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Thread: Diabolus

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    Barbarian in the Playground
     
    Flumph

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    Default Diabolus

    Diabolus



    From a particular section of the dimension known as the Demiplane of Dreams, the diaboli are a race that is feared by most humanoids, with their deep violet skin, legs resembling those found on goats and small horns on their heads, they resemble the way devils are traditionally portrayed in many cultures on the prime material. But while their appearance may be fearsome, the majority of the diabolus live peaceful lives in the Demiplane of Nightmares, and fight to contain the influence of the Far Realm on their home.

    On their home plane, the diaboli build haphazard settlements that look more like ruins to those that live on the material plane, and society wise, the diaboli are of the belief that considering that as they cannot define one form of government better than another, they must simply life without them. Without this, the glue that bonds the society of the diaboli are the traditions and a strong sense of equality and fair play, and the credos “Do what thou wilt but harm none”.

    The diaboli are a chaotic species, and most of them live life according to their own whims, and many of them become artists and philosophers, and those that make their way to the prime material often become sages of some renown.

    As a Diabolus, you have the following attributes –

    Ability Score Increase – Your charisma increases by 2 and your constitution increases by 1
    Size – Diaboli stand between 5 and 7 foot tall and weigh in the region of 110 pounds. Your size is medium
    Age – Diaboli reach adulthood at around age 18 and can live to 120 years old
    Speed - Your base speed is 30ft

    Darkvision - You have Darkvision up to 60 feet. You can see in low light conditions as if it were bright light and darkness as if it were dim light. You cannot discern colour in the darkness, just shades of grey.
    Diaboli Cunning - You have advantage on all Wisdom, Intelligence and Charisma saving throws against magic.
    Nightmare Visage -You have proficiency in Intimidation.
    Diabolic Weapon Proficiency - You have proficiency in the Trident.
    Languages - You can speak Diabolic and Common. In addition, you can communicate with other diaboli with movements of your tail.

    Diabolus Trident –
    Martial Melee Weapon
    Cost – 15gp
    Damage – 1d8 piercing
    Weight – 4 pounds
    Special Qualities – versatile (1d10).
    Last edited by M Placeholder; 2016-02-07 at 01:40 PM.
    Gnome Wizard by DarkCorax

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    Barbarian in the Playground
     
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    Default Re: Diabolus

    This is the Diabolus, they originally were from the Mystara setting, and in 3.5 were introduced in a Dragon Magazine article. This version is converted from that article - the version from Mystara had features that make it hard to balance out.

    The trident was converted from the 3.5 handbook.
    Last edited by M Placeholder; 2016-01-29 at 01:17 PM.
    Gnome Wizard by DarkCorax

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    Bugbear in the Playground
     
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    Default Re: Diabolus

    Quote Originally Posted by Dark Sun Gnome View Post
    Ability Score Increase – Your charisma increases by 2 and your constitution increases by 1 (3)
    Size – Diaboli stand between 5 and 7 foot tall and weigh in the region of 110 pounds. Your size is medium (0)
    Speed - Your base speed is 30ft(0)
    Darkvision - You have Darkvision up to 60 feet. You can see in low light conditions as if it were bright light and darkness as if it were dim light. You cannot discern colour in the darkness, just shades of grey. (0.5)
    Diaboli Cunning - You have advantage on all Wisdom, Intelligence and Charisma saving throws against magic. (2)
    Nightmare Visage -You have proficiency in Intimidation. (0.5)
    Diabolic Weapon Proficiency - You have proficiency in the Trident. (0.125?)
    Languages - You can speak Diabolic and Common. In addition, you can communicate with other diaboli with movements of your tail. (0.5?)
    Totaling at 6.5ish, it's balanced. What is Diabolic? Is it a language specific to this race, or is it Infernal? The tail communication seems pretty cool, but I would probably stipulate that it takes longer to communicate, similar to Thieves' Cant.
    Spoiler: Published Trident
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    Quote Originally Posted by D&D NEXT Player's Handbook p.149
    Martial Melee
    4gp
    1d6 piercing
    4lb.
    Thrown (range 20/60), versatile (1d8)

    There's already a Trident. Is this supposed to be a replacement?
    Last edited by thoroughlyS; 2016-03-12 at 09:36 AM.
    Goblin in the Playground

    Most 3.5 thing I've ever seen: RAW on RAW. Love you, Curmudgeon.

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    Barbarian in the Playground
     
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    Default Re: Diabolus

    Diabolic is a language different from Infernal and unique to the diaboli, and the trident is an alternate version converted from 3.5, and I prefer that version.
    Gnome Wizard by DarkCorax

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    Default Re: Diabolus

    Quote Originally Posted by Dark Sun Gnome View Post
    The trident is an alternate version converted from 3.5, and I prefer that version.
    Spoiler: v3.5 Trident
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    Quote Originally Posted by D&D v3.5 Player's Handbook p.116
    One-Handed Martial Melee
    Cost - 15 gp
    Small Size - 1d6
    Medium Size - 1d8
    Critical - Χ2/20
    Range Increment - 10 ft.
    Weight - 4 lb.
    Type - Piercing
    The v3.5 Trident didn't have reach, but did have a throwing range. Your trident is strictly better than a longsword because it gives reach. It is also strictly better than any reach weapon because its two-handed damage is the same but it can be wielded by Small characters.
    Goblin in the Playground

    Most 3.5 thing I've ever seen: RAW on RAW. Love you, Curmudgeon.

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    Barbarian in the Playground
     
    Flumph

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    Default Re: Diabolus

    You're right, I misread the 3.5 weapons table. Took the reach quality off the weapon.
    Last edited by M Placeholder; 2016-02-07 at 01:40 PM.
    Gnome Wizard by DarkCorax

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