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Thread: The LA-assignment thread
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2017-01-05, 10:13 AM (ISO 8601)
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Re: The LA-assignment thread
How do you get 36? Even with hit dice and abilities should be 31.
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2017-01-05, 10:59 AM (ISO 8601)
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Re: The LA-assignment thread
Perhaps with magic items included? A +6 Belt of Giant Strength is attainable with a 9th-level character's WBL, which the girallon would start with if it had +2 LA.
By the way, RHD don't net you ability score increases, those have already been added to the monster's stats. A girallon would, before magic items or other such things, have 30 strength at most.Last edited by Inevitability; 2017-01-05 at 10:59 AM.
Creator of the LA-assignment thread.
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2017-01-05, 01:18 PM (ISO 8601)
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- Jan 2005
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Re: The LA-assignment thread
A girallon would gain a stat point if their very next HD was class-based, as that's a multiple of four.
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2017-01-05, 01:25 PM (ISO 8601)
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Re: The LA-assignment thread
Creator of the LA-assignment thread.
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2017-01-05, 02:46 PM (ISO 8601)
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- Feb 2013
Re: The LA-assignment thread
+1 seems right. While the advantages as a melee brute are massive, dealing with -8 Int means you will be bereft of skill point, making girall on characters one dimensional. If you think that Anthropomorphic Baleen Whale is balanced than an argument can be made for +0, although the whale lacks that impressive natural attack routine.
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2017-01-05, 09:29 PM (ISO 8601)
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- Dec 2006
Re: The LA-assignment thread
I concur with +1.
You're a reasonably good melee brute, but little else, and at ECL 8 the casters have already started taking over. You're not going to make a very good initiator, and you can't really be a caster, between the -4 Cha and -8 Int, and the +2 Wis is made meaningless by the 7 lost casting levels (8 without LA buyoff).
Perhaps the "best" thing is you need only Power Attack (you were going to have that anyways as a melee) and then Cleave (you were probably going to have that too) - in order to qualify for War Hulk. If you dump the 2x Toughness from the default Girallon profile (let's be honest, you were going to do that), your very first class level can be in Warhulk. The Warhulk's No Time to Think "ability" doesn't really hurt you, since you're not going to have any skills.
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2017-01-06, 06:07 AM (ISO 8601)
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- Feb 2014
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Re: The LA-assignment thread
Gnoll
I'll go ahead and say it: gnolls are bad. I don't mean morally bad (though they're that too), I mean they're a horrible, underpowered choice. You may think samurai and monks are bad, but trust me; gnolls are way worse. If optimization potential was water, gnolls would be somewhere on the lunar surface.
With that out of my system, let me explain just why they're so bad. The answer is simple: humanoid RHD, which are somewhere south of aristocrat levels in terms of utility. Gnolls start with two, which combined with their lack of useful abilities sentences them to -0 LA already. If I wanted +4 strength, there's other ways to do that, most of them quicker.
To be honest, I think gnolls are bad enough in their current form that one could just remove their RHD and let people play one as a normal race. Seems to me like that'd put them somewhere between regular and water orcs; a good melee race, but by no means the best, and with other races often fitting a particular build better.
-0 LA.Creator of the LA-assignment thread.
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2017-01-06, 08:06 AM (ISO 8601)
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- Jul 2016
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- Seoul
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Re: The LA-assignment thread
I don't get the lunar surface quip.
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2017-01-06, 08:12 AM (ISO 8601)
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Re: The LA-assignment thread
Last edited by Inevitability; 2017-01-06 at 09:04 AM.
Creator of the LA-assignment thread.
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2017-01-06, 08:39 AM (ISO 8601)
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- Sep 2014
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2017-01-06, 09:04 AM (ISO 8601)
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Re: The LA-assignment thread
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
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2017-01-06, 10:06 AM (ISO 8601)
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- Feb 2013
Re: The LA-assignment thread
I never realized gnoll have no racial features. Although their stat pan compares favorably to pretty much everything but the physical focused lesser plane touched which they are on par with, the whole lack of any racial feature beyond stats, Dark vision and +1 natural armor makes me wonder what they were thinking this guy did to deserve +1 LA on top of 2 RHD.
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2017-01-06, 10:10 AM (ISO 8601)
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- Feb 2014
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Re: The LA-assignment thread
Positive stat mods! Don't you know that once people can play something with net bonuses to stats, the entire game balance crumbles?
The RHD are irrelevant, because they're obviously equal to class levels. There's one good save and 3/4ths BAB; that's already better than wizard HD!Last edited by Inevitability; 2017-01-06 at 10:11 AM.
