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2016-02-20, 04:20 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
The Scroll Mercenary of Wisdom [Fun with the class mashup generator; PEACH]
Scroll Mercenary of Wisdom
This class is designed for rituals and mechanical skills. They have no talent for heavy weapons and a particular specialized skill. The class is restricted by philosophy. They typically use one of several specific fighting styles.
Hmm... we can make this work.
Alignment: AnyLevel BAB Fort Ref Will Special 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st +0 +0 +0 +2 Scribe Scroll 1 1 — — — — — — — — 2nd +1 +0 +0 +3 2 1 — — — — — — — — 3rd +1 +1 +1 +3 2 0 1 — — — — — — — 4th +2 +1 +1 +4 Great Scroll Metamagic +1 2 1 1 — — — — — — — 5th +2 +1 +1 +4 2 1 0 1 — — — — — — 6th +3 +2 +2 +5 2 1 1 1 — — — — — — 7th +3 +2 +2 +5 2 1 1 0 1 — — — — — 8th +4 +2 +2 +6 Great Scroll Metamagic +2 2 1 1 1 1 — — — — — 9th +4 +3 +3 +6 2 1 1 1 0 1 — — — — 10th +5 +3 +3 +7 2 1 1 1 1 1 — — — — 11th +5 +3 +3 +7 2 1 1 1 1 0 1 — — — 12th +6/+1 +4 +4 +8 Great Scroll Metamagic +3 2 1 1 1 1 1 1 — — — 13th +6/+1 +4 +4 +8 2 1 1 1 1 1 0 1 — — 14th +7/+2 +4 +4 +9 2 1 1 1 1 1 1 1 — — 15th +7/+2 +5 +5 +9 2 1 1 1 1 1 1 0 1 — 16th +8/+3 +5 +5 +10 Great Scroll Metamagic +4 2 1 1 1 1 1 1 1 1 — 17th +8/+3 +5 +5 +10 2 1 1 1 1 1 1 1 0 1 18th +9/+4 +6 +6 +11 2 1 1 1 1 1 1 1 1 1 19th +9/+4 +6 +6 +11 2 2 2 2 1 1 1 1 1 1 20th +10/+5 +6 +6 +12 Great Scroll Metamagic +5 2 2 2 2 2 2 1 1 1 1
Hit Die: 1d4
Class Skills:
The scroll mercenary of wisdom’s class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Spellcraft (Int).
Skill Points at 1st Level: (2 + Int modifier) × 4
Skill Points at Each Additional Level: 2 + Int modifier
Weapon and Armour Proficiency
Scroll mercenaries of wisdom are not proficient with any type of weapons or armour.
Spells
A scroll mercenary of wisdom can cast a very small number of arcane spells, as given on Table: The Scroll Mercenary of Wisdom. The scroll mercenary of wisdom does not get bonus spells for having a high wisdom score, though the save DC is wisdom based.
The scroll mercenary of wisdom casts spells straight from the cleric, wizard and sorcerer spell lists, without preparation. However, this great power is limited: the scroll mercenary of wisdom can only recover spell slots by getting a full night's rest, and not in any other manner. Attempts to gain more spells per day than are on Table: The Scroll Mercenary of Wisdom for the relevant level are similarly futile. That said, scroll mercenaries of wisdom can cast spells they may have from other classes without this restriction, as well as using spell trigger and spell completion items (which they can craft to great effect, due to their access to all wizard, sorcerer and cleric spells).
Scribe Scroll
The scroll mercenary of wisdom gains scribe scroll as a bonus feat.
Great Scroll Metamagic
The scroll mercenary of wisdom gets a bonus metamagic feat every fourth level, and can also add up to a single level of metamagic per four levels to a spell without altering its casting time or spell slot.Last edited by Jormengand; 2016-02-21 at 10:38 AM.
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2016-02-20, 06:52 PM (ISO 8601)
- Join Date
- Aug 2014
- Location
- 'Murica
- Gender
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2016-02-20, 07:20 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: The Scroll Mercenary of Wisdom [Fun with the class mashup generator; PEACH]
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2016-02-20, 07:25 PM (ISO 8601)
- Join Date
- Oct 2015
Re: The Scroll Mercenary of Wisdom [Fun with the class mashup generator; PEACH]
So, this doesn't get bonus spells from a high ability score modifier?
Currently Playing:
Qianal Ai the Dragonborn Paladin/Barbarian in Sentinels of Houshen
Doderic Took the Halfling Kensei in Falling Stars
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2016-02-21, 10:36 AM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: The Scroll Mercenary of Wisdom [Fun with the class mashup generator; PEACH]
The progression works like this:
- Start with 1 cantrip, 1 first
- Your level 2 sucks because it doesn't do anything. I should possibly change that. (EDIT: Now it gives you a second cantrip)
- Your 1st becomes a 2nd
- You get a new 1st to replace it.
- Your 2nd becomes a 3rd.
- You get a new second to replace it.
- Etcetera etcetera
- Your 8th becomes a 9th.
- You get a new 8th to replace it.
- You get an extra cantrip, 1st and 2nd. (EDIT: Now 1st, 2nd and 3rd)
- You get an extra 3rd and 4th. (EDIT: Now 4th and 5th)
I'm tempted to hand you your second cantrip at second level so you don't suck so hard early on. I'm gonna go do that. And then I'll buff your level 19-20 a little. (EDIT: Done that)
This class doesn't give you bonus spells for a high ability score, correct. Otherwise you'd get about three times as many as are actually on the table!Last edited by Jormengand; 2016-02-21 at 10:40 AM.