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Thread: Help with Two Character Ideas
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2007-06-17, 11:50 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Northern Ireland
- Gender
Help with Two Character Ideas
Idea One
Hearing how fun and effective a Rogue 3/Swashbuckler X build with Daring Outlaw from Complete Scoundrel can be, I've decided to give it a try with a Human in a normal game that starts at level 6. A total loss of only 1 BAB and that d10 HD looks pretty tasty. I have two ideas for his style of combat, however:
1. Exotic Weapon Proficiency - Elven Courtblade (Two-handed sword, 1d10 damage, Weapon Finessable, Critical 18-20), Combat Expertise, Improved Feint - In order to improve my sneak attack frequency.
2. Exotic Weapon Proficiency - Elven Lightblade (Identical to Rapier, but a Light Weapon), Two-Weapon Fighting - To increase my sneak attack damage when the opportunity arises.
Which combat style would be more effective for this build? Either way, my stats will be going into dexterity-intelligence-charisma-constitution-strength-wisdom, in that order.
Idea Two
In a Gestalt game that starts at level six, I want to try a Dwarven Knight//Fighter, with interest in advancing to Dwarven Defender. Which class should I abandon? I'm leaning towards Knight, so I can get that Fighter ability from Complete Champion to sacrifice base will save for a bonus to AC, which works well with the Knight as a tank, and the Will save progressions of both the knight and the Defender. It also means I'm not having redundant d12 hit dice. My stat priority will be constitution-charisma-strength-intelligence-wisdom-dexterity.
A couple of other things to consider for this build:
1. Would it be too much of a stretch to persuade my DM to accept Improved Toughness (rather than just Toughness) as a DD prerequisite?
2. What kind of weapon/armor configuration would I go for? Would Waraxe/Shield/Adamantine Fullplate be the best choice?
Thanks for your input."They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2007-06-17, 02:45 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
- Connecticut
- Gender
Re: Help with Two Character Ideas
For Idea One, I'd say go for the Lightblade. As shiny as the Courtblade is (and it is...), with Swashbuckler you'll have a high enough BAB to make TWF, with its -2 to attack, still worthwhile, and 2d6 + sneak-attack-twice is better than 1d10 + sneak-attack-once.
Bear in mind, though, that (if I remember correctly) Swashbuckler gets crap skill points, so be prepared to take that hit as a tradeoff for the increased combat prowess. Honestly, if it were me, I'd play the Rogue//Swashbuckler in the gestalt game you talk about in Idea Two (and thereby keep all the shiny Rogue abilities, and not lose that +1 BAB), and then you wouldn't have to drop a feat on Daring Outlaw (Weapon Finesse at first level!) but that's just me; YMMV.Spoiler
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