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Thread: Bag of Rats

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    Dwarf in the Playground
     
    Jack_of_Spades's Avatar

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    Default Bag of Rats

    I need reasons that the Bag of Rats trick should not work. I looked at one of my player's character sheets and he had.

    Feats:
    Dodge
    Mobility
    Spring Attack
    Whirlwind Attack
    Power Attack
    Cleave
    Great Cleave
    Exotic Weapon Prof: Spiked Chain

    Possesions:
    Bag of Holding (contains 200 rats)
    +2 spiked chain
    Breastplate +1
    2 Potions of Cure Mod Wounds


    After reading that I realized his plan.
    Step 1: Take bag of rats in one hand and the chain in another
    Step 2: Stand five feet away from whatever needs to die.
    Step 3: Dump out the rats.
    Step 4: Whirlwind attack the rats.
    Step 5: Use the cleave attacks form killing the rats to hit the big enemy.
    Step 6: Refill bag and continue.

    I need to know if there are rules to stop this.

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    Ogre in the Playground
     
    ElfRangerGuy

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    Default Re: Bag of Rats

    When you whirlwind attack, you give up all extra attacks from feats, abilities, and spells (ie cleave).
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    Dwarf in the Playground
     
    Jack_of_Spades's Avatar

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    Default Re: Bag of Rats

    Quote Originally Posted by Orzel View Post
    When you whirlwind attack, you give up all extra attacks from feats, abilities, and spells (ie cleave).
    Thank you! I forgot the wonderful benefit of reading ALL of a feat's text! I'll just point that out to him after he tries to do it.

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    Troll in the Playground
     
    Lord Lorac Silvanos's Avatar

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    Default Re: Bag of Rats

    Reference:

    Quote Originally Posted by SRD
    WHIRLWIND ATTACK [GENERAL]

    Prerequisites: Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.

    Benefit: When you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.

    When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.
    (My emphasis)

    - I also hear that rats like to gnaw through bags, Bags of Holding in particular.

    - Also note that the player is clearly made of cheese, so he would be swarmed by the hungry rats instantly.
    Last edited by Lord Lorac Silvanos; 2007-05-28 at 12:18 PM. Reason: Very slow and cheese note
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  5. - Top - End - #5
    Troll in the Playground
     
    ElfMonkGuy

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    Default Re: Bag of Rats

    -A bag of holding with a live rat in it is a broken bag of holding; punctured bags of holding break and rats gnaw through anything.

    -Alternately, you put too many rats into the bag and they suffocate and die before they get a chance to gnaw through things. Then you have a bag of dead rats. (The bag contains oxygen enough for 1 medium creature for 10 minutes, I do believe)

    Technically, it might work. Logistically, though, probably not. Not with rats, anyway.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Captain van der Decken's Avatar

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    Default Re: Bag of Rats

    How is this plan at all useful in anyway?

    You could kill some rats then cleave in to the enemy, at the expense of several feats.

    Or, y'know, you could just full attack him.
    Last edited by Captain van der Decken; 2007-05-28 at 12:22 PM.
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    Ettin in the Playground
     
    MonkGuy

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    Default Re: Bag of Rats

    Quote Originally Posted by Jack_of_Spades View Post
    I need reasons that the Bag of Rats trick should not work. I looked at one of my player's character sheets and he had.

    Feats:
    Dodge
    Mobility
    Spring Attack
    Whirlwind Attack
    Power Attack
    Cleave
    Great Cleave
    Exotic Weapon Prof: Spiked Chain
    Whirlwind Attack [General]
    Prerequisites

    Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.

    Notice anything?

    I don't see Combat Expertise on his list of feats.
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  8. - Top - End - #8
    Bugbear in the Playground
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    Default Re: Bag of Rats

    Wait, he's actually trying to do this? Oh god.

    Is there an inevitable that eats munchkins? I know that trying to make a Pun-Pun gets you bitch-slapped by the original Pun-Pun...
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  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: Bag of Rats

    Also, Cleave only lets you take one extra attack per round.

    I don't think that there's a single part of the plan that would work. I guess you could probably fit 200 rats in a Bag of Holding. If they were dead.

    \/ My bad.
    Last edited by martyboy74; 2007-05-28 at 12:47 PM.

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    Firbolg in the Playground
     
    Emperor Tippy's Avatar

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    Default Re: Bag of Rats

    Great Cleave.

    That part works.
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    Ettin in the Playground
     
    MonkGuy

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    Default Re: Bag of Rats

    Quote Originally Posted by Emperor Tippy View Post
    Great Cleave.

    That part works.
    Yeah, he could kill all the rats and get one free shot at the enemy.
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    Firbolg in the Playground
     
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    Default Re: Bag of Rats

    No.

    If Whirlwind attack worked like he wanted then he would get 1 free attack on the enemy per rat killed.

    It would go:
    Rat killed
    Great Cleave on target
    Rat Killed
    Great Cleave on Target

    etc.
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    Quote Originally Posted by Tyndmyr View Post
    Clearly, this is because Tippy equals Win.
    Quote Originally Posted by Sunken Valley View Post
    Tippy=Win
    Quote Originally Posted by Gavinfoxx View Post
    Wow... Tippy, you equal win.
    Quote Originally Posted by Immabozo View Post
    Tippy, I knew, in the back of my mind, that you would have the answer. Why? Cause you win. That's why.
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    Alright. I finally surrender. Tippy, you do in fact equal win. You have claimed the position of being my idol.

