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2015-09-30, 11:45 AM (ISO 8601)
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- Aug 2012
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- Saint Louis
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Race/Subclass Homebrew Requests/Challenge Me
So I'm feeling uninspired but I want to homebrew. I could also use a challenge.
What classes or races from previous editions would you like to see in 5e?
I would make the class as a sublass at random (ill roll for it) or if you want to a specific class subclass you can tell me which one.
:)
(very very very slow day at work and my boss peaced out to go bowling)
Spoiler: WIP/PEACH List
Spoiler: Class/Subclass
Last edited by TopCheese; 2015-10-09 at 10:09 AM.
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2015-09-30, 11:59 AM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Aland islands
- Gender
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2015-09-30, 12:00 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Race/Subclass Homebrew Requests/Challenge Me
Races; Gnoll, Half-Giant, Githyanki
Classes; Psionic Warrior or Warblade/ martial adept; Could have three paths like warlock, going crusader, swordsage, or warblade. However, this may be redundant through means of the battlemaster path in fighter.
Weretouched master and moonspeaker would be crazy awesome as well, though those are racial prestige classes. I suppose they could be made put together into some form of racial subclass, similar to Circle of the Moon's wild shape progression. Alternatively, it could be a barbarian subclass with a wildshape-like mechanic, using totem as a base? I don't really know.
EDIT; chopped stuff down. I was asking for a lot, and I wasn't really giving anything to go on.Last edited by Nishant; 2015-09-30 at 01:01 PM.
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2015-09-30, 12:02 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
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2015-09-30, 12:15 PM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Aland islands
- Gender
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2015-09-30, 12:31 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
The self destructive part will mostly be role play and not party friendly abilities.
I'll be making a homebrew post for this but...
Unholy Frenzy (Level 3)
You have made a deal with a devil or demon or whomever, that part doesn't matter. What does matter is that you have gained power to destroy your enemies. At the end of a long rest you make a small sacrifice (typically a broken holy symbol of a deity or a small animal) and your contact gives you your additional power. Of you are unable to sacrifice the contact will still send power your way but a sacrifice at a later date will need to be bigger. The contact will give you your choice of element for your unholy frenzy features. If you don't make a sacrifice the contact will give you whichever one it feels like.
When you rage, as a bonus action after hitting with a weapon attack, you deal additional damage equal to (Con Modifier + 1/2 Proficiency). This additional damage is either Acid, Cold, Fire, or Lightning as determined by your contact and is magic for the purpose of overcoming resistances.
Name (Level 6)
You may cast Detect Evil and Good 1/short rest.
Name (Level 6)
While raging, as a reaction to being hit with a weapon, failing a saving throw, or failing an ability check, you may allow your rage to burst forth unholy energy. This energy is the same type as your Unholy Frenzy feature. Each creature within 5' takes a number of points of damage equal to your rage bonus damage.
====.)
Still working on the rest hoep this works though :).
I would like to throw more fluff into it.
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2015-09-30, 12:40 PM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Aland islands
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
Cool, been thinking of making this subclass but never got to it, I would myself probably make the whole thing about risk for greater reward type both mechanically and fluff. When raging you can choose to loose 20% of your health and for the remaining time of the unholy frenzy you deal double your STR modifier as necrotic/fire/cold or acid damage.
The detect evil/good thing could also in addition give your pc slight demonic features(bestial eyes, hint of horns and so on).
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2015-09-30, 12:45 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
The problem with mechanical risk/reward like that is that it gets away from the simplcity ideology of 5e.
I could add in a way to expend hit dice though. That should be a simple way to do risk versus reward.
This could allow me to up some Damage or have higher level effects. Hmm..
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2015-09-30, 12:49 PM (ISO 8601)
- Join Date
- Mar 2014
- Location
- Aland islands
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
True, like the idea of sacrificing some of your own health for greater reward tho, should be a choice that is not always right, painful but not crippling. And ofc the reward should make you powerful but not op, idea to excuse more power in addition to the hp loss could be to make it consume two rage uses.
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2015-09-30, 01:09 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
http://www.giantitp.com/forums/showt...7#post19892287
Edit: I'll do the Gnoll later when I have access to more Gnoll stuff (like my 3e/4e books). :)
Edit
I'll have to do Gnoll, it is one of the few races I know little about haha. I must have missed out.
Random note, Killoren has been one of my favorite races, they should just replace elves already.
Edit 2
Would Weretouch Master make sense as a Barbarian who, when raging, wildshapes into a specific form (lycanthropy form)?
Or perhaps a ranger with wildshape?
It was made as a racial prestige class so I don't want to go to far away from its core (in reading about it online).
Edit 3 here's what I got so far for Gnolls... I'll finish up later.
Gnoll
Ability Score Increase: +2 Strength
Age:
Alignment:
Size: Medium
Speed: 30
Senses: Darkvision
Weapon Familiarity: Due to their scavenger ways Gnolls are proficient with one of the following weapon groups: simple, martial, or improvised weapons.
