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  1. - Top - End - #1
    Ettin in the Playground
     
    Maquise's Avatar

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    Default Good System for a Witcher game

    I was wondering if anyone knew of a system for roleplaying as Witchers, and if anyone had any experiences with it.
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    Orc in the Playground
     
    RedWizardGuy

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    Default Re: Good System for a Witcher game

    To be honest, I haven't tried it, but I'd suspect the dark, gritty Warhammer Fantasy RPG would do a nice job capturing the dark, gritty Witcher setting.
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    Yora's Avatar

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    Default Re: Good System for a Witcher game

    I would go with Fantasy Age, that system seem perfect.

    To play an actual witcher you'd need to make or find a homebrew specialization and spells for the signs, but other than that it's a really good fit.
    Last edited by Yora; 2015-08-21 at 04:19 AM.
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    Default Re: Good System for a Witcher game

    Quote Originally Posted by Freelance GM View Post
    To be honest, I haven't tried it, but I'd suspect the dark, gritty Warhammer Fantasy RPG would do a nice job capturing the dark, gritty Witcher setting.
    It might, but you'd need to tinker with the magic system a fair bit. Magic as presented in Warhammer Fantasy is very different from magic as presented in the Witcher-verse.
    Last edited by Morty; 2015-08-21 at 04:38 AM.
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  5. - Top - End - #5
    Barbarian in the Playground
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    Default Re: Good System for a Witcher game

    A Witcher game comes more down to thematics and style than mechanics. A lone Witcher (or small group thereof) against single large monsters seems to be a thing the game should do well, as well as general monster hunting (not just limited to the slaying of monsters; the investigative process shouldn't be neglected either). There are a few things with the signs and magic, but I don't think either of them are anything too mechanically special. Everything else about the setting mostly comes down to presentation.

    All in all, I'd say any generic fantasy system would work, keeping the above criteria in mind.

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    Default Re: Good System for a Witcher game

    I'd be inclined to try Burning Wheel for this. It's a fairly gritty system, it is built such that character creation ties the characters deeply into their world, and while it is pretty crunchy it's an elegant crunch you get used to relatively quickly.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

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  7. - Top - End - #7
    Bugbear in the Playground
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    Default Re: Good System for a Witcher game

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