Results 181 to 210 of 557
-
2016-02-08, 02:08 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
Absolute Territory [Reserve] (Anime)
None can approach you against your will.
Prerequisites: Cha 17+, ability to cast 3rd level spells.
Benefit: As long as you have a 3rd level or higher Abjuration spell available and are wearing socks that extend over your knees but show a bit of skin beneath your skirt/shorts you may project a protective territory around yourself as a swift action. Creatures may not approach within this area, creatures can move through it as long as they do not move closer to you inside of it, but they may not enter it from outside, or move closer to you while within it. This territory lasts for 1 round after which you cannot use it again for 1d4 rounds, and extends out from you 5 ft + 5 ft per spell level higher than 3rd the highest level Abjuration spell you have available is.
As an additional benefit of this feat you gain a +2 competence bonus to Bluff and Diplomacy checks to deal with male humanoids, dragons, and outsider when wearing zettai ryouiki fashion.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 02:10 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: [3.5/PF] GitP Regulars as Reserve Feats
-
2016-02-08, 02:14 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- turkey
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
Sorry to return late ilyahr but thank mate
(IRL reasons my cousin is marrying)
-
2016-02-08, 02:17 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
-
2016-02-08, 02:34 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: [3.5/PF] GitP Regulars as Reserve Feats
Come on, dude; Sailor Moon isn't THAT old.
Spoiler: I found a Sailor Greece.Left to right; Greece, Belarus, Poland, Lithuania, Latvia, Estonia, Bulgaria, Rumania.
I think.
-
2016-02-08, 03:55 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
Culling Cats [Reserve] (Red Fel)
With a flick of magic a cat appears to rend your foe
Prerequisites: Ability to cast 1st level spells.
Benefits: As a full round action you can summon a house cat per level of the highest level Conjuration (Summoning) spell you have available. These cats appear within the square of a target within 5 ft + 5 ft per level of the highest level Conjuration (Summoning) spell you have available even if they can't fit. They all full attack that target gaining an enhancement bonus to attack rolls equal to the highest level Conjuration (Summoning) spell you have available, before they vanish into nothingness. These cats ignore DR and deal double damage against any creature with 1 or more levels in commoner.
As a secondary benefit you gain a +1 competence bonus to caster level until the end of your next turn whenever you kill a creature with levels in commoner.Last edited by Zaydos; 2016-02-08 at 11:26 AM.
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 04:03 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: [3.5/PF] GitP Regulars as Reserve Feats
Spoiler: Yay, crosscuts.
-
2016-02-08, 04:23 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- turkey
- Gender
-
2016-02-08, 04:27 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
Call Shadow Assassin [Reserve] (kellbyb)
You call forth a shadowy duplicate of a creature to attack it.
Prerequisites: Ability to cast 4th level or higher spells.
Benefit: As long as you have a 4th level or higher Shadow subschool spell available to cast you may, as a standard action, call forth a shadowy duplicate of a creature within 30 ft. This shadow being is obviously only semi-real, and is 5% real + 5% per spell level of the highest level Shadow spell you have available dealing damage and having hit points based upon this percentage compared to its original. It exists only to kill its original, and disappears if it ever moves more than 30 ft from you or its original dies. It cannot cast spells or use any abilities with limited uses per day or per encounter, but otherwise acts to kill the its original in the most efficient way possible. A shadow assassin lasts for 3 rounds or until you use this ability again whichever is shorter.
As a secondary benefit you gain a +1 competence bonus to your caster level with shadow subschool spells.Last edited by Zaydos; 2016-02-08 at 04:28 AM.
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 04:37 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
Touch of Unseimaej [Reserve] (Unseenmage)
Your touch brings with it the mending spirits that exist within unseimaej, repairing constructs and mending their damages.
Prerequisites: Ability to cast 2nd level or higher spells.
Benefit: As long as you have a transmutation spell of 2nd level or higher available to cast, you can spend a standard action to touch a target construct and heal 3 points of damage per level of the highest-level transmutation spell you have available to cast. You can use this ability only on a target that has been reduced to one-half or fewer of its total hit points. The effect ends once you've healed the subject up to half its normal maximum hit points. This ability has no effect on creatures that can't be healed by repair spells.
As a secondary benefit, you gain a +1 competence bonus to your caster level when casting repair (blank) damage spells.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 05:11 AM (ISO 8601)
- Join Date
- Sep 2013
- Location
- Paris, France
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
Classy. I like "with a standard action you can anchor the multiverse around you", feels powerful Shutting down casters at close range... It could work well with something like Abjurant Champion. Buff yourself swiftly and then activate the aura and move within range. Unless it affects spells and spell-likes already in place? The wording doesn't seem to include them.
Avatar by Mr_Saturn
______________________
• Kids, watch Buffy.
Originally Posted by Bard1cKnowledge
Check out my extended signature and the "Gitp regulars as..." that I've been honored with!
-
2016-02-08, 05:41 AM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Middle of nowhere USA.
