks/sages along the way. When in the Elder Evils’ strongholds, stealth, win initiative, take down anything from minions and bosses in 1 round. Greater Cleave and +25 ft reach at medium size. That’s a 50 ft kill zone.

    Worm that walks – He shouldn’t even get a chance to discorporate into a ton of little worms, but if he did, mighty cleave chain will take care of it

    Zargon – Seeing that Tippy only said Wish would work, I took the easy way out. Will disable his horn by using Reality Revision/StP Wish

    Pandorym – I will diplomancy Obligatum VII into not freeing him. Due to the bonus from my magical location Tabjari, legal proceedings are my forte, so even more bonus on top of the 85 diplomancy roll.







    Initiative


    Attack Bonus


    Damage calculation



    Saves


    AC


    DR


    I'm not sure if I'm calculating this correctly. Tippy ruled that miss chances from Concealment don't stack with other Concealment, but stacks with Ethereal. So I'm replacing the 20% concealment granted by blink with the 50% full concealment from HiPS. Please let me know if I have calculated this wrong.
    Miss Chance


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    Barbarian in the Playground
     
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    Default Re: Updating broken table in old Monk build

    Creating a 3rd part as new table formatting requires more characters...

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