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Thread: Deep Space RPG advice
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2016-05-10, 09:28 PM (ISO 8601)
- Join Date
- May 2016
Deep Space RPG advice
I have been coming up with interesting ideas and encounters for a campaign that takes place in deep space and I was wondering if anyone knew a good system to use for it. I have had the most experience with D20 Future, but I don't know if it is the best to use. I would rather not delve into GURPS, just personal preference.
The idea is that the party will be the crew of a small ship out in space, encounters would mostly take place on the ship. They would have to deal with boarders/stowaways, enemy ships, malfunctions, traders, and navigating debris fields.
I have heard about other space based RPGs, but I haven't had a chance to really read into them. So most of these ideas are based out of D20 future, and If there is an updated version that I should look into or a comparable rule set that is in some way superior, then I will look into that.
I also have a Star Wars RPG, but I don't think it has the right feel to be a star wars campaign.
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2016-05-10, 11:53 PM (ISO 8601)
- Join Date
- Oct 2014
Re: Deep Space RPG advice
That sounds perfect for Traveller. If you really want to stay within the D20 system there's Traveller 20, but otherwise Mongoose Traveller is pretty good.
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2016-05-11, 12:12 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Deep Space RPG advice
If you love d20, maybe check out Stars Without Number. Based on D&D with some elements taken from Traveller. Plus it's free.
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Guybrush Threepwood avatar by Ceika
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2016-05-11, 04:09 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- Sweden