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  1. - Top - End - #271
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Snowbluff View Post
    Maybe you'll see the thread soon, maybe not. But can we get a what the hell for Zaydos? I've been meaning to use his feats, but they are entirely unfriendly unless you play a fighter. I can't use void slice on my Beeseecher, among other things that require fighter levels despite not requiring you to be fighter!

    I got three slots to fill and your feats can't be one of them.
    No, no you can't. Zaydos loves the Fighter, so for that he gets an All Hail!

    Quote Originally Posted by Guigarci View Post
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  2. - Top - End - #272
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    GitP Regulars as Disney Songs?

    (I may have been inspired by the talk of Julie Andrews earlier.)


    Snowbluff, obviously, gets "Let It Go."

    *ducks and runs*

  3. - Top - End - #273
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Blackhawk748 View Post
    No, no you can't. Zaydos loves the Fighter, so for that he gets an All Hail!

    Fighters!

    Quote Originally Posted by Segev View Post
    Snowbluff, obviously, gets "Let It Go."

    *ducks and runs*
    Damn snow queen jacked my style. I should sue.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  4. - Top - End - #274
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Snowbluff View Post

  5. - Top - End - #275
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Spoiler: I don't think Conrad knows what a Stamen is. He just likes the word.
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  6. - Top - End - #276
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Spoiler: Minimalism
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  7. - Top - End - #277
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    okay guys lets announce this treats rip status

    ohm Ladies and gentleman welcome back to another gitp regulars as shenanigans mark I think 3 so let the shenanigans begin

  8. - Top - End - #278
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    As always, it's for me.

    This got me told I was wrong, and I keep it here, as a mark of shame

    Feat: Morphic Generalist:
    Benefit: You may sacrifice 2 spell slots of the same level to cast any non-Universal spell of one or more levels lower or one spell you have prepared one level higher
    Requirements: Ability to cast 3rd level arcane spells, Spellcraft 10 and Knowledge(Arcana) 10

    For when you REALLY want to use that first 9th level slot more than once a day. Or just to use Anyspell without actually getting it




    This is for the Reserve:

    Feat: Morphing Reserve[Reserve]:
    Benefit: If you have a Transmutation spell or Psychometabolism power available to cast or manifest you may increase or decrease an attribute by a number equal to 1/2 the highest spell/power level of a Transmutation/Psychometabolism spell/power available as a standard action, with a Fort save with a DC equal to twice the spell/power's level for physical attributes and a Will save with a DC of twice the spell/power's level for mental attributes. This attribute change lasts a number of rounds equal to the spell/power's level.
    Requirements: Able to cast/manifest a 3rd level or higher spell/power of the Transmutation or Psychometabolism school(So that your character who's only spell or power is 9th level can use it)
    Last edited by Morphic tide; 2016-02-15 at 04:55 PM. Reason: Was told that the first thing isn't a reserve feat, romoved tag and made a different one that hopfully fits the criteria

  9. - Top - End - #279
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    It's generally considered in bad taste to make a thing for yourself. Offer permission and do some things for other people and you much more likely to get one made for you.
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    Quote Originally Posted by Elricaltovilla View Post
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  10. - Top - End - #280
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by IZ42 View Post
    It's generally considered in bad taste to make a thing for yourself. Offer permission and do some things for other people and you much more likely to get one made for you.
    It's true that theses have developed their own culture and moors.

    Also, we're done scanning, you should dig IZ.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  11. - Top - End - #281
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by IZ42 View Post
    It's generally considered in bad taste to make a thing for yourself. Offer permission and do some things for other people and you much more likely to get one made for you.
    It's also not a reserve feat except in that the tag was used and is a strictly better Versatile Spellcaster for already stronger prepared casters.
    Peanut Half-Dragon Necromancer by Kurien.

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  12. - Top - End - #282
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Guys atleast morphic shenanigans reached the proper treat

  13. - Top - End - #283
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Makes a feat for himself and it's not even the right kind of feat. I don't even see how it relates to him. All he did was make broken classes even more broken.

    Hey morphic, if you want to make homebrew there's a homebrew forum. This is a series of social threads where we laugh and have a good time. Join us in our socializing.

    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

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  14. - Top - End - #284
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by illyahr View Post
    Hey morphic, if you want to make homebrew there's a homebrew forum. This is a series of social threads where we laugh and have a good time. Join us in our socializing insanity.
    Fixed that for you.
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  15. - Top - End - #285
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by illyahr View Post
    Hey morphic, if you want to make homebrew there's a homebrew forum. This is a series of social threads where we laugh and have a good time. Join us in our socializing insanity.
    Quote Originally Posted by Draconium View Post
    Fixed that for you.
    No, now it's fixed. This is socializing, it's just also insanity.
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  16. - Top - End - #286
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    some how I understand him pixie rank and desire to make some thing for himself. guys I think I see my self in him just without self control and to much creativity

  17. - Top - End - #287
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Zaydos View Post
    Support of Righteousness [Reserve] (Socratov)
    You are able to call down support to others in the cause of righteousness.
    Prerequisites: Ability to cast 2nd level or higher spells.
    Benefit: As long as you have a 2nd level or higher [Good] spell available to cast you may, as a standard action, fill an ally's weapon arm with righteousness. Until the start of your next turn target creature within 5 ft per spell level of the highest level [Good] spell you have available gains +1 to weapon damage per spell level of the highest level [Good] spell you have available. This bonus to damage is doubled against evil creatures. In addition they overcome DR as if their weapon was good aligned.

