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  1. - Top - End - #1
    Bugbear in the Playground
     
    RangerGuy

    Join Date
    May 2008
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    Iceland
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    Default (Fantasy Flight Games) Making a Jedi character

    My group recently started playing Star Wars: Edge of the Empire, our first-ever game in the FFG system. I made a skinny Twi'lek Scoundrel Gunslinger.

    It's working out okay, but I also want to try a Jedi in this new system. I'm just a bit worried about survivability as a melee-fighter in a setting where everyone has guns, and lightsaber deflection only reduces damage.
    I've been looking the Force and Destiny book over on Scribd, and while I still don't have a perfect grasp of the FFG systems, I'm thinking of going with a Sentinel: Shien Expert. From a roleplaying standpoint the stealthy skill selection makes sense given the period (Emperor having Force-users hunted and suppressed), and the talent tree gives early access to defence abilities.

    I'm thinking of getting my XP up to 120 with the whole motivation thing, and:

    Human

    Brawl 3, Agility 2, Intelligence 2, Cunning 2, Willpower 3, Presence 2.
    (60 XP)

    Talents: Reflect, Conditoned, Parry, Defensive Training
    (25 XP)

    Fifteen XP spent on skills.
    (15 XP)

    The Sense and the Foresee Force Powers.
    (20 XP)


    Look okay? I do feel the characteristics are rather low, but those are very expensive.
    "Is this 'cause I killed the hippie? Is that even illegal?"

  2. - Top - End - #2
    Bugbear in the Playground
     
    TheTeaMustFlow's Avatar

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    Default Re: (Fantasy Flight Games) Making a Jedi character

    Personally, I'd put attributes a little higher, yeah. But that's because I'm an attributes fanatic who always puts everything into attributes.
    Quote Originally Posted by Toby Frost
    `This is just the beginning, Citizens! Today we have boiled a pot who's steam shall be seen across the entire galaxy. The Tea Must Flow, and it shall! The banner of the British Space Empire will be unfurled across a thousand worlds, carried forth by the citizens of Urn, and before them the Tea shall flow like a steaming brown river of shi-*cough*- shimmering moral fibre!`

  3. - Top - End - #3
    Ettin in the Playground
    Join Date
    Jun 2011

    Default Re: (Fantasy Flight Games) Making a Jedi character

    Get Force Rating 2.

    Tank your stats, ignore your skills, and beeline for that FR2, or you (the player) are going to be EXACTLY as whiny as Luke was in ep4 and 5, when you try to pull that lightsaber out of the snow and it only jiggles a bit.
    Last edited by Rakaydos; 2016-02-23 at 11:47 PM.

  4. - Top - End - #4
    Bugbear in the Playground
     
    Absol197's Avatar

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    Default Re: (Fantasy Flight Games) Making a Jedi character

    Keep in mind that the Jedi we see in the prequels/the Clone Wars are characters with around 1,000 xp above and beyond starting xp, at least. So don't be disappointed if you aren't as awesome as they are, to start with. Of course, if you're going for the "Block everything with my lightsaber and kill you with your own shots," type deal, then Shien Expert is pretty much what you want. You'll just need to wait a bit before you can truly be awesome.

    The attributes vs. talents argument is a difficult one; if you pump your characteristics, you'll be a better all-round character, but as Rakaydos said you won't be doing much with the Force for a while. If you beeline for another Force Rating, you'll be much better with the Force, but that will basically be ALL you're good at. MY preference is the former, but it's up to you.
    "It is important to draw wisdom from many different places. If you take it from only one place, it becomes rigid and stale." --Iroh
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  5. - Top - End - #5
    Bugbear in the Playground
     
    RangerGuy

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    Default Re: (Fantasy Flight Games) Making a Jedi character

    Quote Originally Posted by TheTeaMustFlow View Post
    Personally, I'd put attributes a little higher, yeah. But that's because I'm an attributes fanatic who always puts everything into attributes.
    I did some rethinking, and yeah, I'm probably better off pulling back a bit with the Talents and Skills, and start with just Sense, in order to get Cunning up to 3. I like all-rounders, and a couple of good sessions will earn the XP for upgrading the other stuff.
    "Is this 'cause I killed the hippie? Is that even illegal?"

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