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Thread: Magic creation question
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2007-06-21, 09:27 PM (ISO 8601)
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- Oct 2006
Magic creation question
I was looking through my source books and I found the feats Legendary Artisan (Ebberon Campaign Setting), Extraordinary Artisan (Ebberon Campaign Setting) and Magic Artisan (Forgotten Realms Campaign Setting). If I'm reading it right does that mean that you can take all three feats and make one kind of magic item with no GP or XP cost? or am I just reading it wrong? Cause if I'm not a human artificer can by level 3 make wondrous items absolutely free.
At the heart of all beauty lies something inhuman, and these hills, the softness of the sky, the outline of the trees at this very minute lose the illusory meaning with which we clothed them, henceforth more remote than a lost paradise.
-Camus, An Absurd Reasoning
Fourth Doctor avatar courtesy of Szilard
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2007-06-21, 09:32 PM (ISO 8601)
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- Dec 2004
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- The Land of Angles
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2007-06-21, 09:56 PM (ISO 8601)
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- Jan 2007
Re: Magic creation question
I think the biggest issue here is convincing your DM that making free wonderous items is cool.
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2007-06-21, 10:03 PM (ISO 8601)
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- Nov 2005
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- Arcanix, Aundair
Re: Magic creation question
no. they do basically the same thing. For legendary and extraordinary artisan, you reduce the base cost of the item by 25% for purposes of gp and xp costs for crafting the item. With magic artisan, you only pay 75% of the costs. Thus, you'd pay 56.25%, which is 75% of 75%.
"The problem with defending the purity of the English language is that English is about as pure as a cribhouse whore. We don't just borrow words ... English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary."
"The only thing necessary for evil to succeed is for good men to do nothing."
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2007-06-21, 10:05 PM (ISO 8601)
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- Jan 2007
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2007-06-21, 10:10 PM (ISO 8601)
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- Dec 2005
Re: Magic creation question
You mean x4 on a crit, but, otherwise, yes.
The Eberron feats drop one cost (time, EXP, or GP) by 25% for all feats.
The FR feat drops all costs by 25% for one feat.
Take all four of them, and all costs are dropped 50%.
I believe that these are applied to the cost to create, not to the market price. If they were applied to the market price, then they would be free. Cost to create, and you're just getting items for cheap.Last projects, from years back: Lesser Disciplines (Tome of Battle). Also, Never Behind the Curve (multiclassing).
Some of my current work is under the name IGTN on D&D Wiki
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2007-06-21, 10:12 PM (ISO 8601)
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- Oct 2006
Re: Magic creation question
Actually the FR feat decreases the costs by 75% not 25%.
At the heart of all beauty lies something inhuman, and these hills, the softness of the sky, the outline of the trees at this very minute lose the illusory meaning with which we clothed them, henceforth more remote than a lost paradise.
-Camus, An Absurd Reasoning
Fourth Doctor avatar courtesy of Szilard
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2007-06-21, 10:21 PM (ISO 8601)
- Join Date
- Dec 2005
Re: Magic creation question
Last projects, from years back: Lesser Disciplines (Tome of Battle). Also, Never Behind the Curve (multiclassing).
Some of my current work is under the name IGTN on D&D Wiki
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2007-06-21, 10:33 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Magic creation question
I mean x3. 100% damage = x1, 200% damage = x2, etc. If you are told your dungeons are at 130% capacity, it means that there are thirty more prisoners per 100 than there should be, not that there are 130 more prisoners. If informed your world destroying device is only operating at 63% efficiency, that means that for every 100 souls you feed it, you only get 63 crippled orphans, not 163.
I believe that these are applied to the cost to create, not to the market price. If they were applied to the market price, then they would be free. Cost to create, and you're just getting items for cheap.
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2007-06-21, 10:38 PM (ISO 8601)
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- May 2007
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- Melbourne, Australia
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Re: Magic creation question
Tor, this is minor, but you wrote 400%. You might've meant 300%, but what you wrote is there. If a x2 crit is 200% normal damage, a x3 crit is 300% damage. Which it is. An axe crit is like getting hit three times, not three extra times.
Ralien, my elf soulknife, by Magioth.
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2007-06-21, 10:52 PM (ISO 8601)
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- Jan 2007