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    Titan in the Playground
     
    Troacctid's Avatar

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    Jan 2014
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    Default Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Welcome to Junkyard Stadium! It is in this hallowed pile of miscellaneous parts that we will hold a competition of Practical Optimization with three components. The catch? Competitors may not use the third item in their builds!

    Goal: Create a build that showcases the selected ingredients while steering clear of the Forbidden Ingredient.


    Our previous chairman WhamBamSam has stepped down, but I, Troacctid, am here to bring back Junkyard Wars for a 13th round! Will I return for round 14? Eh, maybe. But hey, now that I'm in charge, I can institute a rule that judges can't penalize you for dipping unless it results in a multiclass xp penalty, and officially discourage penalizing the Vizzini Effect in Originality, so that's neat!

    This competition has two Necessary Components and one Forbidden Component. This round's components are...

    • Necessary: The Mulhorandi Divine Minion template!
    • Necessary: At least one level of Monk!
    • Forbidden: Any additional wild shape forms other than the ones granted by your template!


    Mulhorandi Divine Minion is often brought up as a cheesy early entry for Master of Many Forms or other such nonsense. The obvious avenue for optimization is to expand the range of creatures they can wild shape into. But it's easy to forget that being able to shapeshift as a free action is a powerful ability in and of itself, even if your choice of forms is limited. For this round, we'll be using the wild shape ability as it was intended: to morph into the favored animals of your deity.

    Joining Divine Minion as our other necessary ingredient is the Monk base class! You could go straight Monk up to level 20, or you could take it as a one-level dip, as long as it's included in your build.

    Round-Specific FAQ

    Wild shape restores HP as if you rested for the night each time you use it. Since the divine minion's fast wild shape is usable as a free action, does this mean we get infinite healing?
    Technically, yes, as far as I can tell. However, since infinite healing is clearly not the intended behavior, your build will be probably more elegant if it can function even at a table where the DM rules against it.

    Does fast wild shape count as wild shape for the purpose of prerequisites?
    As far as I can tell, sure. However, note that it is a racial ability, not a class ability, so it cannot fulfill a "wild shape class feature" prerequisite (e.g. for Master of Many Forms). On the other hand, the Natural Spell feat requires the "wild shape ability", so it should work.

    Do we need to match our patron deity's alignment? And does that mean we can't choose a chaotic deity as a patron, since Monks must be lawful?
    Yeah, the ingredients for this round kind of have mostly-incompatible alignments. Sorry. Technically, you are allowed to start as lawful and then shift to your deity's alignment as a result of taking the template--you'd be unable to progress as a Monk, but you'd keep whatever Monk abilities you already had. However, since I realize I sort of backed you into a corner alignment-wise, I'm just going to make a special chair ruling and say that for this round, Monks can be of any alignment.

    Should builds with more levels of Monk get bonus points in Use of Ingredients compared to builds that just dip one level?
    Generally, no. It's not about how many levels you have, it's about how you use them. Contestants should feel free to leave the class at whatever breakpoint makes the most sense for their build.

    Contestants:

    So you wanna give this thing a shot? Awesome! The rules are as follows:
    • Creation: 32 point-buy is the presumed creation method. You may assume that you will have enough exp to reach ECL 20, and that the occasional bit of crafting, use of spells with exp components, or the like won't prevent you from doing so. However, LA buyoff is an alternate rule which is not in play.
    • Workshop: Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon Magazine is disallowed, and Unearthed Arcana is allowed; but see below. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere as this may cause an Elegance deduction at the judges' discretion. If you use web material, please link it. Dragon Magazine Compendium is allowed, as are Oriental Adventures and the Dragonlance Campaign Setting. Alternate rule systems from UA such as gestalt and fractional saves are not allowed, as they create a different playing field.
    • Speculation: Please don't post or speculate on possible builds until after the reveal in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.
    • Disputes: Any scoring disputes should be sent to the Chair via PM. Valid disputes include RAW misreadings, arithmetic errors, things missed that are present in the entry, and inconsistently applied criteria. Invalid disputes include disagreements on matters of opinion, a judge not catching something not explicitly presented in the entry, and the like. Invalid disputes will be responded to via PM by the Chair, but valid disputes will be posted in-thread for the judge to review. When disputing, please indicate the judge the dispute is intended for and provide a quote of the disputed comment or comments. Note: the Chair may edit or paraphrase any disputes in presenting them to the judges.
    • Leadership is banned: We're creating one thing, not all of the things. If your entry includes a prestige class or ACF that grants Leadership or a Leadership-like ability as a bonus feat, the feat should be ignored and is not eligible to be traded away for another feat or ACF through any means.
    • Presentation: You will need to present a write-up of your build at at least one of the following points: 5th level, 10th level, 15th, 20th, and a "sweet spot" that you feel is the high point of the build, as well as presenting a fully-fleshed out 20-level build in the table below. Please give a rundown of the build's abilities and playability throughout its life. Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build as I'm likely to miss it when reviewing the entries. Also for this reason, PLEASE do not include any material that may or may not offend any potential viewers/judges/competitors OR break forum rules. Any builds which violate forum rules WILL be withheld from posting.