Sweet Scent: Gnolls can survive on carrion and actually prefer it to a freshly killed creatures. Gnolls can pinpoint carrion and creatures below 1/4 HP within 45'. The Gnoll knows The difference between the two and can determine is magic is helping a creature reign death (con save versus spellcaster DC). Note: The Gnoll would still take disadvantage on attacks versus a invisible target but wouldn't need to guess their location.
Talk With Canine: Gnolls have advantage on wisdom and charisma ability checks versus canine and may use "Speak With Animals" (but only with canines) once per long rest.
Languages: Common and Gnoll
Subraces: Grassy Gnolls, Desert Gnolls, and Outcast.
Grassy Gnolls
Ability Score Increase: +1 Dex
Quick Hunter: A grassy Gnolls base speed is 35'.
Skill Training: Grassy Gnolls are proficient with Dextery (Stealth) checks.
Desert
Ability Score Increase: +1 Con
Gritty Life: The Desert Gnoll treats all hit dice as one size larger (if d12 then just add 1 to hit points each level).
Skill Training: Desert Gnolls are proficient with Wisdom (Survival) checks.
Outcast
Ability Score Increase: +1 Cha
Forced to Flee: The Outcast Gnoll may use the disengage action as a bonus action once per short rest.
Skill Training: Outcast Gnolls are proficient with Charisma (Persuasion) checks.Last edited by TopCheese; 2015-09-30 at 07:46 PM.
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2015-09-30, 09:54 PM (ISO 8601)
- Join Date
- Mar 2014
Re: Race/Subclass Homebrew Requests/Challenge Me
Either would work really. Basically, a shifter picked a heritage(similar to a totem) of bear, boar, rat, tiger, wolf, or wolverine. each gave different traits, and at the end of the 5 level progression, you could take the hybrid or animal form of said heritage. It also gave you free shifter feats, but that would be hard to work with in 5e.
A great 3.5 handbook for Shifters was posted on these forums, and gives an overview of the prestige classes big points. I'll leave a link here; http://www.giantitp.com/forums/showt...Handbook-(WIP)
EDIT: Also, yeah, I like killoren too.Last edited by Nishant; 2015-09-30 at 09:58 PM.
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2015-10-02, 12:02 AM (ISO 8601)
- Join Date
- Mar 2015
- Location
- Earth
Re: Race/Subclass Homebrew Requests/Challenge Me
Give me an elan psion with a focus on astral constructs and fabricating mundane items with ectoplasm like Dreamscarred press psionics for Pathfinder.
Last edited by Mara; 2015-10-02 at 12:02 AM.
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2015-10-02, 12:06 AM (ISO 8601)
- Join Date
- Mar 2015
- Location
- Earth
Re: Race/Subclass Homebrew Requests/Challenge Me
Oh. I could also use a 3.5 factotum.
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2015-10-02, 01:13 AM (ISO 8601)
- Join Date
- Aug 2014
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2015-10-02, 01:18 AM (ISO 8601)
- Join Date
- May 2015
- Location
- Massachusetts
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2015-10-02, 01:19 AM (ISO 8601)
- Join Date
- May 2015
- Location
- Massachusetts
Re: Race/Subclass Homebrew Requests/Challenge Me
Bouncing projectiles, guided magic bullets from your sling like magic missiles
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2015-10-02, 03:34 AM (ISO 8601)
- Join Date
- Oct 2014
Re: Race/Subclass Homebrew Requests/Challenge Me
I'd like to see the Ivalice races from Final Fantasy Tactics Advance/FFTA2 (not sure if Ivalice was the setting for the original Final Fantasy Tactics, as I never had a PlayStation) ported to 5e.
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2015-10-02, 03:57 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
Sounds really close the totem barbarian, I'll probably just expand on the totem barbarian and make additional options, when taken they will alter your actual form a bit. Probabaly take inspiration from shifter feats.
This is pretty much already a thing with arcane magic. Just change the fluff and you can have this character via wizard.
I feel Rogue archetype based off the battle master or bard could do this.
I was tempted to make a racial feature like this but didn't want them to be archery focused so much. Like, really really tempted.
I settled for making the Desert Gnoll's racial feature be called "Gritty Life".
Same place just different eras.
Bangaa is the only race that is distinct enough from the core races that will be worth doing.
Vera = Wood elf
Hume = Human
Moogle = Gnome
Bangaa are distinct since they use their sense of smell and don't always use their eyes.
**** (not a curse word, was using this to break up post haha)
I need to organize some stuff but thanks for the ideas :)Last edited by TopCheese; 2015-10-02 at 05:08 PM.
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2015-10-02, 04:29 PM (ISO 8601)
- Join Date
- Sep 2015
Re: Race/Subclass Homebrew Requests/Challenge Me
I would love to see the 3.5 Psion, particularly the psychic, home brewed for 5e. I have been playing the Mystic from Unearthed Arcana and have been trying to home brew some additions so that I have more options to chose from and also can level up to higher levels than level 5. I've expanded the chart to level 20 here:
https://www.reddit.com/r/DnDHomebrew..._past_level_5/
Do you want to homebrew some additional class features and disciplines to get the feel of the 3.5 Psychic Psion back into 5e?
