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    Jormengand's Avatar

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    Default The Glyph Reaver of Warding [Fun with the class mashup generator; PEACH]

    Glyph Reaver of Warding
    This class is good at heavy weapons and is also capable with intelligence. They have no talent for physical ranged combat and social skills. They have a signature weapon.

    Level BAB Fort Ref Will Special 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1st +1 +2 +0 +2 Glyphglaive 3 0
    2nd +2 +3 +0 +3 3 1
    3rd +3 +3 +1 +3 Improved Glyphglaive +1 3 1
    4th +4 +4 +1 +4 3 2 0
    5th +5 +4 +1 +4 3 2 1
    6th +6/+1 +5 +2 +5 3 2 1 0
    7th +7/+2 +5 +2 +5 Improved Glyphglaive +2 3 3 2 1
    8th +8/+3 +6 +2 +6 3 3 2 1 0
    9th +9/+4 +6 +3 +6 3 3 2 2 1
    10th +10/+5 +7 +3 +7 Inscribe Second Glaive Spell 3 3 3 2 1 0
    11th +11/+6/+1 +7 +3 +7 Improved Glyphglaive +3 3 3 3 2 2 1
    12th +12/+7/+2 +8 +4 +8 3 3 3 3 2 1 0
    13th +13/+8/+3 +8 +4 +8 3 3 3 3 2 2 1
    14th +14/+9/+4 +9 +4 +9 3 3 3 3 3 2 1 0
    15th +15/+10/+5 +9 +5 +9 Improved Glyphglaive +4 3 3 3 3 3 2 2 1
    16th +16/+11/+6/+1 +10 +5 +10 3 3 3 3 3 3 2 1 0
    17th +17/+12/+7/+2 +10 +5 +10 3 3 3 3 3 3 2 2 1
    18th +18/+13/+8/+3 +11 +6 +11 3 3 3 3 3 3 3 2 1 0
    19th +19/+14/+9/+4 +11 +6 +11 Improved Glyphglaive +5 3 3 3 3 3 3 3 2 2 1
    20th +20/+15/+10/+5 +12 +6 +12 Inscribe Third Glaive Spell 3 3 3 3 3 3 3 3 2 2

    Alignment: Any
    Hit Die: 1d8

    Class Skills:
    The class skills of the glyph reaver of warding are concentration (con) decipher script (Int), forgery (Int), knowledge (all skills, taken individually) (Int) and use magic device (cha)
    Skill Points at 1st Level: (2 + Int modifier) ラ 4
    Skill Points at Each Additional Level: 2 + Int modifier

    Weapon and Armour Proficiency
    The glyph reaver of warding is proficient in all pole weapons, such as the spear, shortspear, longspear, trident, glaive, guisarme, halberd, lance, ranseur, scythe and dwarven urgrosh.

    Spells
    A glyph reaver of warding casts arcane spells which are drawn from the glyph reaver of warding spell list, and can cast any spell from it without preparing it ahead of time, the way a wizard or a cleric must. The Difficulty Class for a saving throw against a glyph reaver of warding's spell is 10 + the spell level + the glyph reaver of warding's Intelligence modifier.

    Like other spellcasters, a glyph reaver of warding can cast only a certain number of spells of each spell level per day: the number given on Table: The Glyph Reaver of Warding plus bonus spells per day if the glyph reaver of warding has a high Intelligence score. Glyph reavers of warding know all spells on the glyph reaver of warding spell list of a level they can cast.

    Unlike a wizard or a cleric, a glyph reaver of warding need not prepare spells in advance, and can cast any spell on the glyph reaver of warding spell list at any time given a spell slot with which to do so.

    Glyph reavers of warding are specialists in scribing magical symbols. Their spells have no material components.

