Results 1 to 5 of 5
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2007-06-12, 07:45 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- hyannis, mass.
- Gender
what can you do when you're on the ground?
other than, basically, "getting up provokes an attack of opportunity" and "crawling provokes an attack of opportunity" i can't really find much about what you can do when you're on the ground, like if you get tripped or something, or if you get dropped in combat and then get healed. is there any material that someone can point me to that talks about what you can do if you're on the ground? like can you draw out a wand and fire it at your opponent? can you cast spells from the ground? is there anything about this in the books? please point me in the right direction.
thanks
daveI used to have super powers but my therapist took them away.
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2007-06-12, 08:32 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Indianapolis, Indiana
- Gender
Re: what can you do when you're on the ground?
I don't know if it's 100% correct or not, but I always allow my PC's to take their 5-foot step as a free action to roll 5 feet in the opposite direction of their opponent to stand up.
Druid-Ninjatar by the sensuous Serpentine.
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2007-06-12, 08:40 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Boston
- Gender
Re: what can you do when you're on the ground?
That is not correct. While you're prone you can't take a five-foot step. You can't tumble either.
However, you CAN make normal attacks without provoking an attack of opportunity. You take a -4 penalty to your attacks though.
Also of note is your -4 AC penalty against mele and +4 AC bonus against ranged attacks.Click the spoiler to see all the great games I design:
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2007-06-12, 09:03 AM (ISO 8601)
- Join Date
- Jun 2007
Re: what can you do when you're on the ground?
Quickened dimension door?
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2007-06-12, 11:41 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- In my own little world
- Gender
Re: what can you do when you're on the ground?
Using wands and similar on the floor is fine, and wouldn't provoke an AoO. Similarly spellcasting would be as normal. Also, you could just go for a grapple - that would provoke an AoO anyway, so you lose nothing, and could either bring your opponent down to where you are, or lift yourself up. And a trip attempt wouldn't have any side effects :)
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