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2015-10-02, 05:04 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
The Psion is tricky, it is so diverse and broad that I don't think it should be its own class.
Much like the wizard I think it should broken down into specific classes (think 3e Beguiler, Dread Necromancer, and War Mage).
If I was to do psionics I would make them subclasses of existing classes or make my own base class for each couple dicipline.
I hate how specific some classes are and how broad others can be. Even if you pick evocation you can still be a great conjurer, necromancer, or whatever else.
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2015-10-02, 06:09 PM (ISO 8601)
- Join Date
- Nov 2014
- Location
- Portugal
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
So this might be a bit of an oddball but here's a challenge! Make a "maestro" bard subclass. Bonus points if you maestro floating magical instruments.
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2015-10-02, 06:21 PM (ISO 8601)
- Join Date
- Sep 2015
Re: Race/Subclass Homebrew Requests/Challenge Me
Races: dream dwarf, stone child, minotaur, warforged
Classes: artificer, duskblade, eldritch disciple
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2015-10-02, 06:23 PM (ISO 8601)
- Join Date
- Jan 2015
- Location
- Canada
Re: Race/Subclass Homebrew Requests/Challenge Me
A 5e factotum would be cool.
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2015-10-02, 06:56 PM (ISO 8601)
- Join Date
- Aug 2012
- Location
- Saint Louis
- Gender
Re: Race/Subclass Homebrew Requests/Challenge Me
Sounds fun, and going on the list :)
Probably will work this like the 4e shaman familiar (the mechanics not the fluff) where they can determine LoS/LoE from their conjuration. Might use the HP system too.
Artificer, Warforged, and Minotaur are already (mostly) made. Check out the UA articles.
I think I'll go with duskblade and make it a monk, sorcerer, or Rogue subclass. There is so many ways to do this.
Or make it an archetype for a Swordmage class (subclasses Duskblade).
It would be, I've never played one so I might not be the best to make it but I'll look into it (another person above asked for it too) and see what I can do.
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2015-10-03, 12:03 AM (ISO 8601)
- Join Date
- Mar 2014
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2015-10-03, 05:27 AM (ISO 8601)
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- Aug 2012
- Location
- Saint Louis
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Re: Race/Subclass Homebrew Requests/Challenge Me
I think that shifts it too much.
I would just make the main race and the give then a feature and possibly ability score boost based on an aspect choice. The ability score boost would disseapear unless you chose the same aspect again.
Would make them very unique. Just off the top of my head...
Ancient
+1 Int
You have expertise whenever you make intelligence checks to recall information or lore. This doesn't stack with other forms of expertise.
Destroyer
+1 Str
Your attacks ignore resistances to non-magical weapons.
Hunter
+1 Wis
Once per short or long rest you may use an action or bonus action to sense nearby enemies. When you use this ability as an action you learn the number of creatures within a mile of you of a certain type. If you use this feature as a bonus action the range is limited to 30'. This feature doesn't tell where they are at, just that they are presentLast edited by TopCheese; 2015-10-03 at 06:42 AM.
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2015-10-05, 08:59 AM (ISO 8601)
- Join Date
- Aug 2015
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2015-10-05, 09:23 AM (ISO 8601)
- Join Date
- Dec 2014
Re: Race/Subclass Homebrew Requests/Challenge Me
aegis. dread. vitalist.
http://www.d20pfsrd.com/psionics-unl.../classes/aegis
http://www.d20pfsrd.com/psionics-unl.../classes/dread
http://www.d20pfsrd.com/psionics-unl...asses/vitalist
though i'm not sure there's enough room in 5e subclasses to make these characters, unfortunately :(
(well, maybe for vitalist... each subclass getting a completely different set of disciplines might help if you do keep it based on the mystic preview).
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2015-10-05, 12:25 PM (ISO 8601)
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- Aug 2012
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- Saint Louis
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Re: Race/Subclass Homebrew Requests/Challenge Me
This was already done, well at least making the Elemental Monk awesome. There was a crowdsourcing effort here... I'll look for it and edit this post if I find it.
Edit: Here is the crowdsource thread
http://www.giantitp.com/forums/showthread.php?412907-Crowdsourced-Fix-of-Way-of-the-Four-Elements-Monk-Subclass
I'm looking into make a Psionic main class and then having some subclasses, I'll keep these classes in mind.
I absolutely love psionics and my biggest fear is screwing them up too much haha. I think 4e, mechanically at least, is the best way of doing it (which the one they put out kinda works that way...).Last edited by TopCheese; 2015-10-05 at 12:44 PM.
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2015-10-05, 02:17 PM (ISO 8601)
- Join Date
- Aug 2015