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2007-05-11, 03:28 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Garbsen, Germany
- Gender
A druid in your party and the useful ness of gnoll ferocity
Yes, I have 2 unrelated questions gain.
Or actually 3 of which 2 are related but the third isnt.
However for the first 2 questions, they are about the feat Gnoll Ferocity:
I can either use the Gnoll ferocity-granted bite attack alone and get the strength bonus on the damage total as usual. (btw: do i also get to make additional attacks with it that i get from a high BAB that way?) Or i can use it in addition to my normal attacks, when making a full attack, but then the bite doesnt get the damage bonus from the strenght modifier and i get -4 on attack rolls. Does the -4 only apply for the bite or also for my weapon attack? And what if i used additional attacks i get from a high BAB for the bite (or is that even possible)?
Uhm okay that were more than 2 questions better i list them again to make sure we got everything:
1. When only using the bite attack can i use all my attacks with it, if i got a BAB of more than 5?
2. If fighting with a weapon and the additional bite attack, does the -4 attack penalty only apply for the bite or also for the main weapon?
3. If my BAB is over 5 can I use my secondary attack(s) for the Bite (instead of, or in addition to the additional bite attack i get anyway)?
4. If the answer to #3 is yes, does the -4 penalty or the loss of the strength bonus apply?
And the other question about Gnoll Ferocity: Does taking that feat even pay off?
And now a question about Druids and adventuring parties:
Our DM usually doesnt allow us to play Druids because they are hard to include in a party. Mainly because they dont like to enter cities and such.
I dont really understand why would there be a bass class in the most core of the core books if its really that hard to get them into an adventuring party?
Or do you think he is just estimating it all wrong?
Maybe you have some tips on how to include Druids.
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2007-05-11, 03:39 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Oregon, USA
Re: A druid in your party and the useful ness of gnoll ferocity
A typical druid wouldn't be comfortable living in a city, no; but it's a big stretch to think no druid would ever so much as consider entering one.
There are plenty of reasons why a druid might be in a city. What if a threat to the natural order is based out of a city? Wouldn't they be compelled to address the root of the problem? What if they see the little cats, dogs, and other small animals living in the city as part of nature too? Heck, what if they simply have friends who are city-dwellers, and don't mind visiting them once in a while or helping them with their troubles?Last edited by Jasdoif; 2007-05-11 at 03:39 PM.
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2007-05-11, 04:29 PM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
I don't remember what the feat does, but if I'm correct and it grants a bite attack, then I think it's not for every character. I mean, a bite attack from a standard humanoid race character it's a bit weird. Kinda creepy.
And now a question about Druids and adventuring parties:
Our DM usually doesnt allow us to play Druids because they are hard to include in a party. Mainly because they dont like to enter cities and such.
I dont really understand why would there be a bass class in the most core of the core books if its really that hard to get them into an adventuring party?
Or do you think he is just estimating it all wrong?
Maybe you have some tips on how to include Druids.
I've played a lot of druids, and they need not be the same, as not every fighter, wizard, rogue, etc needs to be the same and do the same things. I've never played a druid that refused to enter a city while in the company of a party or alone, and I've never heard of such things...Druids obviously feel at home in the wilderness, and there can be extreme cases of civilization-hating or naturalist fundamentalism. But I understand that a druid is first and foremost a very adaptable person, open minded in a scientific way. And I reasonably imagine that most druids do have a relation with populated settlements of any size, whether to aid small farming communities or to gain profit by selling herbs and rare spell components in big cities. Hey, you could even have urban druids without many changes, after all the city can be an ecosystem too.
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2007-05-11, 04:40 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Pullman, WA
Re: A druid in your party and the useful ness of gnoll ferocity
You can find the rules for natural weapons here, but I've quoted them below:
Originally Posted by SRD
With natural weapons, you've got "primary" attacks and "secondary" attacks at -5 to hit and with half your strength modifier as a bonus to damage. You do not get additional, or iterative, attacks for a high BAB (an overlooked but important point in reducing the power level of Druids).
1. When only using the bite attack can i use all my attacks with it, if i got a BAB of more than 5?
2. If fighting with a weapon and the additional bite attack, does the -4 attack penalty only apply for the bite or also for the main weapon?
3. If my BAB is over 5 can I use my secondary attack(s) for the Bite (instead of, or in addition to the additional bite attack i get anyway)?