    As a secondary benefit you gain a +1 competence bonus to caster level with [Good] spells.
    Wow! this is a seriously strong support feat... Perfect for any WoC Dragonfire Inspiration bard.
    Warlock Poetry?
    Or ways to use me in game?
    Better grab a drink...

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  18. - Top - End - #288
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    You know what. I feel bad for Morphic tide

    Morphic tide reserve feat.

    Prerequisite Any spell of the polymorph subschool.
    Benefit. As long as you possess at least one spell of the polymorph subschool, you may inflict one of a number of variety of effects on a foe within 30 feet.
    -The foe takes a penalty to one ability stat of your choice equal to the highest polymorph subschool spell you have left.
    -The foe loses 5 points of DR.
    -The foe loses 10 points of energy resistance.
    -The foe loses 5 feet per highest polymorph subschool spell you have left from one movement mode of your choice, this choice cannot bring a foe to 0 speed.

    The target can resist with a fort save, and the effects last for 1 minute.
    Last edited by Illven; 2016-02-15 at 04:55 PM.
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  19. - Top - End - #289
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    I'd suggest making it be -10 to an energy resistance, as energy resistance goes 5/10/20/30 (typically) while DR goes 2 or 3/5/10/15 (again typically), or to put another way DR tends to apply to many hits and is therefore smaller, while energy resistance is balanced around single bigger hits and therefore -5 has less impact.
    Peanut Half-Dragon Necromancer by Kurien.

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  20. - Top - End - #290
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Zaydos View Post
    It's also not a reserve feat except in that the tag was used and is a strictly better Versatile Spellcaster for already stronger prepared casters.
    How is paying two slots for any spell of a lower slot strictly better? And the Versatile Spellcaster ripoff thing is a bit nerfed by making it so only the ones you have prepared are available, it's meant to be more of an Elven Generalist thing. I guess I'll change it to have an actual Reserve style thing, it's that I misunderstood what was meant. Will keep the 'wrong' one, so that those who come later will get what this conversation was about.

  21. - Top - End - #291
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Morphic tide View Post
    As always, it's for me.
    Here, let me provide you with one:


    Morphic Familiar [Reserve]
    Your familiar is a variable creature.
    Prerequisite: Must be able to acquire a familiar, Must be able to cast 4th level (or higher) transmutation spells
    Benefit: As long as you have available a prepared 4th level (or higher) transmutation spell, or a 4th level (or higher) spell slot and know a 4th level (or higher) transmutation spell, you may spend a full-round action to cause your familiar to change into any other creature for which you meet the prerequisites for it to be a familiar.

  22. - Top - End - #292
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Morphic tide View Post
    How is paying two slots for any spell of a lower slot strictly better? And the Versatile Spellcaster ripoff thing is a bit nerfed by making it so only the ones you have prepared are available, it's meant to be more of an Elven Generalist thing. I guess I'll change it to have an actual Reserve style thing, it's that I misunderstood what was meant. Will keep the 'wrong' one, so that those who come later will get what this conversation was about.
    Because it's 2 slots for a higher level spell even if it has to be one you have prepared is equivalent to 2 slots for a higher level spell you have known for spontaneous casters. Then it has other effects.
    Peanut Half-Dragon Necromancer by Kurien.

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  23. - Top - End - #293
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Can I just... I mean, does anyone mind if... I just, like, you know. Use feats in this thread in a campaign?

  24. - Top - End - #294
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Ammutseba View Post
    Can I just... I mean, does anyone mind if... I just, like, you know. Use feats in this thread in a campaign?
    I can't speak for others with any certainty but I'd guess feeling flattered is more likely than minding it. I mean we're even reminded to try and keep things balanced so that people can.
    Peanut Half-Dragon Necromancer by Kurien.

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  25. - Top - End - #295
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Fantastic. Me gusta. :D

  26. - Top - End - #296
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Ammutseba View Post
    Can I just... I mean, does anyone mind if... I just, like, you know. Use feats in this thread in a campaign?
    Ya go nuts for mine.
    Quote Originally Posted by Guigarci View Post
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  27. - Top - End - #297
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    I'd say that since this is technically homebrew, just ping the creator (including other threads of this series I suppose) and ask for permission. I sure don't have any problems with it.
    Last edited by IZ42; 2016-02-16 at 09:02 AM.
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


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  28. - Top - End - #298
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Ammutseba View Post
    Can I just... I mean, does anyone mind if... I just, like, you know. Use feats in this thread in a campaign?
    I know that I'm flattered. Go for it with mine.

    Also, check Snowbluff's sig for a list of all the past threads we have done. We almost have enough to make our own campaign setting.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  29. - Top - End - #299
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by illyahr View Post
    Also, check Snowbluff's sig for a list of all the past threads we have done. We almost have enough to make our own campaign setting.
    Im pretty sure its gone beyond "almost" by now.
    Quote Originally Posted by Guigarci View Post
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  30. - Top - End - #300
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    Default Re: [3.5/PF] GitP Regulars as Reserve Feats

    Quote Originally Posted by Ammutseba View Post
    Can I just... I mean, does anyone mind if... I just, like, you know. Use feats in this thread in a campaign?
    As long as your DM's okay with homebrew, I don't see why not.
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    Quote Originally Posted by Quiver View Post
    How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain?

    As much as it god damn wants.
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