Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 3 of 3
  1. - Top - End - #1
    Orc in the Playground
    Join Date
    Nov 2006

    Default Big Blue Dress & Great Balls of Fire

    First a couple items and then some new fire spells. Inspired by a WoW video.

    Big Blue Dress:
    Description: While technically a robe when worn this appears in all ways to be a large blue dress. For some reason the magic imbued in this item ceases to function if created as another piece of clothing.
    Powers: All 1s rolled on fire damage are counted as 2s.
    Minor Evocation; CL 11th; Craft Wondrous Item, Empower Spell, Fireball; Price 6,000gp; Weight 5 lb.

    Shimmering Big Blue Dress:
    Description: While technically a robe when worn this appears in all ways to be a large blue dress. Any time a fire spell is cast while this dress is worn it rainbow colors shimmer and flow across the fabric. For some reason the magic imbued in this item ceases to function if created as another piece of clothing.
    Powers: All 1s and 2s rolled on fire damage are counted as 3s.
    Minor Evocation; CL 11th; Craft Wondrous Item, Maximize Spell, Fireball; Price 12,000gp; Weight 5 lb.



    Great Balls of Fire
    Evocation [Fire]
    Level: Wiz/Sorc 6
    Components: V, S, M
    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: Four 10 foot bursts.
    Duration: Instantaneous
    Saving Throw: Reflex Half
    Spell Resistance: Yes

    With a thought your out stretched hands burst into flames and four small fireballs speed to the center of your targets. When they reach the designated squares they explode in 10 foot bursts that do 1d6 damage per caster level (max 15d6). Creatures caught in over lapping bursts only take damage from one burst.

    Foreshadowed Fireballs
    Evocation [Fire]
    Level: Wiz/Sorc 6
    Components: V, S, M
    Casting Time: 1 standard action
    Range: Long (400 ft. + 40 ft./level)
    Area: 20 foot radius spread + 1 target per 3 caster levels.
    Duration: 1 round per 2 caster levels or until discharged
    Saving Throw: Reflex Half
    Spell Resistance: Yes

    This spell was originally developed by Devils for use in the blood war.

    This spell starts with you casting a fireball that deals 6d6 points of damage to all targets in a 20 foot radius spread. You may then select up to 1 target per 3 caster levels in that area who are charged with fire energy. If a target who is charged with fire energy is exposed to any flame larger than a candle before the duration ends fire bursts from there body in a 10 foot radius blast dealing 6d6 points of fire damage.

    A creature delt 1 or more points of cold damage while imbued with fire harmlessly discharges the spell effect.

    Living Fireball
    Evocation [Fire]
    Level: Wiz/Sorc 5th
    Components: V, S, M
    Casting Time: 1 standard action
    Range: Long (400 ft. + 40 ft./level)
    Target: 1 creature.
    Duration: 3 rounds
    Saving Throw: Reflex Half
    Spell Resistance: Yes

    You fire a deadly fireball at a single target that deals 1d6 points of fire damage per level (max 15d6). One the second and third rounds of the spell a fireball bursts out from the target dealing 5d6 fire damage to all within 20 feet.

    Fireball Volley
    Evocation [Fire]
    Level: Wiz/Sorc 7th
    Components: V, S, M
    Casting Time: 1 standard action
    Range: 0
    Target: Self.
    Duration: 1 round per level.
    Saving Throw: Reflex Half
    Spell Resistance: Yes

    As a swift action you may fire a single fireball per round that deals 5d6 points of damage.
    Last edited by Umarth; 2007-05-03 at 11:28 AM.

  2. - Top - End - #2
    Troll in the Playground
     
    Hunter Noventa's Avatar

    Join Date
    Apr 2007
    Gender
    Male

    Default Re: Big Blue Dress & Great Balls of Fire

    I've been kicking ass, since the dawn of time.
    I'm just a killing man who's reached my killing prime.
    I burn and I plunder as it suits my desire,
    the weapon of my choice, is great balls of fire!

    So why I ask, it doesn't make much sense,
    that a man of my stature should have to wear a dress
    just what may I inquire, were you thinkin on that day
    when you conjured for a man a like me a robe that looks so gay!

    (chorus)
    Ahhhhhhhh~hhhhhh
    Sit right back and your troubles melt away
    Ahhhhhhhh~hhhhhh
    He uses fire but his robe looks so gay!

    I was taught my craft, at the dawn of pain.
    You may not like my methods but you'll surely know my name!
    I just think incendiary thoughs and my hands burst into flames!
    A few moments later and you'll never be the same!

    So why I ask, it doesn't make much sense,
    that a man of my stature should have to wear a dress
    just what may I inquire, were you thinkin on that day
    when you conjured for a man a like me a robe that looks so gay!

    (repeat chorus)

    So if you're embarassed and you hang your head in shame.
    You'd like and opportunity to redeem your worthy name,
    well just remember this, when next you look to kill,
    that man who's truly skilled can look quite good in twill!

    So why I ask, it doesn't make much sense,
    that a man of my stature should have to wear a dress
    just what may I inquire, were you thinkin on that day
    when you conjured for a man a like me a robe that looks so gay!

    (repeat chorus)

    And the video for those who haven't seen it-
    http://www.youtube.com/watch?v=fi4jp...elated&search=


    On the stuff. Funny items, and effective.

    I like great balls of fire, it's kind of a lesser meteor swarm.
    Foreshadowed Fireballs is a lot like one of the mage talents from WoW, and is certainly interesting, though I should think exposure to cold damage would remove the fire energy harmlesly.
    And fireball volley? It's actually kind of weak considering Call Lightning is very similar and of a lower level.

  3. - Top - End - #3
    Orc in the Playground
    Join Date
    Nov 2006

    Default Re: Big Blue Dress & Great Balls of Fire

    Left Fireball Volley at 7th level but dramatically increased it's duration. Quicken Spell which this duplicates would use a 7th level spot for a 10d6 fireball and this let's you use one spell slot to fire off a whole lot more for that do less damage for the same spell slot.

    Added that cold damage removes the fire engergy on Foreshadowed Fireballs.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •