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2015-10-24, 07:11 AM (ISO 8601)
- Join Date
- Apr 2007
101 Totally Not Contrived Ways to Bring in a New PC
When one PC dies, or the player gets tired with them, you need to bring in the new PC. Sometimes it's easy, but sometimes the location makes it rather unlikely that you would meet someone friendly. How would you do it?
1) They are a prisoner in the next room you enter.
2) They literally fall through the ceiling.
3) They appear out of the air - teleportation/plane shift gone astray.
4) They parachute out of the sky, in a crate.
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2015-10-24, 07:27 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
5)The adventurers return to town and personally find and recruit a new fighter. Can't trust luck on these things.
"What can change the nature of a man?"
__
Guybrush Threepwood avatar by Ceika
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2015-10-24, 07:58 AM (ISO 8601)
- Join Date
- Feb 2012
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
6) They appear by cutting themself out of a T-Rex's stomach.
7) They come running in terror down the next hallway, pursued by a bear.
8) They were always there and find it so weird that the rest of the party don't remember them.
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2015-10-24, 08:16 AM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Somewhere, beyond the sea
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
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2015-10-24, 10:32 AM (ISO 8601)
- Join Date
- Oct 2014
- Location
- Minneapolis, Minnesota
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
10) The PC is a former NPC, with stats slightly changed.
(Example from my campaign: A new player joins, and wants to play a druid. The NPC druid from the previous part of the adventure joins the party, but now he is higher level, has somewhat different skills and feats, and has a new animal companion.)
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2015-10-24, 10:36 AM (ISO 8601)
- Join Date
- Feb 2012
Re: 101 Totally Not Contrived Ways to Bring in a New PC
11) An old friend from home suddenly appears, commenting on the smallness of the world.
My D&D 5th ed. Druid Handbook
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2015-10-24, 10:38 AM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
12) Riding in from Valhalla on a bolt of lightning.
Sanity is nice to visit, but I wouldn't want to live there.
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2015-10-24, 10:43 AM (ISO 8601)
- Join Date
- Oct 2015
Re: 101 Totally Not Contrived Ways to Bring in a New PC
13) They show up in the dungeon as "An escaped experiment or test subject"
14) They show up lodged in a trap they couldn't avoid.
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2015-10-24, 10:43 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Arcadia
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
15) During the next fight, one of the monsters will turn on its allies, suddenly turn out to have like seven class levels, and join the party.
16) The next summon spell cast by a party member goes wrong.
17) The new PC bursts forth from the old PC's corpse.
18) The next batch of loot contains a Mirror of Life Trapping that is imprisoning the new PC.Last edited by Inevitability; 2015-10-24 at 10:44 AM.
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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Extended signature!
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2015-10-24, 11:54 AM (ISO 8601)
- Join Date
- Jun 2011
Re: 101 Totally Not Contrived Ways to Bring in a New PC
11) They meet another adventuring group. This one, however, has the idea of gutting the party and taking their stuff. The new PC either objects to wanton murder or thinks the PC group is far stronger and wants to be on the winning team...Or controlling it, whichever.
For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2015-10-24, 12:06 PM (ISO 8601)
- Join Date
- Mar 2007
Re: 101 Totally Not Contrived Ways to Bring in a New PC
A KingdomExpress (PlanarExpress?) delivery man dimension doors in, asks you to sign for delivery, than walks back through the door (closing it) leaving the new PC (possibly in a crate).
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2015-10-24, 12:09 PM (ISO 8601)
- Join Date
- Jan 2007
Re: 101 Totally Not Contrived Ways to Bring in a New PC
20) They see the new PC fighting solo against some formidable foe (or group thereof).
21) The new PC asks the party for help in his/her quest.
22) They find the new PC unconscious on the road.Last edited by Radar; 2015-10-24 at 12:09 PM.
In a war it doesn't matter who's right, only who's left.
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2015-10-24, 12:24 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- Resting upon my hoard
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
23. The new PC is the old PC, trapped in a new body with only a vague recollection of his previous life. These fading memories drive him to seek out his old party.
24. A strange metallic cylinder falls from the sky and lands in front of the party. It opens to reveal the new PC, complete with level-appropriate equipment.
25. The party wakes up after a night of debauchery to find the new PC asleep in their room. Apparently, during last night's drunken stupor, you recruited him.
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2015-10-24, 12:34 PM (ISO 8601)
- Join Date
- Feb 2013
- Location
- Perfidious Albion
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2015-10-24, 12:41 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- Resting upon my hoard
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
Apparently.
26. The party is hired to assassinate a tyrant. The new PC is one of the guards - and the one who put out the hit in the first place.
That's how I joined my first long-running campaign. The PC in question ended up in service to a Blue Dragon and addicted to the Deck of Many Things at one point. Good times.Last edited by Draconium; 2015-10-24 at 12:41 PM.
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2015-10-24, 12:42 PM (ISO 8601)
- Join Date
- Oct 2015
Re: 101 Totally Not Contrived Ways to Bring in a New PC
27. Check the conveniently placed mail box in the dungeon for a package containing a new party member.
28. If there is no package, simply fill out the form in the back of your "Adventure Weekly" magazine and place it in the mail box with ten gold for shipping and handling. Your new player will arrive via post horse in 4D6 rounds.
29. Accept new party member from the conveniently placed merchant, who is running a give-away: Free party member with purchase (minimum 10 gold).
30. Rescue the new party member from being stewed in the monster's soup pot in the next room.
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2015-10-24, 01:35 PM (ISO 8601)
- Join Date
- May 2015
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
31) The next calling spell cast by a party member goes right:
Spoiler: Player Ally
Player Ally
Conjuration(Calling);[See text]
Level: Any caster, the lowest level they can cast.
Components: V, S
Casting Time: 10 minutes
Range: Close
Effect: One called Player Character (see text)
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell calls another Player Character to join your party.
If this PC is substituting an old one, the new PC's ECL is at least one lower than the former PC's, and their wealth can't be greater than the former PC's. The old PC's body and belongings vanish as part of the spell. (If the Player doesn't want to retire the Character the spell fails.)
If this PC is not substituting an old one, the new PC's XP is equal to the lowest in the party, and the PC has appropriate WBL.
Note: When you use a calling spell that calls an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.
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2015-10-24, 02:00 PM (ISO 8601)
- Join Date
- Jun 2015
Re: 101 Totally Not Contrived Ways to Bring in a New PC
32: The wizard spellbook explodes and from its remains the new batch of PC comes.
33: An evil spirit appears and possess something and that thing is now a PC.
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2015-10-24, 02:08 PM (ISO 8601)
- Join Date
- Jan 2014
Re: 101 Totally Not Contrived Ways to Bring in a New PC
34. Your magic lobster submarine runs into their magic lobster submarine. What are the odds?
35. You were just settling down with a good book, when suddenly the main character just popped right out.
36. A group of gnomes wander through the dungeon, grab the old PC, and drag them out kicking and screaming; when the gnomes return, it's with a completely new person: the new PC. None of the PCs (including the new guy) have ever or will ever again see these gnomes.
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2015-10-24, 02:47 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Mayberry, NC
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
37. The new party member arrives from the future just a few rounds too late to warn the others about the impending death of the old PC. Since time travel only works one way he figures he might as well hang out with them while he waits for his own time to come back around.
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2015-10-24, 03:12 PM (ISO 8601)
- Join Date
- Dec 2010
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
38. The brother/sister/mother/neighbor/college roommate/creepy stalker fan/former teacher of a slain PC joins the group to avenge their death.
39. A friendly NPC tells the party members about thiscutepowerful adventurer they know that they can like, totally set you up with.
40. The party wizard finally receives that "Build-a-<insert new character's class>" kit they ordered last month in the mail.
41. The new PC is a mail-order bride/groom ordered by mistake (or not ) for one of the other PCs. Awkward hilarity ensues.
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2015-10-24, 04:05 PM (ISO 8601)
- Join Date
- Jan 2009
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
42. There is a hiccup in the space-time continuum which causes a new character to mysteriously appear as though they'd always been there. No one suspects anything because they perceive that it's always been that way.
43. Somewhere in the stars above, the crew of a space-fairing vessel bounces a graviton-particle beam off the main deflector dish to extract their vessel and crew from a dangerous ordeal. As an unintended side effect, a new character teleports into the same location as the party from elsewhere on the planet.
44. On the other side of the planet, a butterfly begins to flap its wings. As part of a strange and difficult to explain chain of events, your party now has a new character.
45. If the character is a stage magician, once long ago, he was performing a trick on stage in which he disappears from inside of a wardrobe. Well, he disappeared, and then didn't immediately reappear. Ownership of the wardrobe passed to the owner of the venue who sold the wardrobe to a pawnshop which was picked up by a caravan headed east. The caravan was raided and the wardrobe was dragged back to the dungeon by a band of marauding hobgoblins. Later, as in the hobgoblins may not even be there any more, the party is adventuring through said dungeon and happens upon the very room where the wardrobe has been resting all of this time. The magic field emanating from the party's magic weapons and armor reacts with the wardrobe, and the stage magician reappears. The first thing the magician says to the party is "And now, as you can see, I have safely transported myself back into the wardrobe." He then notices that he is not on a stage in front of a captive audience, and is instead faced by several rather unsavory-looking adventurers.Meddle ye not in the affairs of dragons my friend. For you are crunchy and taste good with ketchup.
The way to a dwarf's heart is through his liver.
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2015-10-24, 04:50 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Elsewhere
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
43. As it turns out, the recently-deceased old PC had a family curse/boon - whenever one family member dies, another family member teleports in, bound by Fate to finish the slain family member's unfinished business. Fate, for whatever reason, is usually pretty good about making sure the new family member is the appropriate level.
(This is, no joke, the backstory of a friend of mine's character - his first character died, so a replacement character, the first character's older sister, teleported in mid-dungeon to finish her sister's unfinished business.)Honor guard at the funeral in the Miko Fan Club.
Those who are too stupid to run, I salute you.
Human Male, age 35
"Have you come to lecture me on my evil ways?"
"Actually, I brought you some supper. But if you'd prefer a lecture, I've a few very catchy ones prepped; sin and hellfire... one has lepers."
- Inara and Book, Firefly
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2015-10-24, 06:26 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Mayberry, NC
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
I had a clan of NPCs similar to this in a game I ran years and years ago, only the joke was that there were just SO MANY of these people. Every town the players showed up in always had at least one giant Amish guy that was beyond heartbroken to discover that his brothers had died and would immediatley step in to avenge them, only to die an inglorious death in turn.
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2015-10-25, 05:54 AM (ISO 8601)
- Join Date
- Sep 2015
- Location
- Somewhere, beyond the sea
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
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2015-10-25, 06:50 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
43. You reach the end of the dungeon...And the new PC is stitting atop the corpse of the supposed boss. Apparently, there was a back entrance.
44. You find the new PC fleeing for his life against a fiendish bison stampede, and he begs you for help.
45. You kick in the door to the next room screaming warcries. About 2 rounds into the encounter, the New P.C kicks the other door in, also while screaming.
46. New P.C emerges from a portal to a distant plane. They doesn't know how long they were over there, but wherever it was they are the king now.
47. New P.C is being boiled alive in a cannibal cookpot. Be a dear and get them out, please?
48. Your illegitimate kid from the future shows up, and ask to join up with deadbeat daddy dearest.
49. The new P.C crashes a flying machine or mount into the ground in front of you.
50. You find the P.C bathing in the nearby stream. Awkwardness ensues.
51. you find the P.C in the bushes preparing to go to the bathroom. Even more awkwardness ensues.
52. You find 2 new P.Cs in the bushes about to get freaky. Approximately twice as much awkwardness than the other two options combined ensues.
53. You see the bombastic new P.C standing atop a hill. They graciously offer YOU the chance to join THEIR party.
54. A crow lands nearby, looks at you quizzically, then transforms into the new druid P.C
55. Remember that beggar you threw a gold piece to? They're back, they had a major windfall thanks to your help, and now they want to repay you with their lives.
56. The new P.Cs suddenly emerges from the sea and starts kissing the earth lovingly. Apparently they were shipwrecked.
57. The new P.C suddenly emerges from a hole in the ground and starts praising the sun. apparently they were stuck in the underdark.
58. The new P.C suddenly emerges from the trees and starts hugging random objects. Nothing bad happened to them: they're just weird.