    Due to concerns about standardizing entry format, please use the following table for their entry.
    Spoiler
    Show
    NAME OF ENTRY
    Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
    1st New Class Level +x +x +x +x Skills Feats New Class Abilities
    2nd New Class Level +x +x +x +x Skills Feats New Class Abilities
    3rd New Class Level +x +x +x +x Skills Feats New Class Abilities
    4th New Class Level +x +x +x +x Skills Feats New Class Abilities
    5th New Class Level +x +x +x +x Skills Feats New Class Abilities
    6th New Class Level +x +x +x +x Skills Feats New Class Abilities
    7th New Class Level +x +x +x +x Skills Feats New Class Abilities
    8th New Class Level +x +x +x +x Skills Feats New Class Abilities
    9th New Class Level +x +x +x +x Skills Feats New Class Abilities
    10th New Class Level +x +x +x +x Skills Feats New Class Abilities
    11th New Class Level +x +x +x +x Skills Feats New Class Abilities
    12th New Class Level +x +x +x +x Skills Feats New Class Abilities
    13th New Class Level +x +x +x +x Skills Feats New Class Abilities
    14th New Class Level +x +x +x +x Skills Feats New Class Abilities
    15th New Class Level +x +x +x +x Skills Feats New Class Abilities
    16th New Class Level +x +x +x +x Skills Feats New Class Abilities
    17th New Class Level +x +x +x +x Skills Feats New Class Abilities
    18th New Class Level +x +x +x +x Skills Feats New Class Abilities
    19th New Class Level +x +x +x +x Skills Feats New Class Abilities
    20th New Class Level +x +x +x +x Skills Feats New Class Abilities

    Code immediately below (spoiler).
    Spoiler
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    [table="class: head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]Class[/B][/th]
    [th][B]Base Attack Bonus[/B][/th]
    [th][B]Fort Save[/B][/th]
    [th][B]Ref Save[/B][/th]
    [th][B]Will Save[/B][/th]
    [th][B]Skills[/B][/th]
    [th][B]Feats[/B][/th]
    [th][B]Class Features[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [/table]

    For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)
    Spoiler
    Show
    Spells per Day/Spells Known
    Spells per Day/Spells Known
    Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1st - - - - - - - - - -
    2nd - - - - - - - - - -
    3rd - - - - - - - - - -
    4th - - - - - - - - - -
    5th - - - - - - - - - -
    6th - - - - - - - - - -
    7th - - - - - - - - - -
    8th - - - - - - - - - -
    9th - - - - - - - - - -
    10th - - - - - - - - - -
    11th - - - - - - - - - -
    12th - - - - - - - - - -
    13th - - - - - - - - - -
    14th - - - - - - - - - -
    15th - - - - - - - - - -
    16th - - - - - - - - - -
    17th - - - - - - - - - -
    18th - - - - - - - - - -
    19th - - - - - - - - - -
    20th - - - - - - - - - -
    Code immediately below (spoiler)
    Spoiler
    Show
    [B]Spells per Day/Spells Known[/B]
    [B]Spells per Day/Spells Known[/B]
    [table="class:head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]0lvl[/B][/th]
    [th][B]1st[/B][/th]
    [th][B]2nd[/B][/th]
    [th][B]3rd[/B][/th]
    [th][B]4th[/B][/th]
    [th][B]5th[/B][/th]
    [th][B]6th[/B][/th]
    [th][B]7th[/B][/th]
    [th][B]8th[/B][/th]
    [th][B]9th[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [/table]

    For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.

