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Thread: Power of Choice
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2015-10-14, 10:12 AM (ISO 8601)
- Join Date
- Oct 2011
Power of Choice
If you could choose to have the powers of a character from any system, what system and what powers would you choose?
For example, would you choose the powers of a D&D Cleric, because you love the idea of animating or raising the dead? Would you choose Mutants & Masterminds, because you love the idea of duplicating yourself, and taking advantage of the facts that the duplicates need not be identical, to be able to commit crimes? Or Mutants & Masterminds, because you love the idea of duplicating yourself, then having all your duplicates summon, so you can throw *millions* of creatures at any problem?
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2015-10-14, 11:20 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Power of Choice
If we can go as broad as a 'cleric' (meaning having spellcasting and turn/rebuke powers thereof), as opposed to just one power/spell, I suppose I'd go with a World of Darkness mage. Have magic to help out when important, and could augment my income with creating diamonds via Matter to sell at thrift stores or using Entropy to win at gambling. (I'd still keep a mundane job to look normal.)
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2015-10-14, 11:46 AM (ISO 8601)
- Join Date
- Nov 2013
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2015-10-14, 12:29 PM (ISO 8601)
- Join Date
- Feb 2013
Re: Power of Choice
I would definitely go with reality control from the Marvel Rpg (the one with the cards). It is strong, flexible, and can be very subtle and is not overpowering like magic from DnD.
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2015-10-14, 01:23 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- St. Paul, MN
Re: Power of Choice
I'd be an Order of Hermes magus from Ars Magica. They have just about the most convenient collection of magical abilities that you're going to find.
Also characters in the game begin apprenticeships as young as age eight and they continue to work diligently on their magical arts well into their 200's when there is no overriding reason for them to do so. If you've put in a good hard century at the study of the Hermetic arts there isn't anyone on earth who can afford to not take you seriously. You'd be just fine sitting back on a beach and sipping fancy drinks while hanging out with pretty girls. You can still break the world over your knee even if you don't ever put more sweat equity into your suite of spells and enchanted devices. Yet they all still head back to the laboratory and the library every single season they can, every single magus or maga. From this I deduce that being a magus has got to be more fun than darn near anything.
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2015-10-14, 01:41 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Dallas, TX
- Gender
Re: Power of Choice
You need to define some kind of limits, or we'd just choose any high-powered character who can do anything:
1. A high-Chutzpah, low-Smarts Toon character, who can convince anybody of anything, and can do anything impossible just by failing a Smarts roll.
2. Somebody with a Cosmic Power Pool from Champions.
3. A 17th level Magic-User from original D&D, who can cast a Wish every day, without it costing XP or money.
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2015-10-14, 01:57 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Power of Choice
One Minions and master mind hero with an power array with 1024 powers(costs the cost of the most costly power +10) and take stuff like the ability to create universes.
The worse is that it would cost only 80 points.
The other possibility would be the power to cast dnd3.5 wish as a SLA for after getting one item giving all the powers at infinite CL.Last edited by noob; 2015-10-14 at 01:58 PM.
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2015-10-14, 02:29 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Power of Choice
I'll take one omnipotence please. Barring that any high-level time manipulation, that allows me to both travel back/forth through time and control my own aging. Barring that any run of the mill ageless will do. Barring that I guess I'll just take the worlds highest Charisma/Wealth scores possible.
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2015-10-14, 02:45 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Power of Choice
Marvel Super Powers (FASERIP), chart #3, Incredible Intelligence, Hyper-Intelligence at Incredible level. That should do nicely.
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2015-10-14, 03:16 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: Power of Choice
I'd probably go with the power of a Solar Exalted. If I get bored with doing something else on this list but better, I'll just switch to a better version of someone else's choice. Including omnipotence.
Only when one becomes the juncture of a meeting of two forces can one begin to understand either...
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2015-10-14, 03:22 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Power of Choice
I probably should go with the whole immorality or omnipotence thing, but then I remember that Spelljammer exists and how hilarious it is. The temptation to introduce in space owls and see people freak out about them is far too high.
For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2015-10-14, 03:24 PM (ISO 8601)
- Join Date
- Oct 2007
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2015-10-14, 03:26 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Pacific Northwest
- Gender
Re: Power of Choice
I've always wanted to be able to make copies of myself, like Michael Keaton in Multiplicity.... although it might be hard to convince myself that he (I) only exists to do homework and go to family reunions.
Last edited by Piedmon_Sama; 2015-10-14 at 03:30 PM.
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2015-10-14, 03:40 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Power of Choice
For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2015-10-14, 03:41 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Pacific Northwest
- Gender
Re: Power of Choice
That's inadvisable.... if I had the power to cloud men's minds and the power to make perfect copies of myself, how would I ever be certain I wasn't the copy....
