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  1. - Top - End - #1
    Pixie in the Playground
     
    RangerGuy

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    smile Non-Magical World

    Due to the lack of magic, I'm looking for any class suggestions.

    The world is going to have a steam-punky level of technology, so some 'magical' effects might be replicated with alchemy and technology.

    So far I've got the following:

    Barbarian
    Fighter
    Rogue
    Ranger (Alt)
    Scholar
    Engineer

    Any other suggestions?

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    Devil

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    Default Re: Non-Magical World

    Is this 3.5 or pathfinder or 5e or some other system? If it is 3.5/ pathfinder there is a tinker class in the warcraft books for 3.5 which has rules on how to make litteraly anything technology based.

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    Prince Zahn's Avatar

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    Default Re: Non-Magical World

    What edition are you working with? (Assuming D&D unless told otherwise)
    If it's a system like Pathfinder, the alchemist can seamlessly fit to feel a non magic setting with mostly cosmetic changes, it's not magical potions, it's alchemical concoctions

    A cleric without magic might be a tougher challenge. I picture four potential options of interpreting that, by order of which they come to mind:
    zealot: would fight for her religion, typically spells should be replaced with unique martial features that involve courage or determination.
    Doctor: the focus is on being a healer, cure what ails you with Victorian fantasy medical science.
    advisor: with the power of faith by his side, the cleric would be retooled to be extra persuasive, authoritative, wise.
    preacher: this cleric uses the faith to direct the masses, to motivate others through prayer, and make others believe in themselves and in miracles or divine b punishment, and thus helping it happen.
    Quote Originally Posted by The_Jette View Post
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    RangerGuy

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    Thumbs up Re: Non-Magical World

    Quote Originally Posted by nikkoli View Post
    Is this 3.5 or pathfinder or 5e or some other system? If it is 3.5/ pathfinder there is a tinker class in the warcraft books for 3.5 which has rules on how to make litteraly anything technology based.
    Good question! I was planning to use 5e rules, tweaking the Human, Elf, Dwarf and Dragonborn races slightly.

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    RangerGuy

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    smile Re: Non-Magical World

    Quote Originally Posted by Prince Zahn View Post
    A cleric without magic might be a tougher challenge. I picture four potential options of interpreting that, by order of which they come to mind:
    zealot: would fight for her religion, typically spells should be replaced with unique martial features that involve courage or determination.
    Doctor: the focus is on being a healer, cure what ails you with Victorian fantasy medical science.
    advisor: with the power of faith by his side, the cleric would be retooled to be extra persuasive, authoritative, wise.
    preacher: this cleric uses the faith to direct the masses, to motivate others through prayer, and make others believe in themselves and in miracles or divine b punishment, and thus helping it happen.
    D&D 5e is my planned system.

    These sound like some great options to modify the Cleric so they can still be included.

    I'm am considering including some kind of 'spiritualism' to allow SOME minor supernatural effects, but I'm not sure yet.

    This world won't have any dragons or fairies, and the monster list will be reduced as well. No ogres or goblins or orcs or harpies. Only the four intelligent races and animalistic monsters.

    Thanks again for the help!

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    Prince Zahn's Avatar

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    Default Re: Non-Magical World

    Thinking about what directions you could take Warlock, or a Sorcerer for that matter, when you won't be using magic, defining it might require intense focus and some general reworking.
    my thoughts:

    Warlock:
    Cultist. pact of the (mechanical) blade. focus on abilities that feel taboo and dark and secret, subtle stuff like hexing, blood sacrifices, blood circle buffs, no need for actual magic to make a cultist fanatic.
    MadRogue Scientist. spells and cantrips are replaced with cooky inventions or concoctions, adjust power and spell list to taste. requires a little more prep-work on their part.
    Steampunk Patron. somewhat inspired by Ghost In the Machine patron in Unearthed Arcana, the idea is that you have a campaign-appropriate patron to offer awesome power via the tech available, Either Pact of the (Mechanical) blade, or a steam-powered familiar with pact of the chain.


    Sorcerer:
    "Drakes." Dragonborn organization that breathe all sorts of unorthodox breath atacks (instead of spellcasting).
    Test Subjects. Normal people who were kidnapped or otherwise experimented on, they have a small range of permanent or unpredictable effects or mutations on them.
    "Lucky Guy." If you wanna go wild magic, you can mess with it a Sorcerer's features in the shape of luck-based features instead of spells.


    some more stuff that occured to me:
    "Oath of Inventions" (Paladin, if you can make it happen), a mechanical flight machine would be cool at high level, like the oath of vengeance.
    Circle of the Brass (Druid) or something like that. some reskinning necessary.
    Troubadour change spells for more things you can do with a song and dance, or kick musicians up a notch closer to moderness, perhaps with a popularity mechanic of some sort.
    Quote Originally Posted by The_Jette View Post
    If you write gibberish in common, even comprehend languages won't turn it into a sonnet.
    P.Z. - gamer; friend; royalty. 'Tis a pleasure.
    <<Cynthia the Witch by me. she's a nice gal, I promise!