    Judges:

    • Scoring: Each judge is required to provide the criteria by which they are judging the builds. By "criteria," we mean a simple explanation of what the judge is looking for in each of the below categories and what kind of scoring we can expect. If a judge deems a build to be illegal, they may provide a 0 in Elegance but may not refuse to judge any build presented by the Chairman.
    • The Categories: Judging will be based on the following criteria, with each build rated from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Components.
      • Originality: Is the build unique? Does it deviate from the obvious? Does it forge its own path, or does it fall back on common, established optimization tricks? Some judges score entries for the quality of their concept & backstory as well, though not all do. Providing at least some backstory is heavily encouraged, as it helps the judges figure out who the entry is. Note that the purpose of this category is not to penalize entries that independently came up with the same idea as another entry, but rather to reward entries that explore underutilized and non-obvious areas of optimization, so, judges, try not to base your judging in this category too heavily on what other builds are doing. Multiple entries using the same element may certainly be evidence that the element is unoriginal, but you shouldn't impose anything like a "-1 for each other build using the same class" penalty.
      • Power: Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
      • Elegance: This category was formerly titled "Build Stability." Here, we're essentially measuring how skillfully you put your build together and how you balanced flavor with power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is an automatic loss of one point per flaw in this category. Other things that will cause lost points here are excessive multiclassing (meaning any multiclassing that results in an xp penalty), and classes that don't fit the concept - using Cloistered Cleric in a front-line melee fighter, for example, may lose you points. Rule adherence and legality of sources is scored under this category; additionally, reliance on a questionable, controversial, or ambiguous ruling can and should result in a deduction. Neither the number of sources nor their relative obscurity should be penalized--contestants should feel free to use any books they like. Dipping should not be penalized unless it results in a multiclass xp penalty; if the system won't penalize it, neither should judges.
      • Use of Components: Was the Forbidden Component avoided? Were the Necessary Components showcased, or simply used because they were necessary?
    • Disputes: Any scoring disputes will be posted by the Chairman in-thread after reviewing them privately. Valid disputes include RAW misreadings, arithmetic errors, things missed that are present in the entry, and inconsistently applied criteria. Invalid disputes include disagreements on matters of opinion, a judge not catching something not explicitly presented in the entry, and the like. Invalid disputes will be responded to via PM by the Chair, but valid disputes should be responded to by each individual judge. Judges are obligated to respond to disputes to ensure that everyone gets a fair shake. A judge's scores will only be recognized if they have recognized all disputes. In the absence of any other judges, the entries will be judged by the chairman.


    Completion Time:
    • Contestants will have until two weeks after the contest opens to create their builds and PM them to the chairman.
    • Builds will then be posted simultaneously to avoid copying.
    • Judges will have until two weeks after the reveal to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted.
    • As the precedent has been set from Episode 2, should all prospective judges have posted their rulings in a neat, timely fashion and all disputes have been settled satisfactorily (to either judges, contestants, or the Chairperson), the judging period may end prematurely to give way to a new episode. No reason to keep working on a finished building and avoid moving onto the next one.


    So who wants to sign up as a contestant and who wants to sign up as a judge? Looking for as many contestants and judges as feel like playing! We will award 1st through 3rd places, as well as a shout-out for honorable mention. The honorable mention prize is given to the most daring or unexpected build that doesn't gain a medal. Contestants are invited to vote for honorable mention via PM. Everyone else can vote in-thread. Ready? Steady? Get to the junkyard and start building!