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2015-10-14, 03:45 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Power of Choice
For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2015-10-14, 03:51 PM (ISO 8601)
- Join Date
- Jan 2014
- Location
- Vancouver, Canada
Re: Power of Choice
A D&D 3.5 level 20 sorcerer. I wouldn't have as many spells as a wizard but I would still ludicrously powerful and I wouldn't have to spend hours poring over a spell book.
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2015-10-14, 09:08 PM (ISO 8601)
- Join Date
- Dec 2014
Re: Power of Choice
I would go with something that's less combat-based and more social- or comforts-based.
Instead of being able to throw fireballs and bring down lightning, which is of little use IRL, I would rather be able to Create Delicious & Nutritious Food and Drinks, as well as conjure a comfortable mansion I can take around with me. Perhaps I could get the equivalent of having 80 Cha, and get to succeed at Diplomancy and Bluff checks all the time. Pretty sure it's rather powerful in RL, though for some reason I can't come up with any examples at the moment.
Reality-warping is cool though
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2015-10-15, 06:16 AM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Somewhere, beyond the sea
- Gender
Re: Power of Choice
I'd want the dark arts. Not because I wanna be evil or take over the world or even be that much of a ****, I just want the means to get things done that I wanna do, and the dark arts always have some kind of answer.
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2015-10-15, 09:48 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Curse word for the galaxy
- Gender
Re: Power of Choice
Telekinesis, there is litteraly nothing that cannot be done with sufficiently powerful and precise degree of telekinesis. Nothing.
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2015-10-15, 12:23 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Power of Choice
StP Erudite; all the power of the top 3 of the big 6 at a thought. Reality is my bitch.
I'm not power mad or anything but the ability to tweak.... anything.... at a thought means that whatever problems I have, aren't problems.... ever.
Food, 7pp.
Weather's bad, 13pp
I need to be on the other side of town right now, 9pp
I need to be here and there at the same time, 13pp
Some pig-headed moron won't stop bugging me, 3pp and he can't perceive my existence.
Spell version telekinesis says stuff moves for me and tk force says I can break just about anything if I lay down enough power while mending and the repair damage spells say I can fix anything.
Self healing powers say that injury is a non-issue and healing spells say I can patch up my friends and family.
It's way, way overpowered for a game but it makes life a mental exercise you can crush, no problem.I am not seaweed. That's a B.
Praise I've received A quick outline on building a homebrew campaign
Avatar by Tiffanie Lirle
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2015-10-15, 04:25 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Pacific Northwest
- Gender
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2015-10-15, 04:39 PM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Somewhere, beyond the sea
- Gender
Re: Power of Choice
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2015-10-15, 04:49 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Pacific Northwest
- Gender
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2015-10-15, 07:18 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Curse word for the galaxy
- Gender
Re: Power of Choice
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2015-10-15, 07:24 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Pacific Northwest
- Gender
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2015-10-16, 12:27 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- The Imagination
- Gender
Re: Power of Choice
There are really only three powers I need to be satisfied:
1) Perfect, at will, error-free, unlimited-range, take-along-with-you-anything/one-you-touch-without-weight-or-size-limit teleportation. (If I could only have one, this would be it.)
2) Temporal distortion ability: turn eight seconds into eight hours for a good sleep anytime I want, turn several hours into several seconds so I can basically skip forward in time, go into "bullet time" whenever actual bullets are present, etc. (SUPER convenient, and also a safety measure.)
3) Controllable healing factor - I don't want to be ageless, I just want to not be hurt. This way I can go into dangerous situations without fear.
So, anything that grants me those three powers. But some nice bonuses to have, since we're including things like omnipotence...
A) Perfect, finely-controllable, programmable telekinesis. Useful for doing manual labor, fun, or flight.
B) Ability to create and control variable-property fire: it only burns what I want and contorts itself however I want.
C) Creation of objects (even small, like clothing, will do).
D) The effects of the D&D 3.5 Prestidigitation spell.
E) The ability to heal others.
F) And maybe the ability to make magical fuel to replace fuel sources.
This would be my full power set if I were a superhero. I've given it a lot of thought.
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2015-10-16, 06:22 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Curse word for the galaxy
- Gender
Re: Power of Choice
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2015-10-16, 08:37 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Material Plane
- Gender
Re: Power of Choice
Mutants & Masterminds 2nd edition, no doubt. I'm not sure exactly what I would choose but I would certainly come up with something.
Signatures are so 90's.
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2015-10-16, 12:14 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- The Pacific Northwest
- Gender