4. If the answer to #3 is yes, does the -4 penalty or the loss of the strength bonus apply?
And the other question about Gnoll Ferocity: Does taking that feat even pay off?
And now a question about Druids and adventuring parties:
Our DM usually doesnt allow us to play Druids because they are hard to include in a party. Mainly because they dont like to enter cities and such.
I dont really understand why would there be a bass class in the most core of the core books if its really that hard to get them into an adventuring party?
Or do you think he is just estimating it all wrong?
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2007-05-11, 05:18 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Garbsen, Germany
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
Oh yes, thanks a lot I was reading the rules for the feat wrong. it's saying that its the secondary attack in a full attack action.
And Im not planning a druid. Another player was thinking about a druid, that's why i was asking. (And actually we're playing Forgotten Realms Campaign Setting, so it isnt all his world )
However the reason why i asked about the usefulness of the feat is because as any other character i can also make my secondary attacks with my manufactured weapon, which is most likely going to be a Greataxe or -sword and those deal a lot more damage than a 1d6 bite attack. And a gnoll can only use the bite attack while raging.
Originally Posted by FdLLast edited by Threeshades; 2007-05-11 at 05:21 PM.
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2007-05-11, 07:01 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Australia
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
It could be diferent for his world but many druids will be fine about going in cities and in fact the cityscape excerpt on the D&D site has druids that live in cities with the rats and people.
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2007-05-11, 09:07 PM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
Tellah, thanks for your insightful post. For some of the classes, we're all kinda used to think of a narrow range of stereotypes. A druid can be a lot of different things, sure.
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2007-05-12, 12:05 AM (ISO 8601)
- Join Date
- Jan 2005
- Location
- Singapore
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
From what I remember of Gnoll Ferocity, while raging, you get the option to bite(one bite attack per round, regardless of BAB. Can bite multiple times as AoOs though). You can use the Bite as a Primary(and get 1.5*Str to it, since it's your only natural weapon), but you won't get more attacks from BAB with it. This is a good option while your BAB <5. Once you hit BAB 5 and above, just use a Reach Weapon when you rage, and you'll threaten all squares 5-10'(Bite covering your usual reach, weapon covers the other 5'). If you use the Bite as Primary, the manufactured weapon attacks will be at -5, considered Off-hand(requiring TWF tree to get more attacks based on BAB), get 1/2 Str Bonus, etc. If you use the manufactured as Primary, you get BAB/5(rounded up) attacks per round with it, 1*Str to damage(1.5 if two-handing), and Bite as Secondary(-5 from BAB, 1/2 Str to damage).
As to the druid question, I think we had that last year. Someone had a similar DM who thought all Druids were tree-hugging city-phobes.
Try Google with the following(just copy and paste): Druid city site:giantitp.com/forums/President of the Society for Hobgoblin Equality in Level Adjustment(SHELA)
Glowing Kitty from Lilly
Wren Worgatar by Mephibosheth
The Living Bullet!
Unusual Inner Animal Avatar from Quincunx.
Whenever you mention Pun-pun*SQUELCH!*, Ao kills another Kobold.
Everytime someone says "Pazuzu" twice, Ao erases them on the next "Pa". Then he undeletes them so he can wipeinfo them from the multiverse.
Everytime you kill a catgirl, I get more company.
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2007-05-12, 04:49 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Garbsen, Germany
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
Okay, i thought i should add some more questions right here instead of opening yet another thread.
Its about the race(s) Hadozee and Hazaru. I found the description of "Hadozee" somewhere on the internet. And it absolutely fit on the pictures ive seen of the Hazaru i saw in the online art gallery of Stormwrack.
And on the crystakeep SRDs i found "Hadozee" as a race from Stormwrack, that's abilities would suit the Hazaru too.
So uh. Are Hadozee and Hazaru the same now? And if so which is the correct/current name?
(oh and id like to know a little more about their fluff)
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2007-05-13, 12:16 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Newcastle, Australia
- Gender
Re: A druid in your party and the useful ness of gnoll ferocity
I cant find any mention of Hazaru in Stormwrack, so i think that Hadozee must the new name for them
Thankyou to NEOPhyte for the Techpriest Engiseer
Spoiler
Current PC's
Ravia Del'Karro (Magos Biologis Errant)
Katarina (Ordo Malleus Interrogator)
Emberly (Fire Elemental former Chef)
Peril Planet
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2007-05-13, 12:22 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Garbsen, Germany
- Gender