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  1. - Top - End - #1
    Ettin in the Playground
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    Default More than a hundred things that could happen in a fantasy inn

    I'd like to have a list of events that could happen to make an evening at the inn a little more interesting. Please help!

    1: Brawl (just in case the PCs don't start one)
    2: Fire (just in case the PCs don't start one)
    3: Attempted pickpocketing (just in case the PCs don't do one)
    4: Poker/dart/dice/drinking/bagpipe/etc. tournament, and obviously serious business for the locals
    5: Someone proposes to a bar maid, and she agrees - drinks on the house to celebrate
    6: A large, bearded man comes in with a huge piece of meat over his shoulder, and exclaims in loud tones "Did someone order a large ham?"
    7: Guards scoping for shapeshifters
    8: An important person's offspring comes slumming more or less incognito
    9: Someone finds a pearl in an oyster - oysters may or may not yield pearls in this world
    10: Someone finds something completely other in their food
    Last edited by hymer; 2016-06-09 at 02:42 PM.
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    Titan in the Playground
     
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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by hymer View Post
    I'd like to have a list of events that could happen to make an evening at the inn a little more interesting. Please help!
    Didn't we already have one of these threads a few months ago?

    11: A Wish is granted. Unintentionally.
    12: Attempted kidnapping, resulting in cruel and unusual punishment of the would-be kidnapper.
    13: An invisible spy walks in, rifles through all the guest rooms and leaves completely undetected.
    14: Wild oozes/giant rats burst out of the cellar and attack!
    15: Someone stumbles through a hidden door, into a meeting of a demonic cult.
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    Dwarf in the Playground
     
    BardGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    16: A drinking contest starts.
    17: A wealthy merchant enters and orders a round of drinks for everyone to celebrate their latest big success.
    18: A shoe flies through the window and clonks someone on the head.
    19: The howl of a wolf is heard in the distance. Unusual for this time of night....
    20: Suddenly, one of the patrons is polymorphed into a ferret.
    Punster, straight as an aro, collector of hats.

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    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    20. Two men walk into a bar, third one ducks.
    21. Bar walks into two men, turns out to a mimic and causes a riot in the bar.
    22. Bugcatcher accidentally releases Rust Monster, causes mass panic as seasoned warriors scramble to protect their armor.
    23. The Rum is gone.
    24. A halfling starts to dance on the table singing a ridiculous song, slips and abruptly disappears.
    25. A wanted criminal has their arm removed by an old man.
    26. The PCs overhear criminal business being discussed.
    27. Sinkhole into the Underdark appears below the bar, causing it to plummet into the caverns below.
    28. The bar and all patrons are abruptly transported to the Astral Plan by accident as the Gith factions fight each other.
    29. A heated political debate over whose claim to the throne is more appropriate.
    30. The bar is oddly quiet, with nobody talking and no fighting, when the players start talking one of the patrons says "Shhh, they'll hear you"
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    Titan in the Playground
     
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    Default Re: 100 or so things that could happen in a fantasy inn

    31: Someone's Disguise Self spell wears off, but they're too drunk to notice.
    32: A sorcerer sneezes, and the whole bar catches a cold fire.
    Last edited by Ninja_Prawn; 2016-06-03 at 09:31 AM.
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  6. - Top - End - #6
    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by Ninja_Prawn View Post
    Didn't we already have one of these threads a few months ago?
    Quite possibly. But I didn't notice or don't recall.

    33: A bird or bat (depending on time) blunders into the common room.
    34: Someone believes s/he's been the victim of a pickpocket, but in fact s/he forgot the money at home.
    35: The bard wants to take a break, but his fiddle won't let him. He plays on until he gets a heart attack.
    Last edited by hymer; 2016-06-03 at 09:47 AM.
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  7. - Top - End - #7
    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    36. Horse walks into the inn. Kicks the innkeeper to death when he asks "Why the..."
    My Avatar is Glimtwizzle, a Gnomish Fighter/Illusionist by Cuthalion.

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    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    37: A patron mistakes a PC for his long-lost family member or friend.
    38: A man with a silly voice wants to sell the Psion death sticks.
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    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by hymer View Post
    37: A patron mistakes a PC for his long-lost family member or friend.
    38: A man with a silly voice wants to sell the Psion death sticks.
    39. A patron doesn't want to sell the Psion death sticks and instead wants to go home amd rethink his life.
    My Avatar is Glimtwizzle, a Gnomish Fighter/Illusionist by Cuthalion.

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    Orc in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    40. A quest is given by a mysterious old storyteller backlit by the roaring fire.