Creator of the LA-assignment thread.
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2017-01-06, 10:14 AM (ISO 8601)
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- Sep 2014
Re: The LA-assignment thread
WoTC did write this at around the same time as the PHB and DMG, so probably something like 'Positive overall ability modifiers AND a natural armour bonus? That's worth a level at least, a fighter couldn't get that in a level!'
'Maybe we should put some RHD in, too, to indicate clearly that this is a monster and not intended for the heroic games we think people should be playing.'
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2017-01-06, 10:46 AM (ISO 8601)
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- Feb 2013
Re: The LA-assignment thread
I need to find my 3.0 Player's Handbook a re-read the justification for half-orc. Maybe that will soothe my aching brain.
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2017-01-06, 11:31 AM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: The LA-assignment thread
Well, there's that strength bonus, which is at least thrice as good as a boost to some useless stat like constitution or intelligence. Furthermore, they've also got darkvision and they have orc blood, making them count as orcs for all purposes! (at the time the PHB was released, 'all purposes' was mostly 'having some rangers hurt you more')
Last edited by Inevitability; 2017-01-06 at 11:31 AM.
Creator of the LA-assignment thread.
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2017-01-06, 12:40 PM (ISO 8601)
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- May 2009
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- In a castle under the sea
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Re: The LA-assignment thread
I quickly Googled "kapoacinth" to see what mythic or fantastic inspiration the creators of D&D drew upon when creating that creature, and found...D&D stuff. At least lacedons and merrow are nominally based on real-world myths and legends.
It's less ambiguous. That's about all it has definitively going in its favor.
Though I'll freely admit that that's a huge advantage.
If I was a water elemental, I'd want the ability to not make things wet that I wanted to keep dry (like books or computers). I might need to pay for an ifrit or something to do it for me, but if that were the case I'm sure I could give them some fireproofed books or water-cooled CPU's or something in exchange.
That sounds like the kind of thing I'd throw together a Python script for. Or ask someone to code if I didn't know how.
I love RAWmedy.
Oh geez. I just realized that Savage Species is going to be nuts. We have not one but two templates which completely change the nature of a creature, requiring a separate judgement for each one (unless the judgement is "-0").
Spoiler: Plane Shift
"A noble djinni with a little power-exploitation is as powerful as the most broken builds around. So it should be about the same level."
It's fair to argue a bit about what we should be comparing these monsters to—what tier of class, how much optimization, etc—but I think we can all agree that we shouldn't go that far.
...I really want to sig this. The mental image is great.
There are two major problems with this.
1. The science. Assuming the Material Plane is Earth-like, 250 miles above the surface is nowhere near enough to escape Earth's gravity. The ISS (at almost that exact altitude) has almost the same acceleration due to gravity as you do; it only stays in the sky because it's moving sideways really, really fast. (If we don't assume the Material Plane is Earth-like, there's no reason to think gravity would decrease the farther you got from the surface.)
2. If we assume that Plane Shift can scatter you above or below the ground, it's useless for transport to any plane with a surface, because you would be almost guaranteed to either end up well above the surface or well below it, unless the vertical angle was very, very close to zero. (Going up at a one-degree angle for 250 miles—I mean diagonally, not horizontally—would still put you more than five miles above the surface. And, obviously, there is only about a 0.3% chance that a random direction is within one degree of horizontal.)
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2017-01-06, 12:46 PM (ISO 8601)
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- Mar 2008
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2017-01-06, 02:28 PM (ISO 8601)
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- Feb 2013
Re: The LA-assignment thread
Point 2 agrees with my point of plane shift dropping above anywhere but the surface being silly. As for the ISS, bad comparison; it has a higher terminal velocity and does not require pressurization to not die in space. The person at 250 miles will fall back to ground, but as a corpse. (I did say relevant speed). As an interesting side note at 250 miles there is an approximately 3% reduction in the effect of Earth's gravity compared to the ground.
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2017-01-06, 02:44 PM (ISO 8601)
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- Dec 2006
Re: The LA-assignment thread
Thing is, Plane Shift can get you to the Elemental Plane of Air without any difficulties. There's not all that much in the way of solid surfaces there. Same goes for the Astral Plane. And the Elemental Plane of Water.
Oh, I'll agree that the scatter on Plane Shift should have a preference for primarily horizontal/surface level displacement, but that's probably why the direction of displacement was left to DM discretion - purely random displacement direction is likely to end poorly, but adding the "viable surface" clause messes can also mess things up depending on where you're trying to go.
