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  1. - Top - End - #1
    Dwarf in the Playground
     
    OldWizardGuy

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    May 2013

    Default Rebalancing 3.5, Backwards?

    Hi everyone,

    So the major problem with 3.5 is the tier system - a 20th-level Wizard and a 20th-level Fighter can't be mentioned in the same breath.

    Now, this can obviously be mitigated with a bit of DM common sense - no ice assassins/wish loops/personal time-stopped planes/Incantatrix/Iot7V/metamagic shenanigans etc. - but at the end of the day, spellcasters are just more useful in most situations than martial classes.

    There are attempts to mitigate this by nerfing spellcasting, but I'd be very interested in any attempt to swing it the other way. When I think of an Epic-level Fighter, I think of something between Achilles or Heracles and a Sci-Fi-style supersoldier - clogging rivers with the bodies of armies, outfighting demigods, leaping up cliffs, ignoring terminal-velocity falls, that sort of thing.

    I've looked around, but I can't seem to find anything along these lines - could someone point me in the right direction, please?

    Thanks!

  2. - Top - End - #2
    Banned
     
    Jormengand's Avatar

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    Oct 2012
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    In the Playground, duh.

    Default Re: Rebalancing 3.5, Backwards?


  3. - Top - End - #3
    Titan in the Playground
     
    Knaight's Avatar

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    Aug 2008

    Default Re: Rebalancing 3.5, Backwards?

    There are also the Frank and K tomes, which include the Tome of War that has a very powerful fighter (though they still run into the limit of fighting being their one real area of expertise, even if it is now a whole bunch of different kinds of fights they excel at).
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

  4. - Top - End - #4
    Ogre in the Playground
     
    nonsi's Avatar

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    Apr 2010

    Default Re: Rebalancing 3.5, Backwards?

    .
    I'm not sure about successfully landing on your feet at terminal-velocity (a-la Marvel's "The Juggernaut") without some kind of magical aid, but you might wanna take a look at my suggested Warrior class.
    With the right skill-tricks and some of the feats suggested in the thread to which it belongs, it can do all the things you mentioned and a lot more.

    It can probably stand up to all but the most radically optimized spellcasters - without even departing the realm of mundane.
    Last edited by nonsi; 2015-09-03 at 05:19 PM.

  5. - Top - End - #5
    Titan in the Playground
     
    Grod_The_Giant's Avatar

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    Oct 2006
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    Pittsburgh, PA
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    Default Re: Rebalancing 3.5, Backwards?

    My Myth? It's secret!
    Hill Giant Games
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    STaRS: A non-narrativeist, generic rules-light system.
    Grod's Guide to Greatness, 2e: A big book of player options for 5e.
    Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
    Giants and Graveyards: My collected 3.5 class fixes and more.

    Quote Originally Posted by Grod_The_Giant View Post
    Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use

  6. - Top - End - #6
    Banned
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    Apr 2013

    Default Re: Rebalancing 3.5, Backwards?

    Quote Originally Posted by Knaight View Post
    There are also the Frank and K tomes, which include the Tome of War that has a very powerful fighter (though they still run into the limit of fighting being their one real area of expertise, even if it is now a whole bunch of different kinds of fights they excel at).
    The Tomes are excellent, but the Fighter is kind of a weak point. It's much stronger than other classes in combat, but still lacks a lot of noncombat utility. Something like the Soldier from the same site is likely to be a better fit. I do strongly recommend the Tomes for anyone who wants to balance D&D at the level of Clerics, Beguilers, or other effective classes.

  7. - Top - End - #7
    Bugbear in the Playground
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    Oct 2013

    Default Re: Rebalancing 3.5, Backwards?

    Quote Originally Posted by Jormengand View Post
    This is what I would suggest. Jorm's "hypermundanes" as we refer to them can keep up with wizard+prestige classes in a lot of scenarios.

  8. - Top - End - #8
    Ogre in the Playground
     
    NecromancerGirl

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    Nov 2013
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    Female

    Default Re: Rebalancing 3.5, Backwards?

    Personallty, I have taken quite a shine to the Mythos Subsystem, having made a few projects within it. For your viewing pleasure: The Bellator, the Mythos version of The Fighteror, perhaps, his much, much Angrier brother, The Teramach

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