    41. Something magical got into the cask of ale they just tapped -- is it a love potion? or berserker rage? or hallucinatory?

    42. The tavern is transported to the Feywild to join in a weeklong once-a-decade faerie revel. All the other patrons knew this was going to happen.

    43. The minstrel is actually a high level bard using illusions and enchantments to spread chaos.

    44. A storytelling contest is taking place -- locals are competing to see who can tell the most outrageous boast of made-up heroic adventures. The party walks in in the middle and doesn't necessarily know the stories are lies.

    45. The tavern runs out of ale!

    46. The barkeep has no idea -- no idea! -- that illegal gambling (or is it a fight club?) is going on in the basement.

    47. The party wakes up in the morning in a completely different inn halfway across the known world. What day is it? Did magic happen, or did they all have a multi-day blackout?

  11. - Top - End - #11
    Bugbear in the Playground
     
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    Default Re: 100 or so things that could happen in a fantasy inn

    48. A group of soldiers from the occupying power start singing their national anthem, as surly locals look on in anger.
    49. In response to the above, a known agitator leads the locals in singing their national anthem, drowning out the soldiers.
    50. The constabulary burst in and close the inn. Their captain expresses his shock that gambling is going on in here, just before collecting his winnings from the waiter.
    Last edited by TheTeaMustFlow; 2016-06-03 at 12:58 PM.
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    Troll in the Playground
     
    BardGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    51: A bard runs downstairs at a sprint. A large, angry man with a crossbow runs downstairs a moment later and aims for the bard, who freezes and holds up his hands. The bard says "Give me three steps toward the door..."

    52: A wooden chest with hundreds of tiny legs busts through the wall opposite the door and runs through the room out the door, trampling anyone in its path.

    53: Bar patrons carefully choreograph a bar fight according to tropes and scoring points before starting.

    54: A group of dwarven patrons sing a song that seems to consist only of the word "Gold" repeatedly.

    55: The man in the back says "everyone attack!" and it turns into a ballbar-room blitz.

    56: Pistol shots ring out in a barroom night. Enter Patty Valentine from the upper hall. She sees the bartender in a pool of blood, cries out "My God, they've killed them all!"
    Last edited by JAL_1138; 2016-06-03 at 01:34 PM.
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    Orc in the Playground
     
    ClericGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by hymer View Post
    37: A patron mistakes a PC for his long-lost family member or friend.
    57: A long lost family member or friend mistakes a PC for just another patron. Or a rival.

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    Bugbear in the Playground
     
    SamuraiGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    58. A minstrel starts singing ribald songs about his conquest of the princess/daugther of the local ruler and gets beaten up by loyalists
    59. Someone is selling a map and is secretive about it. He would prefer to meet in the back alley to do "proper" business
    60. A mysterious stranger sits in the corner smoking a pipe, he's waiting for some hobbits
    61. A Ranger walk in and starts to ask around for his hamster that he has lost.
    62. A man named Rocky bursts in and has a showdown with his rival Dan. Dan has stolen, Magill, Rocky's girlfriend from him but she calls herself Lil, but everyone knows her as Nancy.
    Last edited by RazorChain; 2016-06-03 at 02:44 PM.

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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by RazorChain View Post
    61. A Ranger walk in and starts to ask around for his hamster that he has lost.
    63. Next door, a surprisingly worldly hamster is telling anyone who can understand the language of beasts about that one time he took down a fire giant with a critical hit, right in the face.
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    Firbolg in the Playground
     
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    Default Re: 100 or so things that could happen in a fantasy inn

    64. Drinking contest

    65. Magical talking mug.

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    Troll in the Playground
     
    BardGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by RazorChain View Post
    62. A man named Rocky bursts in and has a showdown with his rival Dan. Dan has stolen, Magill, Rocky's girlfriend from him but she calls herself Lil, but everyone knows her as Nancy.
    66. The doctor comes in, stinking of gin, and proceeds to lie on the table.
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    Barbarian in the Playground
     
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    Default Re: 100 or so things that could happen in a fantasy inn

    67: Several gnomish contraptions burst through the walls, ceiling and/or floor, some or all of which explode.

    68: Everyone is smiling constantly for no apparent reason and they don't stop.

    69: The entire bar is composed of gnomish gizmos that randomly explode, emit sparks, spew smoke, lob various substances, cast random spells, and/or come alive.

    70: Beer or similar begins flooding the room.

