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  1. - Top - End - #1
    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default [MitPII]: Terrifying, annoying and useful

    Quote Originally Posted by Lord Iames Osari
    Announcement: With polls disabled, votes should be posted in the threads themselves or PMed to myself and Fax. Format your votes like this so that it will be easier to pick them out from the rest of your post: MitP Vote: Yes or MitP Vote: No. Thank you.
    Psuedothreat
    Tiny Fey
    HD 2d6+2 (9hp)
    Speed 20 ft. (4 squares); Fly 40ft (Average); Dimensional Jump (see below)
    Init: +4
    AC 17 (+2 size, +4 dex, +1 natural); touch 14; flat-footed 13
    BAB +1; Grp -4
    Attack Bite +4 (1d4+1)
    Full-Attack Bite +4 (1d4+1)
    Space 2.5 ft.; Reach 0 ft.
    Special Attacks Paralysis
    Special Qualities Spell-like abilities; Dimensional Jump, Dimensional Burst, Know Fears, Invisibility, Silent Image
    Saves Fort +1, Ref +7, Will +4
    Abilities Str 5, Dex 18, Con 13, Int 12, Wis 13, Cha 14
    Skills Hide +10, Craft (any) +10, Spot +5, Move Silently+10
    Feats Forge Ring or Craft Wondrous Item or Craft Magic Arms And Armor or Brew Potion, see below
    Environment Woodland, Caves
    Organization solitary, group (2-6)
    Challenge Rating 2
    Treasure varies, see details below
    Alignment Usually Neutral
    Advancement 2-4 HD
    Level Adjustment n/a

    It scared the hell out of us, but at least I don't have to worry as much about undead - Jimmy the Optimist

    Psuedothreats are small Fey creatures with skin coloured green, brown or gray depending on their environment and wearing clothes made of bark or small shards of slate. They enjoy frightening travelers (but never maliciously), normally by following them for a few days and making them nervous by using their teleport to move items around. When they have finally decided that their victims are nervous enough they use their Know Enemy spell like ability to find out what would scare them the most, then attempt to replicate it with a Silent Illusion. If they succeed (usually judged by making at least one of their victims scream in terror or in some way make a fool of themselves) then they will will reveal themselves to the party (often giggling uncontrollably) and award them with a mundane alchemical item. If there is a group of 5-6 of them then one of them will be the leader and have higher a hit dice than the rest. In this case there is a 10% chance per its HD that they will instead offer them a quest in exchange for a magical item based on their Craft skill and feat, roll a 1d4 to decide what this is and consult the table below.

    {table=head]
    1d4 Roll
    |
    Craft Skill
    |
    Feat

    1|
    Craft(ring)
    |
    Forge Ring

    2
    |
    Craft(tool)
    |
    Craft Wondrous Item

    3
    |
    Craft(Weaponsmithing)
    |
    Craft Magic Arms And Armor

    4
    |
    Craft(Alchemy)
    |
    Brew Potion
    [/table]

    The quests tend to bizarre in nature, anything from giving a speech using a random word to retrieving a stone from a certain area of a dungeon (It is recommended that the DM choose the quest after the item has been rolled to ensure its fair).

    Psuedothreats are about 1 to 1.5 ft tall and weigh a little less than 1lb. They speak Sylvan and the language of whatever race they live nearest to (usually common for forest dwellers or terran in the case of cave dwellers).

    Paralysis(Ex) Anyone hit by a psuedothreat's bite attack must succeed on a DC15 save or be paralyzed, they may make a DC10 check after 3 rounds to recover, if they fail they may make a check once every subsequent round.

    Dimensional Jump(Su) Once every five minutes a psuedothreat may teleport itself or a small item (as a rule anything that could be held in an average human's hand) within a foot of itself to any point within a radius 20ft of its current position. Items teleported into bags, piles of things etc will displace other objects if it is possible to do so, otherwise the pile is treated as a solid substance and the item ejected accordingly. If an item or Pseudothreat jumps into a solid object it is returned to its original position, in the later case it will be dazed.

    Dimensional Burst(Su) Once per day a psuedothreat may teleport 5 times per round in quick succession for up to 3 rounds. They will do this to either confuse someone (by appearing all over the place) or to flee.

    Know Fears(Su) Once per day a psuedothreat can tell what any one intelligent being within 30 ft. of them hates or fears the most (e.g. a ranger's favoured enemy or something a character has a fear of).

    Invisibility(Sp) Functions as the spell as if it was cast by a 5th level wizard.

    Silent Image(Sp) Functions as the spell as if it was cast by a 5th level wizard.