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
-
2016-02-08, 09:29 AM (ISO 8601)
- Join Date
- Aug 2013
Re: [3.5/PF] GitP Regulars as Reserve Feats
Er mah gerd! That's delicious. And deceptively powerful - a housecat gets three attacks. Not powerful ones, but that's 3 damage. Assuming the magic housecats successfully pierce DR, that's as much as 27 damage, usable each round as a full round action. That's potentially very potent.
Also, fluffy. So very fluffy.
This kitty would later go on to be possessed by a demon that wears the flesh of its victims.My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
-
2016-02-08, 11:24 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
It doesn't, buff up, and go in swinging.
Excellent.
I can't tell if you're being sarcastic or not. I did go the liberty of determining your chance to deal 27 damage against most high CR foes (i.e. AC 24+) and it's um... approximately 1 in 6.71 x 10^34 (and half that if they're crit immune). I'm 83% asleep so I may have done crit immunity wrong. Comparing this to official feats I'm... I'm going to go buff the cats.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 03:33 PM (ISO 8601)
- Join Date
- Dec 2015
- Location
- Under My Desk
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
I'll be out of town for the next couple weeks!
Swing by and take a look at my DeviantArt!
Icon drawn by no one but myself! Full version can be seen here.
-
2016-02-08, 05:07 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
-
2016-02-08, 05:15 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 05:21 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- Resting upon my hoard
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
Wouldn't that just be one of the Magical Girl classes, fluffed to have their outfit look like Captain America's, and carrying some sort of weaponized +1 Returning Adamantine Shield (or some other thrown weapon fluffed as one)? Doesn't seem too hard. Yes, I know CA's shield is vibranium, not adamantium, but whatever.
-
2016-02-08, 05:27 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: [3.5/PF] GitP Regulars as Reserve Feats
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
-
2016-02-08, 05:34 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: [3.5/PF] GitP Regulars as Reserve Feats
Incidentally, I've been making some stuff lately, so who wants to be a Community Spell?
EDIT: Actually, I guess I could take from the Permapermissions list. I'm not sure whether or not that's quite allowed, though.Last edited by Jormengand; 2016-02-08 at 05:35 PM.
-
2016-02-08, 05:46 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
And I'm still expanding my homebrew based on anyone who asks. Even if I haven't today (was distracted by waking up on the worst side of the bed and making a fae assassin prc loosely inspired by that thread and Blackhawk).
CA's shield is an alloy of vibranium and proto-adamantium in the comics so Adamantine really works. And there are other ways you could do it, some sort of (gestalt) Warlock/Warblade/Bloodstorm Blade (possibly fitting in the good aligned warlock PrC from CM) could also work. It's about how IZ does it, not the specific thing. Personally I might go with Contractor using a Magical-Girl-y vestige an Rojar the Nomad... who needs an Invocation so I'd have to figure that out... hmm...
I think my permission is automatic here, or at least giving it is mandatory.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 05:52 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Tharggy, on Tellene
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
-
2016-02-08, 05:56 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
-
2016-02-08, 05:56 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
Pfft, I can make Captain America with one class in Pathfinder. Shield Champion Brawler. Easy. Boom. Done.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
-
2016-02-08, 06:05 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- Resting upon my hoard
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
-
2016-02-08, 06:06 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Reserve Feats
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
-
2016-02-08, 06:09 PM (ISO 8601)
- Join Date
- Jul 2015
- Location
- Resting upon my hoard
- Gender
-
2016-02-08, 07:27 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: [3.5/PF] GitP Regulars as Reserve Feats
Even more complicated when you consider that walking on water is a Sailor Mercury power. Steal Ami-chan's powers, she's gonna get annoyed. And when Sailor Mercury gets annoyed you get Dark Mercury and then we're stuck with an actual dangerous and competent villain.
-
2016-02-08, 07:38 PM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Cloudcuckooland
Re: [3.5/PF] GitP Regulars as Reserve Feats
What are the senshi to do against an actually competent villain without their smart person!
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
-
2016-02-09, 12:17 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: [3.5/PF] GitP Regulars as Reserve Feats
Desril reserve feat.
Prerequisites One Evil aligned spell 3rd level or higher.
Benefits As long as you have a evil aligned spell of 3rd level or higher, you can as a swift action, undertake a transformation that lasts for 1 round per highest evil aligned spell prepared. With stronger effects based on the highest level of evil spells you have.
3 Electricity resistance 5
4 Electricity resistance 5 Ability to levitate, as the spell while the transformation is active.
5 Electricity resistance 5 Ability to levitate, as the spell while the transformation is active. +2 to Str, and Cha
6 Electricity resistance 20 Ability to levitate, as the spell while the transformation is active. +2 to Str, and Cha
7 Electricity resistance 20 Ability to fly. At a speed of twice your land speed. +2 to Str, and Cha
8 Electricity resistance 20 Ability to fly. At a speed of twice your land speed. +4 to Str, and Cha, +2 to Con
9 Electricity immunity Ability to fly. At a speed of twice your land speed. +4 to Str, and Cha, +2 to ConAvatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.