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Thread: Pantheon
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2015-07-27, 11:39 PM (ISO 8601)
- Join Date
- Aug 2014
- Gender
Pantheon
Need help coming up with a pantheon for my homebrew world. If anyone has any ideas they would be greatly appreciated
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2015-07-28, 12:04 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Orygun
- Gender
Re: Pantheon
Can you give us some information about the campaign setting? what kind of flavor are you going for?
So we're fighting this lizardman...
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2015-07-28, 12:20 AM (ISO 8601)
- Join Date
- Aug 2014
- Gender
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2015-07-29, 11:28 AM (ISO 8601)
- Join Date
- Apr 2014
- Location
- Cleveland
- Gender
Re: Pantheon
Ok, after looking at your related thread I have a few ideas to bounce off you.
1. My favorite idea right now is opposed semi-entities of pure order and entropy of neither good nor evil. I picture a world where clergy are similar to real world religions but the rare true clerics do spring up as saints or the equivalent. The "god's" are so beyond us that their true motives are incomprehensible but they do act through these rare true clerics. I feel like a lower occurrence of clerics fits your world.
2. An elven pantheon being reworked in dwarven images could be fun. Similar to how Rome absorbed Greek gods (and others.) Theoretically the dwarves might raise an obscure god of craft or some such, or a malcontent (Loki-ish) rebel to lead the pantheon. Disputes between elven and dwarven followers of the same god could be epic.
There are always options to build separate pantheons for each major race, but if your elves created the dwarves who then turned on them...