Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 6 of 6
  1. - Top - End - #1
    Bugbear in the Playground
     
    Daemon

    Join Date
    Sep 2014
    Gender
    Male

    Default Creature Climbing: A Grappling Expansion

    One thing I noticed that was missing from combat that's a fairly common trope in many pieces of fantasy is the ability to climb towering creatures of enormous size, or maybe those only twice a human's size. In any case, 5E lacks official rules for this, unless I somehow missed them like an idiot. Anyways, onward and up(the dragon's leg)ward!

    Quick Disclaimer: This might not be useful in some campaigns, but with DMs that give special damage bonuses for particular attacks or use adaptive or creative monster tactics, this can be a very neat addition.

    ---

    Creature Climb
    When you choose the Attack action, you may replace one of your attacks with the a special Creature Climb attack, provided you are within 5ft of the target and the target is two sizes or more larger than you. Similar to grappling, when you choose to make a Creature Climb attack, you perform a Strength (Athletics) check. However, instead a contested check, the DC of the Strength (Athletics) check is instead equal to 10 + the target's DEX modifier + any terrain modifier. The terrain modifier is left to the DM's discretion, but creatures with rough exteriors riddled with many possible handholds, such as earth elementals and dragons, have a modifier of 0, while creatures who have smooth or otherwise intangible surfaces can have ridiculously high modifiers. Situations which would grant advantage on attacks apply to Creature Climbs, and disadvantage can be applied in circumstances such as climbing a creature while falling or attempting to Creature Climb on an oiled up creature.

    While climbing a creature, you are considered within the creature's space, and may expend your movement to change to a different part of the creature's space as if you were moving through it (Moving 5 ft requires 10 ft of movement). You may also perform any action or bonus action you could otherwise perform one-handed.

    The target of a Creature Climb can use its action to try and remove you as if escaping a grapple.

    ---

    Anyways, remember, this is really loose, so the most important piece to keep in mind is rule 0. As a player, be creative with how you use this. If you're fighting a dragon, climb onto its neck to stay safe from its breath attack. As a DM, if a player is Creature Climbing and is on the back of a giant, have the giant fall on its back to squish that pesky adventurer. Don't feel bad about forcing new Athletics checks if the climber is shot by an arrow or something. This rule is to be a simple standard to give ideas. Remember, encourage player creativity! If a player takes the time to climb a cyclops and stab it in the eye with a giant greatsword, make it more effective than simply hacking away at its legs.
    DMs only roll dice for the sound they make

  2. - Top - End - #2
    Orc in the Playground
     
    SwashbucklerGuy

    Join Date
    Dec 2015

    Default Re: Creature Climbing: A Grappling Expansion

    I like this! I am going to apply it to my game. I've always had/allowed creature climbing, but this is an excellent baseline.

  3. - Top - End - #3
    Bugbear in the Playground
     
    Goblin

    Join Date
    May 2014

    Default Re: Creature Climbing: A Grappling Expansion

    Supremely fond of this. I particularly like the decision to tie the whole thing to a flat DC system rather than an opposed check.
    My homebrew: A list of 5e homebrew magitech augments found here, a homebrew race of devil-toads here, and the Professional, an all mundane support class. Criticism is much appreciated!

  4. - Top - End - #4
    Colossus in the Playground
     
    JNAProductions's Avatar

    Join Date
    Jul 2014
    Location
    Avatar By Linklele!

    Default Re: Creature Climbing: A Grappling Expansion

    Nice little rule addition. One thing I would do, though, is give examples of terrain modifiers, for instance:

    Dragon 0
    Giant Carrion Crawler +5
    Golem made of pure force +10

    Just to have an idea.
    I have a LOT of Homebrew!

    Spoiler: Former Avatars
    Show
    Spoiler: Avatar (Not In Use) By Professor Gnoll!
    Show


    Spoiler: Avatar (Not In Use) By Cdr. Fallout!
    Show

  5. - Top - End - #5
    Pixie in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2016

    Default Re: Creature Climbing: A Grappling Expansion

    Unless I'm much mistaken, rules for this sort of thing were included in the DMG

  6. - Top - End - #6
    Bugbear in the Playground
     
    Daemon

    Join Date
    Sep 2014
    Gender
    Male

    Default Re: Creature Climbing: A Grappling Expansion

    Quote Originally Posted by Almir View Post
    Unless I'm much mistaken, rules for this sort of thing were included in the DMG
    So I guess I did miss them in the official rules options like an idiot.

    Ah well.
    DMs only roll dice for the sound they make

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •