A Monster for Every Season: Summer 2
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  1. - Top - End - #1
    Titan in the Playground
     
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    Default GitP Regulars as Quasi/Para/something Planes!

    Sup.

    What's a plane? Planes are a dimension outside our own ( the material plane). You might want to read up on this one. The differences between quasi and para planes can be tricky.

    Make sure to have permission to make a plane! Post permissions below!

    Permissions
    Emperor Tippy
    Snowbluff
    Bad Wolf
    Lord_Gareth
    Red Fel
    IZ42
    torasque666
    Marlowe
    afroakuma
    Masterkerfuffle
    Extra Anchovies
    khadgar567
    Milo v3
    LoyalPaladin
    PsyBomb
    Keledrath
    illyahr
    Zaydos
    unseenmage
    Socratov
    Svata
    Xuldarinar
    NeoPhoenix0
    SangoProduction
    atemu1234
    Sagetim
    Sayt
    Thealtruistorc
    Hecuba
    Eldan
    caledscratcher
    Larkas


    Quasi-Planes
    Quasi-Elemental Plane of Lord Gareth (Lord Gareth)
    Quasi-Elemental Plane of Anime Gifs (Snowbluff)
    Quasi-Elemental Plane of Feigned Snow (Snowbluff)
    Quasi-Elemental Plane of Words (Jormengand)
    The Quasi-Plane of Wizardists (NeoPhoenix0)
    The Quasi-Elemental Plane of Flaming Riffs (illyahr)
    The Quasi-Elemental Plane of Unlife (Extra Anchovies)
    The Quasi-Elemental Plane of Subsystem Assistance (PsyBomb)


    Para-Planes
    Para-Elemental Plane of Paladins (LoyalPaladin)

    Unsorted Demi-Planes
    Fel Red Fields (Red Fel)
    Knowledge By Fury (afroakuma)
    The Tippyverse (Emperor Tippy)
    Alto Arenas (Elricaltovilla)

    Something-Planes

    Passage of the Many (Marlowe)
    The Endless Tavern (Socratov)
    Xuldarinar (Xuldarinar)
    The Plane of Rats (Eldan)
    Tainted Energy Plane of Error (PsyBomb)
    The Sub-Plane of Gen (Blackhawk748)

    Thanks, LP!
    Last edited by Snowbluff; 2015-08-04 at 12:53 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  2. - Top - End - #2
    Ogre in the Playground
     
    Bad Wolf's Avatar

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    I give my permission.
    Quote Originally Posted by Raven777 View Post
    Sorcerers are also based on Charisma. If a Wizard studies the cheat codes to reality, the Sorcerer literally just glares or winks at the universe. And the universe listens.
    Quote Originally Posted by foobar1969 View Post
    Flexibility is awesome, but I'd sacrifice that spellbook in a heartbeat to be a 24-7 flying hentai apocalypse demon.


    First Eternal foe of the Draconic Lord, battling him across the multiverse in whatever shapes and forms he may take.

  3. - Top - End - #3
    Firbolg in the Playground
     
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    I'm in. Have at me.


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  4. - Top - End - #4
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Access granted.

    EDIT: Wait... Aren't I sort of already a plane? IZ, if you get me blacklisted from this thread, Me help you...
    Last edited by Red Fel; 2015-07-16 at 09:12 PM.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

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  5. - Top - End - #5
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Wow it's been 2 minutes and three people already showed up.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  6. - Top - End - #6
    Ogre in the Playground
     
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Hey! This thing! I grant Permission!


    I suppose you're correct Red Fel. I'm apparently psychic and made you a plane of sorts far before this thread came up. And the first post you linked was apparently post #42.
    Last edited by IZ42; 2015-07-16 at 10:04 PM.
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


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  7. - Top - End - #7
    Titan in the Playground
     
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Hi, IZ, do you want a hug?
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  8. - Top - End - #8
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Why? Did I do something? Is it because I'm on vacation? I'm paranoid. Save me, Red Fel!
    Last edited by IZ42; 2015-07-16 at 10:05 PM.
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


    Exalted Monk Avatar by ThePrez1776

  9. - Top - End - #9
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    If I count as enough of a regular I grant permission.
    Rudisplorker of the faith, true Rudisplorker
    Quote Originally Posted by Cazero View Post
    Because Pun-pun was on the road to ultimate power first, and he hates your guts.
    Extended Sig

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  10. - Top - End - #10
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by IZ42 View Post
    Why? Did I do something? Is it because I'm on vacation? I'm paranoid. Save me, Red Fel!
    Hehehe, your imminent heart attack was worth feigning affection.

    Quote Originally Posted by torrasque666 View Post
    If I count as enough of a regular I grant permission.
    Oh, this again.

    Yes, you are. The title is a legacy title at this point, really.
    Last edited by Snowbluff; 2015-07-16 at 10:34 PM.
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    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  11. - Top - End - #11
    Firbolg in the Playground
     
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    I give permission. In person this time, since you apparently don't listen to my frankenstein creations.

    And I might as well leave these here, since we're fated to descend to madness anyway.

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  12. - Top - End - #12
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    You know, I was hoping we could get to at least 20 posts before the anime pictures started to show up.
    Quote Originally Posted by Raven777 View Post
    Sorcerers are also based on Charisma. If a Wizard studies the cheat codes to reality, the Sorcerer literally just glares or winks at the universe. And the universe listens.
    Quote Originally Posted by foobar1969 View Post
    Flexibility is awesome, but I'd sacrifice that spellbook in a heartbeat to be a 24-7 flying hentai apocalypse demon.


    First Eternal foe of the Draconic Lord, battling him across the multiverse in whatever shapes and forms he may take.

  13. - Top - End - #13
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Oh, very well.

    The Quasi-Elemental Plane of Lord Gareth


    A harrowing realm filled with psychic torments, the Quasi-Elemental Plane of Lord Gareth is said to have once been a golden realm in an older era of the multiverse, before the quasi-element known as Lord Gareth was put to so many varied and horrendous uses by vile forces from across the cosmos. Silvery isles covered in a patina of tarnish resembling feathers rise from a chaotic sea of stormclouds, and where outcroppings of land can be found they are pitted and blackened, cracked in a way that suggests some form of lightning has struck down upon them. Most life in this plane migrates within one of the many storms that roil through its skies, remaining in the eye and hoping that some ill wind does not collapse it upon them. Lord Gareth is a substance that cannot be permanently destroyed save via reality fracture, and so the many settlements constructed of the plane's matter can only be seriously damaged by more of same. In some lands, where the Region of Dreams has poured through rifts in the tempestuous planar matter, long and jagged gouges have been left like the carving of a knife by the violent reaction between the dreamstuff and the plane. These lands, much like volcanic soil, appear to thrive more than most.

    Inhabitants

    The quasielementals of the plane take the forms of vast corvids, particularly rooks. Strange feylike beings who call themselves "lost" or "changelings" appear sporadically about the plane, as well as exiled hybrids of Prime races that would not be expected to breed true and various unusual psionic creatures. Of late, vampires have appeared in the plane in numbers, and it seems that they have taken up residence in the more stable of the silvery isles, with the populations of new and emerging isles as yet unknown.

    In a time long past, when the plane was rent with quakes and storms but more stable overall, a great draconic creature ruled over the plane from its labyrinthine prison-palace. Now, the isles of the plane crack and heave by the hour, and a strange group calling themselves Those Who Locate The Roads attempt to assert dominion over the plane, to mixed success.

    Cosmological Traits

    Portals to the Plane of Lord Gareth form constantly in the roiling storm, often flooding locations in other planes with its rage and vituperative winds. Similarly, the plane occasionally opens spontaneous rifts to a terrible layer of the Abyss for an unknown reason; such events usually result in an immediate and horrific backlash against the plane. The Quasielemental Plane of Lord Gareth has the following planar traits:

    Variable Gravity
    Normal gravity typically applies across the plane, but there are frequent periods of heavy gravity and more than a few times when light gravity applies. When the vituperative winds of the plane rise up, gravity is wildly mutable and becomes subjective directional gravity until the winds die down.

    Normal Time

    Alterable Morphic with Static regions
    Some parts of the Plane of Lord Gareth are impervious to any attempt to alter them.

    Mildly Negative-Dominant
    Many regions have no dominant elemental trait, but much of the storm has this characteristic.

    Mildly Chaotic and Good-Aligned

  14. - Top - End - #14
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Doop dooop doop. Putting helpful note in OP.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  15. - Top - End - #15
    Firbolg in the Playground
     
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by Bad Wolf View Post
    You know, I was hoping we could get to at least 20 posts before the anime pictures started to show up.

  16. - Top - End - #16
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by Snowbluff View Post
    Hehehe, your imminent heart attack was worth feigning affection.
    I can't decide what that girl is supposed to be doing. Is she laughing? Is she surprised? Is she trying to say something?

    As a not, my plane creation capabilities will be limited until like Tuesday or Wednesday of next week, since all I have to type on is this Windows 8 tablet thing (albeit with a bluetooth keyboard and mouse) and crappy wifi.
    Spoiler: Quotes!
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


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  17. - Top - End - #17
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    I grant permission!

  18. - Top - End - #18
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by IZ42 View Post
    I can't decide what that girl is supposed to be doing. Is she laughing? Is she surprised? Is she trying to say something?
    Forced laughter.
    As a not, my plane creation capabilities will be limited until like Tuesday or Wednesday of next week, since all I have to type on is this Windows 8 tablet thing (albeit with a bluetooth keyboard and mouse) and crappy wifi.
    Well, okay.
    Quote Originally Posted by Masterkerfuffle View Post
    I grant permission!
    This guy knows how it is.
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    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  19. - Top - End - #19
    Ettin in the Playground
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Explanation of Quasi- and Paraelemental Planes
    Paraelemental planes are between two adjacent elemental planes, e.g. Ooze is between Water and Earth.
    Quasielemental planes are between an elemental plane and an energy plane (positive or negative), e.g. Lightning is between Air and Positive.

    So if it's tied to the positive or negative energy planes, it's quasi. Otherwise, it's para.

    I grant permission. I accidentally wrote one for myself, so feel free to steal and expand upon the concept.
    Last edited by Extra Anchovies; 2015-07-16 at 11:41 PM.
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    Quote Originally Posted by AGrinningCat View Post
    Lay on hands? More like Lay your Eyes on this sick elbow drop!

  20. - Top - End - #20
    Troll in the Playground
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    As clasic as always I khadgar567 grand permission and re itarate lord tippty's one
    (Side note mine probably near the plane of lust)

  21. - Top - End - #21
    Firbolg in the Playground
     
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Last edited by Milo v3; 2015-07-17 at 02:52 AM.
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Never fear, Paladin's here.



    The LoyalPaladin grants you permission.
    Last edited by LoyalPaladin; 2015-07-17 at 10:13 AM.
    If purple is evil, bold gray is lawful good.

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  23. - Top - End - #23
    Ogre in the Playground
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    I, PsyBomb, grant permission.
    Last edited by PsyBomb; 2015-07-17 at 05:20 PM.
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  24. - Top - End - #24
    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by LoyalPaladin View Post
    Never fear, Paladin's here.



    The LoyalPaladin grants you permission.
    DIBS!

    The Para-Elemental Plane of Paladins (And Loyalty)

    Yes I know it's actually Quasi Elemental, but I do it for the sake of alliteration

    At the cusp of the very highest reaches of the Seven Mounting Heavens of Celestia, where the borders with the ever flowing life of the Positive Energy Plane wear thin lies a small demiplane resort, reserved for only the most exalted and loyal champions of good. The entrance to this plane plane, the Para-Elemental Plane of Paladins, is forever guarded by nine exalted Valkyries who test the worthiness of those seeking entrance. Though they will turn away anyone who fails to meet their exacting standards, the Valkyries are not heartless and will render what aid they can to anyone who seeks their help, including offering guidance to those who seek entrance to the plane itself.

    Meeting the requirements necessary to enter the plane is extremely tricky: one must be an absolute champion of Good, unbound by duty to a deity, who has undertaken and succeeded on a great task to rid the world of a powerful evil such as a powerful demon or devil, the destruction of a major artifact of evil, or the redemption of a truly evil mortal. In addition, there is one other requirement that the Valkyries will not share: the entrant must have suffered some sort of taint or fall as a part of their journey and over come it or returned to their righteous path though atonement. For only those who have truly experienced the depravity of evil can understand the true value of good.

    Inside the Plane

    Upon gaining entrance to the Para-Elemental Plane of Paladins, one is immediately filled with life energy and renewal. The entrant is immediately subjected to the following spell-like effects: heal, remove curse, break enchantment, regeneration, and Polypurpose Panacea. The plane serves as a resort, and is filled with bounteous nature: trees ever ripe with delicious fruit, fields of golden grains as far as the eye can see, deep lakes and rivers full of perfectly clean water, and ancient forests full of beasts that can be hunted for sport and glory. Beautiful villas dot the countryside, with fountains from which flow whines and ales of exceptional quality and potency. The weather is always perfect, alternating between bright sunny days and gentle rains in the evening, with never a cloud in the sky save those that inspire works of great art.

    The denizens of the plane, a collection of lesser celestials and mortal souls who lived truly pure lives, act as guides, companions and servants to the visitors to the plane, attending to their every need during their stay.

    Here, the greatest champions of good rest and recover from their fights in order to ready themselves for the next great challenge. At any given time there are at least a dozen legendary champions of Good, all of whom are willing to share their advice and wisdom to their companions.

    Time within the plane is limited though. This is a place of rest and relaxation, but the living soon find themselves eager to return to their own world and to continue the work of spreading good and justice throughout the land. It is rare for a living extraplanar (from the perspective of the plane) creature to remain for more than a month.

    Upon leaving, the champions of good are gifted one final present. A contingent true resurrection is placed upon them after their first visit. Should they be slain in their duty, this one time effect will raise them without any level loss or constitution damage, but it can only be applied once.

    Planar Traits

    There is only one entrance or exit to The Para-Elemental Plane of Paladins as detailed above. Within the plane itself it has the following traits:

    Normal Gravity

    Normal Time

    Mildly Positive-Dominant

    Strongly Good Aligned

    Mildly Lawful Aligned

    Special Trait: Nonlethal Plane Creatures slain on this plane return to life 24 hours later as if subject to a true resurrection spell, or wish spell. It is impossible to prevent this from occurring while on the plane itself.

  25. - Top - End - #25
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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by Elricaltovilla View Post
    DIBS!

    The Para-Elemental Plane of Paladins (And Loyalty)
    Oh. Oh this is good. This is slowly shaping me into the playgrounder centered around charming paladins who favor bows and call the plane of holy beach episodes their home away from home.

    Thank you Elric! This is awesome.
    Last edited by LoyalPaladin; 2015-07-17 at 01:07 PM.
    If purple is evil, bold gray is lawful good.

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    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Quote Originally Posted by LoyalPaladin View Post
    Oh. Oh this is good. This is slowly shaping me into the playground centered around charming paladins who favor bows and call the plane of holy beach episodes their home away from home.

    Thank you Elric! This is awesome.
    You're welcome!

    Oh and, something something permission granted.

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Permission granted
    I follow a general rule: better to ask and be told no than not to ask at all.

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    BardGuy

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Permission granted. I'll try to pay my dues once I get a free moment.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Permission granted. Will try to make something when... less Final Fantasy gnawing at soul...
    Peanut Half-Dragon Necromancer by Kurien.

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    Default Re: GitP Regulars as Quasi/Para/something Planes!

    Permission granted for what it's worth.

    I once, IRL, DMed a flying-monkey-pocalypse capped off with Kaiju flying monkeys so bring it on.

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