New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 7 of 7
  1. - Top - End - #1
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Jul 2013

    Default [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    Hi Folks,

    I have steadily been working on a new archetype for every class. Several are finished, but half still need balancing/fixing. So I present my Barbarian Archetype. This is actually version 3 of the archetype. Initially it was a barbarian that gained dexterity bouses when raging as opposed to strength. This was scrapped for a few reasons, not the least dex being a god stat and breaking capped AC limitations. So I re-worked the class, focusing more on it's dual-wielding and throwing weapon aspects. The third version continued this, but changed the capstone, made it gaina dded features during rage instead of a new rage and re-worked some abilities.

    Submitted for you feedback and criticisms, I present the Plains Descendant Barbarian.

    http://www.naturalcrit.com/homebrew/share/ryzZoRKf

    Thank you for your time!

  2. - Top - End - #2
    Barbarian in the Playground
     
    Final Hyena's Avatar

    Join Date
    Mar 2016
    Location
    UK
    Gender
    Male

    Default Re: [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    Love the theme, I would suggest you change;

    Adrenaline Rage
    After making a ranged attack with a thrown weapon, you can draw another weapon as a free action.
    to
    Adrenaline Rage
    After making a ranged attack with a thrown weapon, you can draw or pick up another weapon as a free action.
    Spoiler: Homebrew Common Courtesy
    Show
    When asking for homebrew critique please respect everyone else's time by;
    • Stating which edition.
    • Telling us what you are trying to achieve.
    • Updating your OP.
    • Referencing non core content.
    • Making the formatting reader friendly.
    • Giving a direct link to your content.

    Thank you.

  3. - Top - End - #3
    Barbarian in the Playground
     
    Beholder

    Join Date
    Oct 2014
    Location
    KCMO metro area
    Gender
    Male

    Default Re: [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    I'd also suggest changing the wording - "free action" isn't really a standard term in 5e. I'd recommend changing it to "as part of the attack" or something similar

  4. - Top - End - #4
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Jul 2013

    Default Re: [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    Thanks for the feedback! I'll fix this up asap :)

  5. - Top - End - #5
    Bugbear in the Playground
     
    Flumph

    Join Date
    Feb 2012

    Default Re: [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    While the artwork is fantastic and does what you want it to do with a little flair I see 2 issues with this sub-class.
    1. Using the Frenzy logic on instantaneous effects that to be honest aren't likely to significantly change the outcome of a battle once is going to leave you weak.
    2. Lack of utility makes it a one-dimensional character.
    Last edited by Amnoriath; 2016-05-20 at 09:14 PM.

  6. - Top - End - #6
    Orc in the Playground
     
    AssassinGuy

    Join Date
    Jul 2013

    Default Re: [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    Quote Originally Posted by Amnoriath View Post
    2. Lack of utility makes it a one-dimensional character.
    I've honestly had trouble thinking of a thread that could be given to the class to expand on combat. I was using the Frenzy barbarian as a basis and they don't get much out of combat either. I've considered adding something to do with either needing less rest, or modifying travel speed. But the latter is already done by a totem barbarian. I also considered something like adding Str to any intimidate rolls.

  7. - Top - End - #7
    Bugbear in the Playground
     
    Flumph

    Join Date
    Feb 2012

    Default Re: [Archetype] Barbarian - Plains Descendant (DW/Thrown focused Barbarian) [PEACH]

    Quote Originally Posted by AmbientRaven View Post
    I've honestly had trouble thinking of a thread that could be given to the class to expand on combat. I was using the Frenzy barbarian as a basis and they don't get much out of combat either. I've considered adding something to do with either needing less rest, or modifying travel speed. But the latter is already done by a totem barbarian. I also considered something like adding Str to any intimidate rolls.
    1. Well they sort of do actually in that frightening them would at least soften them up for something else even though the save sucks.
    2. Actually neither are, there isn't a single totem that reduces the need to sleep or be in a more alert state. As for the other what you are thinking about is the Wolf totem in that they can track and move stealthily at a faster pace, but it doesn't actually affect normal movement much less how long they can keep it up.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •