Results 1 to 7 of 7
Thread: Feat: Sage's Advice
-
2016-05-13, 10:32 PM (ISO 8601)
- Join Date
- May 2016
- Location
- in the south with friends
- Gender
Feat: Sage's Advice
So, me and a friend were collaborating on some ideas to make social situations less awkward for characters who were really smart or knew alot about the world. It seemed logical that someone should be able to use pure logic to convince someone of an argument, or to use their insight to a person's nature to lead them astray. So we came up with a feat.
Any feedback is greatly appreciated, especially on if you would consider using this in your own campaigns.
Feat: Sage advice:
Prerequisite: Wisdom or Intelligence of 14 or higher
You have trained your mind sharply, allowing you to use your knowledge of the world to influence others. When you take this feat choose wisdom or intelligence. You gain a +1 in this ability and can substitute this ability score for persuasion and deception checks. This cannot be done in situations that require pure charismatic ability, such as rallying troops or comforting traumatized victims.Last edited by Wulfskadi; 2016-05-14 at 12:36 PM.
Believe me, I have some insight to the ways of the world.
After all, not many can truly speak to truth.
-
2016-05-13, 11:05 PM (ISO 8601)
- Join Date
- Feb 2012
-
2016-05-13, 11:34 PM (ISO 8601)
- Join Date
- Oct 2014
- Location
- KCMO metro area
- Gender
Re: Feat: Sage's Advice
An easy buff would be to allow a +1 to the chosen ability. It would make the feat more useful for what you're trying to get, and it makes perfect sense to pair with the current bonus.
Last edited by quinron; 2016-05-13 at 11:34 PM.
-
2016-05-14, 12:58 AM (ISO 8601)
- Join Date
- Sep 2015
Re: Feat: Sage's Advice
-
2016-05-14, 01:04 AM (ISO 8601)
- Join Date
- May 2015
- Location
- San Jose, California
- Gender
Re: Feat: Sage's Advice
Only Persuasion and Deception is kinda restricted. I would allow any of the following to run off the chosen ability:
Persuasion, Deception, Intimidation, Investigation, and Insight.
-
2016-05-14, 01:42 AM (ISO 8601)
- Join Date
- Jul 2014
Re: Feat: Sage's Advice
What this feat should really do is force your interpretation of a rule to be the official houseruling. Great for GWM Paladins and Crossbow Experts.
Hazama avatar by me. Other avatars that I've made:
Spoiler: Avatars
-
2016-05-14, 12:38 PM (ISO 8601)
- Join Date
- May 2016
- Location
- in the south with friends
- Gender
Re: Feat: Sage's Advice
Thanks for the advice! I added the +1 feature you suggested. Originally I didn't include it because I wanted to round down and add to the feat if needed. What are your thoughts on the substitutions? Do there need to be more? Is it good as is?
Believe me, I have some insight to the ways of the world.
After all, not many can truly speak to truth.