    Previous Competitions:
    Episode 1: Shadowdancer + Sneak Attack - Rogue
    Episode 2: Healing Spells + Ruby Knight Vindicator - Cleric
    Episode 3: Dragon Type + Mystic Theurge - Kobold
    Episode 4: Book of Exalted Deeds + Undead Type - Completes Books
    Episode 5: Dread Witch + Reaping Mauler - Fighter
    Episode 6: Wonderworker + the Profession Skill - Factotum
    Episode 7: Metamagic Feats + Level Adjustment - Metamagic-Reducers!
    Episode 8: Pounce + Small Size - Barbarian
    Episode 9: Earth Dreamer + Ordained Champion - Cleric
    Episode 10: Meldshaping + Natural Attacks - Totemist
    Episode 11: Magical Darkness + Improved Familiar - Wizard
    Episode 12: Dragonmark Heirs + Touchstones - Martial Weapons

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Holy moly! Junkyard Wars! I'm very in.
    Contest Medals
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    WOW. This sounds... easy. o.o
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    I dub this the Snowbluff Axiom.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    I have a thought for this one, but I may need to PM the chairman about something...
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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Snowbluff View Post
    WOW. This sounds... easy. o.o
    Hey, every round can't be Dread Witch + Reaping Mauler, you know.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    uuhh ... I'll look into figure something out on this one.

    EDIT: everyone should probably remember that unless it involves alignment changing shiannigans, only Horus, Osiris and Set are valid deities, as the template forces you to have the same alignment as your deity.
    Last edited by Sian; 2015-11-30 at 04:42 AM.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Sian View Post
    EDIT: everyone should probably remember that unless it involves alignment changing shiannigans, only Horus, Osiris and Set are valid deities, as the template forces you to have the same alignment as your deity.
    I get Horus-Re and Osiris, but not Set. Set is Chaotic Evil (Deities and Demigods, page 154). Remember that Deities and Demigods has a 3.5 update, whereas Faiths and Pantheons does not, so DaD is the more up-to-date source.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Curmudgeon View Post
    I get Horus-Re and Osiris, but not Set. Set is Chaotic Evil (Deities and Demigods, page 154). Remember that Deities and Demigods has a 3.5 update, whereas Faiths and Pantheons does not, so DaD is the more up-to-date source.
    Deities and Demigods is general D&D, Faith and Pantheons is specific to Forgotten Realms ... Divine Minion is a Forgotten realms specific template and specific trumps general.

    Divine Minion follows the Mulhorandi Pantheon, not the Pharaonic Pantheon, even if its explicitly called out a few times that Mulhorandi Pantheon decends from the Pharaonic pantheon reaching into Faerun with new avatars, which have since then acted independent of the previous 'other-sphere' pantheon
    Last edited by Sian; 2015-11-30 at 05:54 AM.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    not that it matters as all as OP explicitly rules Monk to be available for all Alignments

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Troacctid View Post
    Hey, every round can't be Dread Witch + Reaping Mauler, you know.
    EL CHUPACABRA knows that life is not always easy ... for some.

    Not sure I'll have time to jump in on this one (and I missed the last two completely I think), but I've subscribed to the thread and will keep an eye on it. Maybe the holidays will conspire to allow me time to judge.
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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    just found a great way to do this ... but it fails horrendeously for it needing Justicar of Taiia, which, fluffwise, fits like a bikini on a baleen whale
    Last edited by Sian; 2015-12-01 at 07:49 AM.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Grr, stupid [REDACTED] not qualifying for [REDACTED]! I've got some extra levels that I'm trying to fill with something beside the obvious, but it's tough.
    Contest Medals
    Spoiler
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Rrrr... Stupid dumb level adjustment! If I just had one more level...

    (In other news, I'm building this round. )

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Contestants, here's your one-week reminder. Give or take. Is it eight days left to the entry deadline? Something like that.

    Quote Originally Posted by Sian View Post
    not that it matters as all as OP explicitly rules Monk to be available for all Alignments
    Yep, pro tip, reading the round-specific FAQ may improve your score.
    Last edited by Troacctid; 2015-12-04 at 04:32 PM.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by sakuuya View Post
    Grr, stupid [REDACTED] not qualifying for [REDACTED]! I've got some extra levels that I'm trying to fill with something beside the obvious, but it's tough.
    This again, but moreso. I'll be ready by the deadline, though.
    Contest Medals
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by sakuuya View Post
    This again, but moreso. I'll be ready by the deadline, though.
    I'm having the opposite problem - too many decent builds/build variations!

    I guess it's a nice problem to have, but...

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Well, that's me in! I think I made this much more difficult for myself than it needed to be...
    Contest Medals
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Yep, deadline is, like, Saturday or whatever, so get those entries in, folks.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Would really have liked to make something out of this but i've been to ill (started getting ill with headache and painful throat, last wednesday and its been migrating all around my head since then) to do much, much less dedicating focus on building a character that actually used the Ingredients for anything worthwhile
    Last edited by Sian; 2015-12-10 at 06:03 PM.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    I have an obvious yet amusing idea that I won't get time to enter. I could probably power through the write-up in a day or so, but I don't have that kind of free time right now. Which is a shame, because I really like Junkyard Wars.
    Spoiler: Build Competitions/Medals
    Show
    LX: Bronze. Krad, the Mad Strangler.
    LXII: Nebbercracker
    LXIII: LOCKDOWN Unit 4456: Honorable Mention
    LXIV: Gold. Xel'Dek, Scourge of the Underdark
    LXVI: Bronze. Sergeant Hammer
    Junkyard Wars X: Bronze. Master Lee

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Deadasadoor View Post
    I have an obvious yet amusing idea that I won't get time to enter. I could probably power through the write-up in a day or so, but I don't have that kind of free time right now. Which is a shame, because I really like Junkyard Wars.
    Do you like it enough to judge some divine minions? :D
    Contest Medals
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by sakuuya View Post
    Do you like it enough to judge some divine minions? :D
    Perhaps, time and number of entries permitting. I've really only judged the 2nd round of Home Cooking, so I'd prefer to be a backup or secondary judge.
    Spoiler: Build Competitions/Medals
    Show
    LX: Bronze. Krad, the Mad Strangler.
    LXII: Nebbercracker
    LXIII: LOCKDOWN Unit 4456: Honorable Mention
    LXIV: Gold. Xel'Dek, Scourge of the Underdark
    LXVI: Bronze. Sergeant Hammer
    Junkyard Wars X: Bronze. Master Lee

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    I will say that, as of today, the number of entries can be counted on one hand, even if that hand is missing most of its fingers. Or all of its fingers.
    Last edited by Troacctid; 2015-12-10 at 09:18 PM.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Troacctid View Post
    I will say that, as of today, the number of entries can be counted on one hand, even if that hand is missing most of its fingers. Or all of its fingers.
    You're saying they can be counted with the fingers of one elbow?

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Oh good, it sounds like I'm winning so far.
    Contest Medals
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    How long do we have? I can hopefully get something in tomorrow or sunday, but i'm working dual back to back shifts. I have my idea though fully fleshed out. Just need the time to double check.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Quote Originally Posted by Vaz View Post
    How long do we have? I can hopefully get something in tomorrow or sunday, but i'm working dual back to back shifts. I have my idea though fully fleshed out. Just need the time to double check.
    I hear the deadline is "like, Saturday or whatever." As far as I know, I'm the only entrant so far, so I'd fully support extending it a little so you can get a build in.
    Contest Medals
    Spoiler
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    Ayesha: Gold, Junkyard Wars I
    The Last Warder: Silver, Junkyard Wars IV
    Princess Pufflebutt: Silver, Junkyard Wars VII
    Gren Beastclaws: Silver, Junkyard Wars VIII
    Mother Halfbreed: Silver, Iron Chef Home Cooking I

    Vathoa Frostspeaker Kualavoaka: Gold, Junkyard Wars IX
    Sanna Blackfish: Bronze, Villainous Competition II
    Annabelle: Gold, Villainous Competition IV
    Nulara of the Evil Eye: Gold, Villainous Competition IX

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    Kobold

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Well, I don't know how good it is, but I got my submission in! I'm a bit rusty, haven't done one of these since I got back to the States, but it was fun building again!
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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    I'll probably have at least one submission in by tomorrow: I might actually manage a second as well, depending on how much time I end up having.

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    Default Re: Junkyard Wars XIII: Mulhorandi Divine Minion + Monk - Any Other Wildshaping

    Yeah, the deadline was supposed to be today, but realistically, I have a concert today, a concert tomorrow, and a D&D group tomorrow, so I think I'll extend it until Monday, as much for my sake as yours. (Okay, mostly for yours.)
    Last edited by Troacctid; 2015-12-12 at 04:41 PM.

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