Results 1 to 18 of 18
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2015-09-17, 01:19 AM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Norn (from Guild Wars 2) PC Race [PEACH]
Made this today, need input on balance. I'm using the fluff provided by Guild Wars 2, but replacing locations in their history with locations from my world.
Norn
Ability Score Increase. You can increase two different ability scores by 1. You may increase the ability score that your subrace increases.
Age. Norn mature at the same rate as humans, and live a while longer.
Alignment. You have lived outside the laws of civilization for most of your life. You tend towards a more chaotic alignment.
Size. You stand between 6 and 8 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Born of Wilderness. You have proficiency with the Survival skill.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. The Norn have a spirit animal that the strive to embody the ideals of.
Bear
The Ideal that you strive to embody as a Bear Norn is Strength.
Ability Score Increase. Your Strength score increases by 1.
Spirit Animal. Once per day you can shift into a brown bear. Treat your transformation as if you have the Wild Shape feature.
Raven
The Ideal that you strive to embody as a Raven Norn is Wisdom.
Ability Score Increase. Your Wisdom score increases by 1.
Spirit Animal. Once per day you can shift into a giant raven. Treat your transformation as if you have the Wild Shape feature. You use the giant eagle stat block. The fly speed restriction of the Wild Shape feature does not apply to you.
Snow Leopard
The Ideal that you strive to embody as a Snow Leopard Norn is Stealth.
Ability Score Increase. Your Dexterity score increases by 1.
Spirit Animal. Once per day you can shift into a Snow Leopard. Treat your transformation as if you have the Wild Shape feature. You use the tiger stat block.
Wolf
The Ideal that you strive to embody as a Wolf Norn is Survival.
Ability Score Increase. Your Constitution score increases by 1.
Spirit Animal. Once per day you can shift into a Dire Wolf. Treat your transformation as you have the Wild Shape feature.Last edited by DracoKnight; 2015-09-17 at 01:41 AM.
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2015-09-17, 02:15 AM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
And I do realize that I've given each of the subraces a CR 1 whilst Wild Shape grants CR 1/4; the Norn only get it once per day, and only one form, so I think it's fair. What says the forum?
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2015-09-17, 04:26 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
Are there any balance issues here?
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2015-09-19, 09:32 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
Seriously, though, any thoughts?
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2015-09-20, 01:44 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Norn (from Guild Wars 2) PC Race [PEACH]
It seems balanced to me, but I'm still figuring out how to balance things. I hope others start replying who can give you a better opinion than I. :)
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2015-09-20, 07:53 PM (ISO 8601)
- Join Date
- Sep 2014
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
Put a 1-Minute timer on the animal forms and you're golden.
DMs only roll dice for the sound they make
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2015-09-21, 08:17 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
^Yeah I definitely think that the time limit needs to be specified. For clarity sake I ask that the action used to shift be listed as well.
I think they should have darkvision as well though.
If a player came to me wanting to play this race at lower levels, I'd have the stipulation that they have not gained the ability to shift until after the go through a rite of passage. With that in place I am chill with them having a duration = 1 hour / 2 character levels. I know that boosts them into being pretty freaking powerful, but I would feel comfortable having made them earn it.
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2015-09-22, 02:36 AM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
This shift is treated as if you have Wild Shape which is a number of hours equal to 1/2 character level, and an action to shift.
Hmmm...I hadn't thought about that. But it makes sense :D
I like that, as an RP thing. I don't know how heavily I would enforce it, because while it's really powerful at lower levels, it tapers off at higher levels.
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2015-09-26, 03:37 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-09-26, 03:47 PM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Orlando
Re: Norn (from Guild Wars 2) PC Race [PEACH]
My only nitpick is the size. Norn are, on average, nine feet tall. Their children are the size of adult humans. They are not medium in any way.
"Scary magical hoodoo and technology are the same thing, their difference is merely cultural context" - Clarke, paraphrased
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2015-09-26, 04:53 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
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2015-09-26, 11:28 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-09-26, 11:30 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
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2015-09-26, 11:33 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-09-26, 11:33 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
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2015-09-26, 11:37 PM (ISO 8601)
- Join Date
- Jun 2015
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2015-09-26, 11:38 PM (ISO 8601)
- Join Date
- Feb 2015
- Location
- In a dungeon somewhere
- Gender
Re: Norn (from Guild Wars 2) PC Race [PEACH]
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2015-09-26, 11:43 PM (ISO 8601)
- Join Date
- Jun 2015