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    Jormengand's Avatar

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    Default The Feral Soul (Class in 10 minutes, PEACH)

    The Feral Soul

    Prerequisites:
    Special: Rage 2/day class feature.
    Special: Wild shape class feature.
    Special: These features must come from two separate classes.

    Level BAB Fort Ref Will Special
    Rage
    Wild Shape
    1st +1 +2 +0 +0
    +2 levels of existing rage class
    +1 level of existing Wild Shape class
    2nd +2 +3 +0 +0
    +1 level of existing rage class
    +2 levels of existing Wild Shape class
    3rd +3 +3 +1 +1
    +2 levels of existing rage class
    +1 level of existing Wild Shape class
    4th +4 +4 +1 +1
    +1 level of existing rage class
    +2 levels of existing Wild Shape class
    5th +5 +4 +1 +1
    +2 levels of existing rage class
    +1 level of existing Wild Shape class
    6th +6 +5 +2 +2
    +1 level of existing rage class
    +2 levels of existing Wild Shape class
    7th +7 +5 +2 +2
    +2 levels of existing rage class
    +1 level of existing Wild Shape class
    8th +8 +6 +2 +2
    +1 level of existing rage class
    +2 levels of existing Wild Shape class
    9th +9 +6 +3 +3
    +2 levels of existing rage class
    +1 level of existing Wild Shape class
    10th +10 +7 +3 +3
    +1 level of existing rage class
    +2 levels of existing Wild Shape class
    Alignment: Any
    Hit Die: 1d10

    Class Skills:
    The feral soul's class skills (and the key ability for each skill) are Climb (Str) Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (nature) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).
    Skill Points at Each Level: 4 + Int modifier

    Weapon and Armour Proficiency
    The feral soul gains no proficiency with any weapons or armour.

    Rage and Wild Shape
    The Feral Soul gains the rage and wild shape progression (that is, abilities with "Rage" or "Wild Shape" in their name) of the classes which granted these abilities to which he belonged previously. At the levels given on the table, he gains one or two levels in the class for this purpose.
    Last edited by Jormengand; 2016-03-16 at 09:14 AM.

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    Allnightmask's Avatar

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    Default Re: The Feral Soul (Class in 10 minutes, PEACH)

    So this doesn't grant the progressions that would come from the previous classes like Mighty Rage or Plant Wildshape does it? I'm drawing a blank on what is actually getting a use out of the level increases if that's the case. Not that I need an excuse for more raging monsters.

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    NecromancerGuy

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    Default Re: The Feral Soul (Class in 10 minutes, PEACH)

    Well, this is interesting. My first reaction was negative when I saw this class advancing another class feature by 2 levels on a single level, but it seems, that essentially, this allows you, at level 20, to rage and wild shape as if you were a level 20 barbarian and druid, without giving anything else, like spells. Not something I would play, but certainly an interesting idea. I like it.
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    Jormengand's Avatar

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    Default Re: The Feral Soul (Class in 10 minutes, PEACH)

    Quote Originally Posted by Allnightmask View Post
    So this doesn't grant the progressions that would come from the previous classes like Mighty Rage or Plant Wildshape does it? I'm drawing a blank on what is actually getting a use out of the level increases if that's the case. Not that I need an excuse for more raging monsters.
    Quote Originally Posted by Jormengand View Post
    (that is, abilities with "Rage" or "Wild Shape" in their name)
    Though I appreciate that sentence as a whole was confusing because it contained the word "Or" instead of "Of" which completely changed its meaning.

    Quote Originally Posted by Orderic View Post
    Well, this is interesting. My first reaction was negative when I saw this class advancing another class feature by 2 levels on a single level, but it seems, that essentially, this allows you, at level 20, to rage and wild shape as if you were a level 20 barbarian and druid, without giving anything else, like spells. Not something I would play, but certainly an interesting idea. I like it.
    Yeah, that's pretty much what it does. Glad you like it.

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    Daemon

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    Default Re: The Feral Soul (Class in 10 minutes, PEACH)

    This is pretty cool. Thanks.
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    RogueGuy

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    Default Re: The Feral Soul (Class in 10 minutes, PEACH)

    This class is beautiful in its simplicity. One question: Would this grant the additional abilities like from MoMF or Frenzied Berserker if you have them? They have a significantly faster progression than the base classes do, and this could end up as a trick similar to Uncanny Trickster.
    Quote Originally Posted by Thajocoth View Post
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    Jormengand's Avatar

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    Default Re: The Feral Soul (Class in 10 minutes, PEACH)

    Quote Originally Posted by Eloel View Post
    This class is beautiful in its simplicity. One question: Would this grant the additional abilities like from MoMF or Frenzied Berserker if you have them? They have a significantly faster progression than the base classes do, and this could end up as a trick similar to Uncanny Trickster.
    If you choose MoMF and FB as your classes, yes you can progress those instead of Drd/Brb.

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