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    Troll in the Playground
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    Default Re: Non-Magical World

    Here is some from my game, Sidequest, which has a nonmagical fantasy universe, although there technically is magic, but all magic-users have been killed and their records destroyed

    Knight: Tank/Support
    Monk: Beast Taming/Support
    Guard: Tank
    Cavalier: Lightning Bruiser
    Inventor: Debuffs
    I'm a Lawful Good Human Paladin
    Justice and honor are a heavy burden for the righteous. We carry this weight so that the weak may grow strong and the meek grow brave
    — The Acts of Iomedae, Pathfinder
    Quote Originally Posted by Quibbilcious View Post
    I lost my artistic license after getting stuck in a poetry jam.
    Avatar made by Professor Gnoll

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    RangerGuy

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    smile Re: Non-Magical World

    Prince Zhan,

    Thanks for your suggestions and ideas! I was initially just looking for existing homebrew classes like the Scholar, Intellectual and Engineer, but the idea of tweaking the Warlock, Cleric and Sorcerer are definitely interesting.

    I really need to find my hand-written notes and get them online to show the races I've already created. While I used Humans, Dwarves, Elves and Dragonborn as initial templates, the final versions are very different. No darkvision, no fire-breathing, no stone-cunning, etc.

    Thanks for your enthusiasm and encouragement! Keep in touch!

    -WordSmythe

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    RangerGuy

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    Lightbulb Re: Non-Magical World

    Quote Originally Posted by 8BitNinja View Post
    Knight: Tank/Support
    Monk: Beast Taming/Support
    Guard: Tank
    Cavalier: Lightning Bruiser
    Inventor: Debuffs
    Awesome! Thanks!

    Do you have links to these classes?

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    Prince Zahn's Avatar

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    Default Re: Non-Magical World

    Quote Originally Posted by Wordsmythe View Post
    Prince Zhan,

    Thanks for your suggestions and ideas! I was initially just looking for existing homebrew classes like the Scholar, Intellectual and Engineer, but the idea of tweaking the Warlock, Cleric and Sorcerer are definitely interesting.

    I really need to find my hand-written notes and get them online to show the races I've already created. While I used Humans, Dwarves, Elves and Dragonborn as initial templates, the final versions are very different. No darkvision, no fire-breathing, no stone-cunning, etc.

    Thanks for your enthusiasm and encouragement! Keep in touch!

    -WordSmythe
    If I could, I would help you find stuff, or even homebrew some of it with. but alas, I can't, and I just don't know how you want to go about it, and Steampunk isn't my forte. so the best I can do is pump out ideas for you to work with!
    Quote Originally Posted by The_Jette View Post
    If you write gibberish in common, even comprehend languages won't turn it into a sonnet.
    P.Z. - gamer; friend; royalty. 'Tis a pleasure.
    <<Cynthia the Witch by me. she's a nice gal, I promise!

    My player Resume, for potential DMs to read over.


    My Extended Signature

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    RangerGuy

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    Thumbs up Re: Non-Magical World

    Understood! Thanks!

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    MoleMage's Avatar

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    Default Re: Non-Magical World

    For the Scholar take a look at Pathfinder's Investigator, with obviously the need for some translation to make it fit in 5e. It's a guy who knows a lot of stuff and uses it to fight with; it is also one of the most skill-monkey of the skill-monkey classes in Pathfinder.

    It's available on the SRD for Pathfinder.

    Engineer could make a good Rogue or Ranger archetype, or you could look into Pathfinder (again)'s Gunslinger class for inspiration.
    Currently operating the 5e Subclass Contest and the 5e Base Class Contest. Check them out if even just to vote or give feedback, we love that in there.

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    My DMsGuild content. Most of it was written with feedback from right here on the forums.

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    Troll in the Playground
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    Default Re: Non-Magical World

    Quote Originally Posted by Wordsmythe View Post
    Awesome! Thanks!

    Do you have links to these classes?
    They are in another game, not a complete one, but if you still want to see them, I will post a link

    EDIT: Like I said, it's from my own game, so you have to adapt it, it is also under extreme change right now, some things about these classes will be completely different new edition of my game rolls around

    Click the one that says sidequest
    Last edited by 8BitNinja; 2016-02-26 at 02:25 PM.
    I'm a Lawful Good Human Paladin
    Justice and honor are a heavy burden for the righteous. We carry this weight so that the weak may grow strong and the meek grow brave
    — The Acts of Iomedae, Pathfinder
    Quote Originally Posted by Quibbilcious View Post
    I lost my artistic license after getting stuck in a poetry jam.
    Avatar made by Professor Gnoll

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