    Spell List

    0lvl: Arcane Mark, Message, Read Magic
    1st: Comprehend Languages, Erase, Ventriloquism,
    2nd: Detect Thoughts, Hypnotic Pattern, Tongues
    3rd: Explosive Runes, Glyph of Warding, Illusory Script, Magic Circle Against Alignment, Sepia Snake Sigil
    4th: Mark of Justice, Rainbow Pattern
    5th: Symbol of Pain, Symbol of Sleep
    6th: Circle of Death, Greater Glyph of Warding, Symbol of Fear, Symbol of Persuasion
    7th: Instant Summons, Symbol of Stunning, Symbol of Weakness
    8th: Symbol of Death, Symbol of Insanity
    9th: Teleportation Circle

    Glyphglaive (Su)
    The glyph reaver of warding can make any pole weapon she holds into a glyphglaive, by inscribing an arcane mark, hypnotic pattern, explosive runes, glyph of warding, magic circle against alignment, sepia snake sigil, mark of justice, rainbow pattern, symbol of pain, symbol of sleep, greater glyph of warding, symbol of fear, symbol of persuasion, symbol of stunning, symbol of weakness, symbol of death, symbol of insanity or teleportation circle on it. The glyphglaive is henceforth magical and masterwork, and gains the following benefits:

    Arcane Mark: Can be brought to you by instant summons; arcane mark doesn't count towards maximum spells on the glyphglaive.
    Hypnotic Pattern: If you miss a creature, that creature is fascinated for 1 round (will negates). You can miss on purpose.
    Explosive runes: Each creature struck takes +6d6 force damage (reflex half).
    Glyph of Warding: Each creature struck takes the damage as from a blast glyph (reflex half).
    Magic Circle Against Alignment: You have protection from alignment for that alignment and deal double damage to creatures of that alignment.
    Sepia Snake Sigil: Creature struck is stuck in amber field for one round (reflex negates).
    Mark of Justice: Bestow curse on creature struck.
    Rainbow Pattern: If you miss a creature, that creature is fascinated for 1 minute (will negates). You can miss on purpose.
    Symbol of X: Creature struck takes the effect of the symbol, and can save as normal.
    Greater Glyph of Warding: Each creature struck takes the damage as from a blast glyph (reflex half).
    Teleportation Circle: Creature struck goes to chosen location.

    Improved Glyphglaive (Su)
    At 3rd level, and every 4th level thereafter, the glyphglaive's enhancement bonus increases by 1.

    Inscribe Second Glaive Spell
    From 10th level, a second spell can be put on the glyphglaive.

    Inscribe Third Glaive Spell
    From 20th level, a third spell can be put on the glyphglaive.
    Last edited by Jormengand; 2016-02-19 at 01:23 PM.

  2. - Top - End - #2
    Bugbear in the Playground
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    Default Re: The Glyph Reaver of Warding [Fun with the class mashup generator; PEACH]

    Quote Originally Posted by Jormengand View Post
    The glyph reaver of warding is proficient in all pole weapons, such as the spear, shortspear, longspear, trident, glaive, guisarme, halberd, lance, ranseur, scythe and dwarven urgrosh.
    What about the partisan? Awl pike? Bill hook? Corseques, bat-wing or otherwise? He must be able to use fauchards? What about a military fork? Fauchard-forks? Naginata? Nagamaki? Fukoro yari? A voulge, perhaps? Polaxe? Lochaber axe? Bohemian earspoon? Spetum? Glaive-guisarme? Guisarme-glaive? Glaive-guisarme-glaive? Glaive-glaive-glaive-guisarme-glaive? Surely, he must need proficiency in the lucern hammer? I couldn't resist.

    It does look pretty good, the spells are powerful, but thematic, and he's also clearly a powerful melee combatant, especially with the glyphglaive. I'd love to have one in a game who works as a bounty hunter, using the Teleportaion Circle ability to send things to jail.
    My Homebrew (Free to use, don't even bother asking. PM me if you do, though; I'd love to hear stories).

    Avatar done by me (It's Durkon redrawn as Salvador from Borderlands 2).



    Nod, get treat.

  3. - Top - End - #3
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    Default Re: The Glyph Reaver of Warding [Fun with the class mashup generator; PEACH]

    Quote Originally Posted by sengmeng View Post
    Glaive-glaive-glaive-guisarme-glaive?
    Glaive-glaive-glaive-guisarme-glaive
    Exotic two-handed Weapon, 41 GP, 1d10/1d10/1d10/2d4/1d10, *3/*3/*3/*3/*3, 52 lb, Slashing/slashing/slashing/slashing/slashing

    A glaive-glaive-glaive-guisarme-glaive is a quintuple weapon. You can only wield it properly if you can carry its massive weight, requiring a strength of 24, otherwise you take a -4 penalty on attack rolls for every single point of strength less you have. It is a reach weapon, and you can also use the guisarme end to make a trip attack.

    Making all of your attacks properly requires the multiweapon fighting feat.

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