    Quote Originally Posted by Someone who shall remain anonymous
    This post contains 100% Tippy thought. May contain dangerous amounts of ludicrousness and/or awesomeness.

  13. - Top - End - #13
    Ogre in the Playground
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    Default Re: Bag of Rats

    People actually attempt things like this? Wow.. that's just... wow.

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    Bugbear in the Playground
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    Default Re: Bag of Rats

    Unless he has some way to get more than 10' reach (i.e. enlarge person), he can only reach 12 other squares. Because rats are tiny creatures they take up 1/4 of a square. That would only be 48 rats, assuming his foe is airborne, or somehow not taking up the area on the ground around him.

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    Ogre in the Playground
     
    Penguinizer's Avatar

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    Default Re: Bag of Rats

    And the rats die in 10 minutes anyways.

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    Dwarf in the Playground
     
    BarbarianGuy

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    Default Re: Bag of Rats

    Yup seeing as he killed 200 rats in one attack, he gets 1 cleave attempt, not 200.

    That and all the other reasons above of course. Though I would not tell him any of that until he tries it of course.

    DM "You drop 200 dead rats on the floor"
    Munchkin "oh I forgot, I had a bottle of air in there with them"
    DM "ok you drop 200 live rats on the floor"
    Munchkin "I whirlwind attack them"
    DM "You don't have the prerequisites for that skill, 200 rats attack you, 10 of which get natural 20s, take 10 points of damage. Oh and while you are at it make a fort save, one of those rats was carrying a disease"
    Munchkin "err I figure out some other cheesed up way that noone on the boards thought of to kill them all in one go, I now get 200 cleaves"
    DM "no you don't, you killed them in 1 go, have 1 cleave"

    and so on

  17. - Top - End - #17
    Dwarf in the Playground
     
    NecromancerGirl

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    Default Re: Bag of Rats

    I'd like to point out that this trick is perfectly legal in 3.0. Which is why I don't play in 3.0.

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    Firbolg in the Playground
     
    Closet_Skeleton's Avatar

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    Default Re: Bag of Rats

    Quote Originally Posted by tsuyoshikentsu View Post
    I'd like to point out that this trick is perfectly legal in 3.0. Which is why I don't play in 3.0.
    It isn't specificaly dis-allowed in 3.0, but there's still text that would hint that it doesn't. 3.0 Whirlwind attack says "give up all your regular attacks". It depends on if the DM (as official rules lawyer) counts cleave attacks as 'regular' attacks.

    Also note that the bag of holding does not hold infinate air.
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    Ettin in the Playground
     
    MonkGuy

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    Default Re: Bag of Rats

    Quote Originally Posted by Emperor Tippy View Post
    No.

    If Whirlwind attack worked like he wanted then he would get 1 free attack on the enemy per rat killed.

    It would go:
    Rat killed
    Great Cleave on target
    Rat Killed
    Great Cleave on Target

    etc.


    Yes, if Whirlwind Attacked worked the way he wanted, it would. Going by the rules for WW in 3.5, however, he could either take his whirlwind attack, kill all the rats (those he didn't roll a nat 1 on anyway) and get one shot on the target, OR he could make each of his X attacks individually, either going Rat->Cleave bad guy, Rat->Cleave bad guy with each, or Rat->Cleave rat->cleave rat until he ran out of rats, then finish his attack sequence against the enemy. There's no benefit in 3.5 to attempting to do this.
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    Bugbear in the Playground
     
    de-trick's Avatar

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    Default Re: Bag of Rats

    with 200 rats to make attacks against lots of chances to get a critical miss or natural 1 or grim reaper of DnD

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    Firbolg in the Playground
     
    Leon's Avatar

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    Default Re: Bag of Rats

    Quote Originally Posted by Jack_of_Spades View Post
    Step 6: Refill bag and continue.
    Thats going to take time to pickup the remaining rats, 200 rats are not going to just sit there

    and this is assuming that what ever he plans to attack is a imobile sitting duck
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    Troll in the Playground
     
    ElfMonkGuy

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    Default Re: Bag of Rats

    Quote Originally Posted by Mr the Geoff View Post
    Yup seeing as he killed 200 rats in one attack, he gets 1 cleave attempt, not 200.

    That and all the other reasons above of course. Though I would not tell him any of that until he tries it of course.

    DM "You drop 200 dead rats on the floor"
    Munchkin "oh I forgot, I had a bottle of air in there with them"
    Right here is when the DM says, "All right, the bag is empty. It appears to have a hole in it."

    Rats, after all, have some mean teeth.

  23. - Top - End - #23
    Firbolg in the Playground
     
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    Default Re: Bag of Rats

    Quote Originally Posted by Indon View Post
    Right here is when the DM says, "All right, the bag is empty. It appears to have a hole in it."

    Rats, after all, have some mean teeth.
    Hehe, 200 rats floating in the void
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    Bugbear in the Playground
     
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    Default Re: Bag of Rats

    You could cheat slightly... maybe say that the 200 rats multiplied within the bag and now there is 300 rats... which makes it a swarm...

  25. - Top - End - #25
    Bugbear in the Playground
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    Default Re: Bag of Rats

    Worse comes to worse, ask a simple question: Why is your character (in game) carrying a bag of rats? Since that was a rules loophole abuse which makes no sense, I doubt he'll be able to come with anything good. At any rate, rats WILL chew through anything, including bags of holding.

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