59. One of the P.Cs had a secret admirer, and they now travel with the party in order to hit on their crush.
60. As you're about to fight the boss, the new guy gets a sneak attack on it. With a ballista.
61. You catch the new P.C about to piss on the old P.C's grave. the new guy had always hated him, and offers to join your party as a form of restitution.
62. You had previously punched the new P.C in the face. According to the laws of shonen manga, you are now friends.
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2015-10-25, 07:51 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- outside of Chicago, IL
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
63- As the party hangs on to their crashing airship for dear life, a nearby building explodes and launches the new PC out the window. The Airship passes under it just so that they fall onto the deck. The captain of the airship declares this maneuver "putting the kitten in the basket". All party members now must try not to die in the collision with the ground.
64- a person walks up to you and tries to sell you a "Snowball cannon" and a "headpiece of magnificence". Or just goes "Oooh books!" and begins talking to you. This person is your new wizard.
65- the party is sprinting down a hallway towards a commotion. Suddenly, a new person comes running towards them at high speed. The individual crashes into one of the PCs and introduces themselves.
66- The party sees you doing something awesome and proceeds to pester you for the next twenty minutes to join them. The more you rebuff them, the more annoying they get.
(we did this and I'm not sorry. lol.)Spoiler: Questions the DM Never Expected to Need an Answer For
"What if I cut off my legs, attached my arms to the stumps, and then got ANOTHER pair of arms to attach to my shoulder sockets?"
"What is the cost and weight of a mirror big enough to fit a human inside?"
"Can I summon blink dog corgis?"
"Can I cast Feather Fall on a crashing airship?"
"Is there a place in the city we could open a brothel?"
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2015-10-25, 01:08 PM (ISO 8601)
- Join Date
- Sep 2015
- Location
- WA, USA
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
64. While taveling, a mostly nude screaming man charges out of the woods while chasing a deer. He slaughters it and offers the party some meat. This is the new barabarian.
65. The party enters a tavern and a man with a lute ducks behind the party meatshield, allowing him to take a punch from an angry drunk. This is the new bard.
66. One of the party members enters town after an adventure, and a man starts bawling at seeing the injuries. He heals them and insists he goes with to keep them safe. This is the new Cleric.
67. A PC is about to take a leak on a tree when a squirrel starts yelling at him, and transforms into normal form and goes with to protect the trees from this nature hating PC. This is the new Druid.
68. The party is about to fight a vampire when someone crashes through a stained glass window, unloading his two repeating crossbows into the vampire. This is the new fighter.
69. The party hot-head is yelling at an NPC when an oiled muscle man busts down a wall and beats the NPC down, screaming "OH YEAH!". This is the new Monk."I soil his pants." -Adren Wrenne, Bard
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2015-10-25, 04:03 PM (ISO 8601)
- Join Date
- Dec 2010
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
To continue StealthyRobot's formula:
70. As the party is walking down the street to the item shop, someone runs out from an alley, bumps into one of the PCs, then takes off running as armed men burst forth from the alley chasing them. The PC finds a stone idol in his bag with a note wrapped around it that says "Thanks for holding this for me. I'll be back for it later." This is the new Rogue.
71. As the party is about to enter the tavern, the door opens and someone walks out. As smoke pours out the open doorway behind them, they tell the others "I wouldn't go in there." This is the new Sorcerer.
72. As the party enters a clearing in the forest, they see the corpses of several <level appropriate monsters> stuffed with arrows. Someone is whistling while hammering a sign to a nearby tree that reads "<level appropriate monsters> Beware." This is the new Ranger.Last edited by Velaryon; 2015-10-25 at 04:04 PM.
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2015-10-25, 04:07 PM (ISO 8601)
- Join Date
- May 2015
- Gender
Re: 101 Totally Not Contrived Ways to Bring in a New PC
80. The party comes to town after a successful
tomb robberyadventure, looking for a well-deserved drink. You wake up next morning in a jail cell. Someone comes in yelling that s/he had to arrest all of you last night: the wizard was TRYING to charm/dominate the barmaid, the rogue was TRYING to pickpocket everyone he could see, and the druid was awakening animals in town. This is the new Paladin.
You take a look through the cell's window and see someone TRYING to control the animals in the town. This is the new Ranger.
Edit: I think we missed some numbers. We should be in number 80.Last edited by Pyrous; 2015-10-25 at 04:30 PM.