    Combat

    Pseudothreats never willingly engage in combat. If they are threatened they try to paralyze as many of their attackers as possible with their bite before fleeing by using Dimensional Burst to travel in a strait line.
    Last edited by BisectedBrioche; 2007-07-30 at 01:50 PM.
    Hi, I'm back, I guess. ^_^
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  2. - Top - End - #2
    Halfling in the Playground
     
    GnomePirate

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    Default Re: Terrifying, annoying and useful [MitPII]

    lol, this could be fun to use. Just a few pointers, consider changeing teleport to Dim door, and also you need to say that silent image and invisiblity are at will (i'm assuming they are) also I'm not sure it's a CR3, it feels more like a 2. One last thing, the giving away of magic items is going to give the PC's way too much loot, the minor items (appart from the potions) are rare to roll on a random loot table so just handing them over to the party is abit overpowerd.

  3. - Top - End - #3
    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: Terrifying, annoying and useful [MitPII]

    Quote Originally Posted by deadfalcon View Post
    lol, this could be fun to use. Just a few pointers, consider changeing teleport to Dim door, and also you need to say that silent image and invisiblity are at will (i'm assuming they are) also I'm not sure it's a CR3, it feels more like a 2. One last thing, the giving away of magic items is going to give the PC's way too much loot, the minor items (appart from the potions) are rare to roll on a random loot table so just handing them over to the party is abit overpowerd.
    I've tweaked the criteria for getting a magic item so there's less chance and the players have to do some sort of (hopefully nonsensical) quest to get it. I've changed teleport to a different name (it was supposed to be a custom ability and I forgot there was a spell called teleport).
    Last edited by BisectedBrioche; 2007-06-20 at 12:58 PM.
    Hi, I'm back, I guess. ^_^
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  4. - Top - End - #4
    Halfling in the Playground
     
    GnomePirate

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    Default Re: Terrifying, annoying and useful [MitPII]

    With those changes you get my vote

    Mitp vote: yes

  5. - Top - End - #5
    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: Terrifying, annoying and useful [MitPII]

    Has anyone got anything else to add/votes to cast?
    Hi, I'm back, I guess. ^_^
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  6. - Top - End - #6
    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: Terrifying, annoying and useful [MitPII]

    Anyone? Anyone at all?
    Hi, I'm back, I guess. ^_^
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  7. - Top - End - #7
    Bugbear in the Playground
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    Default Re: Terrifying, annoying and useful [MitPII]

    Mitp vote: yes


    I like it. Good flavor, unique abilities, built in plot hook. An encounter that's different for a reason other than the numbers behind the screen. Exactly the kind of thing you'd want in a project like this i'd imagine.
    Recent Ancient Attempts at homebrewing :

    Daoist(Prc), Kinderhorror (MitP:8-0), Gribble(MitP: 11-1), Shardfiend(MitP:8-0), Sun Tyrant(MitP:6-0), Sunworshiper(MitP: 3-0),Spidaren (MitP: 7-0), Movie Themed Feats

    Any & all advice and opinions, and votes, are welcome

  8. - Top - End - #8
    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: Terrifying, annoying and useful [MitPII]

    Quote Originally Posted by Poppatomus View Post
    Mitp vote: yes


    I like it. Good flavor, unique abilities, built in plot hook. An encounter that's different for a reason other than the numbers behind the screen. Exactly the kind of thing you'd want in a project like this i'd imagine.
    Excellent </Mr Burns>
    Hi, I'm back, I guess. ^_^
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    Ogre in the Playground
     
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    Default Re: [MitPII]: Terrifying, annoying and useful

    Anything that appears in front of you, giggling after having just scared the **** out of you, is full of win.

    MitP2: Yes
    Belkar's Bad to the Bone.
    Dispossible a fetter hein and bemay kine a sinder's tock.

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    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Shouldn't the Hit Dice be 2D6+2 (9)?

    I think Grapple should be -4 [BAB (1) + Size (2) + Size (-4) + Strength (-3)]

    The Attack Lines look wrong; how are you arriving at AB 4 and DB +1?

    Saves should be: Fortitude 0(1), Reflexes 3(7), Willpower 3(4)

    Skills should be 35 [5 x (6 + 1)], seems like you have a lot more to add.

    ...or so I think, maybe I'm missing something?
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

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    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Quote Originally Posted by Matthew View Post
    Shouldn't the Hit Dice be 2D6+2 (9)?

    I think Grapple should be -4 [BAB (1) + Size (2) + Size (-4) + Strength (-3)]

    The Attack Lines look wrong; how are you arriving at AB 4 and DB +1?

    Saves should be: Fortitude 0(1), Reflexes 3(7), Willpower 3(4)

    Skills should be 35 [5 x (6 + 1)], seems like you have a lot more to add.

    ...or so I think, maybe I'm missing something?
    No your not missing anything, I'm just new to homebrewing so I make the odd mistake with stats here and there.

    Plus I'm not actually that sure how to calculate attack and damage bonuses.
    Last edited by BisectedBrioche; 2007-06-23 at 06:32 AM.
    Hi, I'm back, I guess. ^_^
    I stream LPs of single player games on Twitch! Mon, Wed & Fri; currently playing: Paper Mario: The Thousand Year Door

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    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Anymore critiques?
    Hi, I'm back, I guess. ^_^
    I stream LPs of single player games on Twitch! Mon, Wed & Fri; currently playing: Paper Mario: The Thousand Year Door

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    Firbolg in the Playground
     
    Gwyn chan 'r Gwyll's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Great. MitP Vote: Yes
    Steampunk GwynSkull by DR. BATH

    "Live to the point of tears"
    - Albert Camus


    Quote Originally Posted by Wyntonian View Post
    What. Is. This. Madness.

  14. - Top - End - #14
    Ettin in the Playground
     
    Planetar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Quote Originally Posted by Demented View Post
    Anything that appears in front of you, giggling after having just scared the **** out of you, is full of win.
    Exactly. I love this thing, and am definitely going to use one. Great plan.

    Mitp vote: yes
    Last edited by Icewalker; 2007-06-24 at 08:46 PM.

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    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Tally;

    Yes: 5 No: 0
    Last edited by BisectedBrioche; 2007-06-26 at 08:10 AM.
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    Banned
     
    Lord Iames Osari's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful (2 votes to go)

    How many times per day can it use invisibility and silent image?

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    Troll in the Playground
     
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    Default Re: [MitPII]: Terrifying, annoying and useful (2 votes to go)

    Quote Originally Posted by Lord Iames Osari View Post
    How many times per day can it use invisibility and silent image?
    As often as it wants.
    Hi, I'm back, I guess. ^_^
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    Dwarf in the Playground
     
    HalflingRogueGuy

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    Default Re: [MitPII]: Terrifying, annoying and useful (2 votes to go)

    Another amusing creature to use in non-combat encounters, I love it

    Mitp vote: yes

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    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful (2 votes to go)

    Quote Originally Posted by Joltz View Post
    Another amusing creature to use in non-combat encounters, I love it

    Mitp vote: yes
    Thank you.
    Hi, I'm back, I guess. ^_^
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    Halfling in the Playground
     
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    Default Re: [MitPII]: Terrifying, annoying and useful (1 vote to go)

    thats just funny..

    MITP2 vote: yes

    avatar by oblivion-thanks!





    I AM the dread pirate llamarts.

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    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful (1 vote to go)

    Quote Originally Posted by Khaldan View Post
    thats just funny..

    MITP2 vote: yes
    And thank you.
    Hi, I'm back, I guess. ^_^
    I stream LPs of single player games on Twitch! Mon, Wed & Fri; currently playing: Paper Mario: The Thousand Year Door

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    Titan in the Playground
     
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    Default Re: [MitPII]: Terrifying, annoying and useful

    MitP Vote: Yes
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  23. - Top - End - #23
    Troll in the Playground
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    Default Re: [MitPII]: Terrifying, annoying and useful

    MitP vote: Yes
    My Deviantart, Please enjoy it.
    Invincible Maiden Avatar by GryffonDurime.

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    Homebrew by Krimm Blackleaf


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    Ogre in the Playground
     
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    Default Re: [MitPII]: Terrifying, annoying and useful

    I whole heartedly approve.

    MitP Vote: Yes
    [CENTER]So You Wanna Be A DM? A Potentially Helpful Guide
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    Ogre in the Playground
     
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    Default Re: [MitPII]: Terrifying, annoying and useful

    I hate fey of every kind. Nasty little creatures. Always pranking me and stealing my daggers, so I can't poke them and make them not steal my daggers. This one's even worse. It pranks you then asks for a favor. GAAAA! I already want to fight it. Mitp: Yes

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    Default Re: Terrifying, annoying and useful [MitPII]

    Quote Originally Posted by Bisected8 View Post
    I've tweaked the criteria for getting a magic item so there's less chance and the players have to do some sort of (hopefully nonsensical) quest to get it. I've changed teleport to a different name (it was supposed to be a custom ability and I forgot there was a spell called teleport).
    Shouldn't Dim Jump and Dim Burst be supernaturals, not spell-likes (see Phase Spider)? If they really should be spell-likes, they need a spell-level equivalent.
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    Troll in the Playground
     
    BisectedBrioche's Avatar

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    Default Re: Terrifying, annoying and useful [MitPII]

    Quote Originally Posted by barawn View Post
    Shouldn't Dim Jump and Dim Burst be supernaturals, not spell-likes (see Phase Spider)? If they really should be spell-likes, they need a spell-level equivalent.
    Good point.
    Hi, I'm back, I guess. ^_^
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    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Turns out Grapple is actually -6 in this case. The penalties for Size override the Bonuses, rather than stacking with them.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  29. - Top - End - #29
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    Lord Iames Osari's Avatar

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    Default Re: [MitPII]: Terrifying, annoying and useful (2 votes to go)

    Quote Originally Posted by Bisected8 View Post
    As often as it wants.
    You should specify that they're usable at will, then.

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    Pixie in the Playground
     
    MindFlayer

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    Default Re: [MitPII]: Terrifying, annoying and useful

    Another cool monster to throw at my unwitting pcs

    MitP Vote: Yes

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