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So the best way to be a Gnoll is to deliberately get slapped with a negative level, loose a RHD, and then go into actual classes (thus replacing your 1 RHD with a class level)? Yeah ... that's way too much work to play a Gnoll. I think one would probably be better off with an Anthropomorphic Hyena. Note: I don't actually know what an Anthro Hyena's stats would be like.
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2017-01-06, 02:45 PM (ISO 8601)
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2017-01-06, 02:52 PM (ISO 8601)
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- Feb 2013
Re: The LA-assignment thread
Gnoll lacks any racial features or substitution levels, ACFs, or feats to support them either (unlike a water orc to which they would be compared).
As for the anthropomorphic hyena, if I recall the template correctly you would be medium with 2 monstrous humanoid RHD (not terrible) with +4 to all physical stats, +2 Wis, -4 Cha and an LA to be determined.
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2017-01-06, 02:56 PM (ISO 8601)
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- Oct 2010
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- a nice pond
Re: The LA-assignment thread
Anthropomorphic Hyena:
- Medium Monstrous Humanoid
- 2HD (Monstrous Humanoid HD are a bit better than Humanoid HD)
- 40' land speed
- +2 natural armor
- bite attack at 1d6 and gets an automatic trip attempt if bite hits
- darkvision 60
- +4 str, +4 dex, +4 con, int +0, wis +4, cha +0
- LA: probably somewhere between +0 and +3 (SS doesn't give any hints to determining the LA of a creature not in the list, but all the listed LAs are between +0 and +3)
So basically anthropomorphic hyenas are better than gnolls in every way, unless anthro-hyena LA is +2 or +3.
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2017-01-06, 03:30 PM (ISO 8601)
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- Dec 2016
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- Canterlot, Equestria
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Re: The LA-assignment thread
Princess Celestia's Homebrew Corner
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2017-01-06, 05:12 PM (ISO 8601)
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- Jan 2011
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- Why am I here?
Re: The LA-assignment thread
Theoretically you could do this with a Gnoll NPC who suffered a lost HD, survived to go 'offstage', and then have a player decide they want to play that character. This creates a grey area where a creature has an in-game stat adjustment before character creation. This is also as likely to happen as a book actually getting thrown at you for trying this.
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2017-01-06, 06:09 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: The LA-assignment thread
I personally think "animal headed" creature like Gnolls, Lizard Folk and Bugbears should have been Monstrous Humanoids. It would make their RHD suck slightly less.
They actually have one feat specifically for them (Gnoll Ferocity), but it still hardly makes it worthwhile.Last edited by Thurbane; 2017-01-06 at 07:17 PM.
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2017-01-06, 06:41 PM (ISO 8601)
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- Oct 2010
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- a nice pond
Re: The LA-assignment thread
[citation needed]
Originally Posted by SRD: Improving Monsters: Monsters And Class Levels
(Personally, I'm of the "if you get level drained and then level up again, you need to take levels in the same classes you took before getting level drained" school of thought, but that's a house rule.)
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2017-01-06, 07:08 PM (ISO 8601)
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- Oct 2014
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Re: The LA-assignment thread
Technically, I suppose you could do that in-game if you had some means to easily escape a level-draining encounter or just facetanked the enemies during the encounter and had your party clean up. With XP being a river, you could catch up in XP in a reasonable amount of time -- so long as you could survive encounters and weren't so abysmally useless that, in character, your party would abandon you.
At high enough levels, your party can very effectively carry you through some encounters for quick XP if you play safe. At lower levels, you may be able to contribite strategically despite your weakness. I wonder how large the gap is in the middle where it just wouldn't be viable PO
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2017-01-06, 07:19 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: The LA-assignment thread
Level draining away RHD is a time honored TO tradition. The scope we're talking about in regards with a 2HD humanoid pales into insignificance when you look at things like
Solars. Solars are a bad example, as they are LA "-" by RAW.
I say TO, because no DM I know would allow it. YMMV.Last edited by Thurbane; 2017-01-06 at 07:20 PM.
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2017-01-06, 09:59 PM (ISO 8601)
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- Dec 2012
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- Limbo, I guess
Re: The LA-assignment thread
In my very early days of 3.5 DMing, I had a player who wanted to play a Gnoll Fighter. We were all new to the system.
This poor fellow played a Gnoll Fighter, starting and ...5th? level, I think. I vaguely recall hesitantly allowing the race, but told him we might have to rework his statline if he "overpowered" the other PCs.
Oops.
Anyway, all this to say Gnolls are trash, and I am a bit irked that that long-forgotten memory was awakened by this thread. LA -0 sounds more than generous, and taking away their RHD seems like the best idea, though that is obviously DM territory; reworking HD changes a lot more than reworking LA, as was discussed a while back.