    71: A cowboy wielding two pistols bursts through the inn doors, demanding everyone's money.
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    Default Re: 100 or so things that could happen in a fantasy inn

    72.) Cleric of Olidimmara giving a sermon on the sanctity of beer

    73.) Cleric of Olidammara offers the barkeep the "blessibg" of the church, which seems to be similar to when the mafia offers "protection"

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    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    Quote Originally Posted by Bohandas View Post
    72.) Cleric of Olidimmara giving a sermon on the sanctity of beer


    74: A dog causes a commotion, as it steals a sausage chain.
    Last edited by hymer; 2016-06-04 at 02:22 AM.
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    Troll in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    75 The party hears a drunken half giant screaming "Hes not a woman!?" from the backroom as a halfling wizard runs out of the tavern carrying a human baby. Followed imediately by a male human fighter in a dress.
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    Default Re: 100 or so things that could happen in a fantasy inn

    76. The bar is serving a strange alcoholic concoction that smells like rocket fuel in small ceramic thimbles. A few of the patrons pass out on their first drink of the stuff, except for the rotund little old lady wearing a pointy black hat and singing a very rude song about a hedgehog, who instead drinks the stuff by the half-pint. The bartender claims the little old lady is the one who makes the stuff, and that it's made from apples. Well, mostly apples.
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    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    77: A burly man is carting a well-preserved, but very dead, body around, with great respect. The dead person is spending a year dead for tax purposes.
    78: The inn-keeper asks if the PCs would like to meet today's meat.
    79: A group of foreign mercenaries start singing songs from their country, getting rather emotional over time.
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    Barbarian in the Playground
     
    RedWizardGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    80. The local saucy wenches hit on the heroes.
    80a. The heroes hit on the local saucy wenches.
    80b. Failing availability of saucy wenches, an overserved, age-worn matron may substitute.
    81. A Halfling weighed down by a sack of loot crashes through a window, rolls across the table, and makes a mad dash towards the back exit, pursued by local law enforcement shortly afterwards.
    82. A loud explosion can be heard from the back room.
    83. A group of clerics of various denominations engage in a spirited debate over theology.
    84. The entire inn turns out to be a monster, perhaps a greatly enlarged Mimic, and attempts to swallow the heroes and anyone else inside whole.
    85. A local artificer or wizard crashes through the front doors, asking around if anyone's willing to test out their latest invention.
    86. The bartender's serving a "health drink" made by the town's alchemist. 5 gold a glass, get ten back if you survive the first sip.
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    Troll in the Playground
     
    BardGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    87. The entire bar turns out to be a Mimic...old enough and large enough to a) speak Common, b) realize there's good money to be made from rent and sales, and c) feeds on livestock purchased with its earnings. (Hey, at least in 2e, Ancient House Hunter mimics have human-level intelligence and are Neutral-aligned. It's not entirely implausible that a particularly old, large, and smart one could do this.)
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    - If it's something mortals were not meant to know, I've already found six different ways to blow myself and/or someone else up with it.
    Gnomish proverb


    I use blue text for silliness and/or sarcasm. Do not take anything I say in blue text seriously, except for this sentence and the one preceding it.

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    Firbolg in the Playground
     
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    Default Re: 100 or so things that could happen in a fantasy inn

    88.) It becomes clear that one of the patrons is a fiend in disguise/from the lower planes/possessed when they become indignant about the fact that not only does the bar not serve extremely hard drugs but that they don't have any food made out of people either
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    Ettin in the Playground
     
    RangerGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    89. A huge mug of ale stands next to the bar. A human-sized humanoid is swimming in the ale.

    90. A penguin lies on the bar counter, eating yellow snow out of a bowl. It's frozen ale.

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    BlueKnightGuy

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    Default Re: 100 or so things that could happen in a fantasy inn

    91. A group of locals are getting angrier and angrier with every drink. They may soon try to vent their frustrations on some highfalutin travelers.

    92. A nun on pilgrimage asks for directions, referring to an upside-down map. She's hopelessly lost and didn't pack properly for her journey.

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    Default Re: 100 or so things that could happen in a fantasy inn

    93. A dragon's head sticks through a window, occasionally drinking from a barrel of some strong-smelling concoction and blowing fire to keep the hearth across the room lit.

    94. A man in traveller's clothes, sticks in his hair and a bird on his shoulder asks for a "bucket of mead for the Greatpine".

    95. A sahuagin sips a foul, green drink topped off with seaweed.
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    Ettin in the Playground
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    Default Re: 100 or so things that could happen in a fantasy inn

    96: A trio of mighty enchantresses teleport in (possibly with an apple), and demand a PC judge a beauty contest between them. They all try to bribe the PC, and the winner will follow through on the bribe. But the two losers will make up for it fully.

    97: A halfling is challenging people to riddle games.
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