New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 15 of 15

Thread: Armored spells

  1. - Top - End - #1
    Orc in the Playground
     
    NinjaGuy

    Join Date
    May 2006
    Location
    california
    Gender
    Male

    Question Armored spells

    my sorc doesnt want to waste a spells known on "mage armor" is there a feat that will allow my sorc to wear armor?

  2. - Top - End - #2
    Barbarian in the Playground
     
    Gerrtt's Avatar

    Join Date
    Mar 2005
    Location
    Davie, FL
    Gender
    Male

    Default Re: Armored spells

    Sure there are.

    Armor proficiency feats allow him to wear armor and the still spell feat allows him to cast spells in said armor without having to worry about spell failure, as do the various materials you could make said armor out of.
    Last edited by Gerrtt; 2007-06-28 at 03:12 PM.
    What I do every time I see someone complain that their DM is a jerk just because some class/race/book/feat/etc. is not allowed at the gaming table.

  3. - Top - End - #3
    Banned
     
    Piccamo's Avatar

    Join Date
    Apr 2006

    Default Re: Armored spells

    Or just don't put yourself in a spot where you can be hit

  4. - Top - End - #4
    Ogre in the Playground
     
    MandibleBones's Avatar

    Join Date
    Jan 2006
    Location
    Sunny California
    Gender
    Male

    Default Re: Armored spells

    Assuming you're still building your sorc, look at the Battle Sorc varient in Unearthed Arcana (it's also in the SRD), which allows you to ignore spell failure from light armor - and your BAB will be better as well.

    The Warmage, a spontaneous-casting blaster (Evocation spells) from Complete Arcane, also has that ability - though the Warmage's spell selection is quite a bit more limited than a Battle Sorc's.

    Both of these classes make use of Battle Caster, a feat from Complete Arcane that boosts that ability to the next category of armor (light to medium, et cetera).
    Mandible Bones, the Worst Pirate Ever.
    I prepared explosive rum this morning.
    Homebrew 3.5 base class: The Iron Chef

  5. - Top - End - #5
    Bugbear in the Playground
     
    Amiria's Avatar

    Join Date
    Feb 2006
    Location
    Lost in L-Space

    Default Re: Armored spells

    Why a feat ? Just wear a mithral chain shirt (10% arcane spell failure chance) with the twilight enchantment (-10%, BoED/DMGII). Or Thistledown (-5%, RoW), or Feycraft (-5%, DMGII, or one of the other arcane-spell-failure reducing armor templates, I believe Infernal and Githcraft). All of these stack (twilight, thistledown and an armor template).

    And a mithral chain shirt comes also without armor check penalty so you don't have any penalties for non-proficiency.
    Last edited by Amiria; 2007-06-28 at 03:21 PM.
    The Countess of Mispelling hath returned !__________________________________________________ _________Behold my magnetoresistance !
    Quote Originally Posted by KillingAScarab View Post
    This isn't just any drow. This is a drow who is willing to have a good-aligned flying snake come out of her body so she can then fart rainbows.
    Outer Sphere__________________________________________________ _______________Inkatar !__________________________________________________ _______________Starship

    Spoiler
    Show

  6. - Top - End - #6
    Orc in the Playground
     
    OzymandiasVolt's Avatar

    Join Date
    Jan 2006
    Location
    Yes.
    Gender
    Male

    Default Re: Armored spells

    Of course if he takes the feat he can just wear mithral full plate and revel in the enemy's confusion as the heavily-armored guy with the greatsword starts throwing out screaming magic death.

    Either/or.
    Last edited by OzymandiasVolt; 2007-06-28 at 03:32 PM.
    "Of course you should fight fire with fire. You should fight everything with fire." - Jaya Ballard, task mage

    STFUitP

  7. - Top - End - #7
    Bugbear in the Playground
     
    Jack Mann's Avatar

    Join Date
    Mar 2006

    Default Re: Armored spells

    If he doesn't want to lose spells known, then battle sorcerer probably isn't the variant for him.
    I am a poor man, some say I’m half crazy,
    son of the sword and the knife
    Lady I pledge you my sword and my honor,
    my heart and my pride and my life
    --Bella Doña, by Joe Bethancourt
    Spoiler
    Show


    Alas, poor Draknir. By Mephibosheth

    Owl-atar by KingGolem
    You will be missed, dear 'stache...

  8. - Top - End - #8
    Orc in the Playground
     
    DreadArchon's Avatar

    Join Date
    May 2007
    Location
    Vietnam
    Gender
    Male

    Default Re: Armored spells

    Even Feycraft Twilight Mithral Full Plate still has a 5% ASF.

    You could just take Bracers of Armor.
    "I don't know why everyone always complains about being overshadowed in combat. I've always found it very relaxing."

    Avatar by Threeshades. Thanks Threeshades!

  9. - Top - End - #9
    Bugbear in the Playground
     
    Fixer's Avatar

    Join Date
    Dec 2004
    Location
    Tallahassee, Florida

    Default Re: Armored spells

    My conjurer master specialist wears Twilight Mithril Chain Shirt +1 and carries a Githcraft Mithril Heavy Shield +1.

    0% chance spell failure
    0 armor check penalty
    +6 max dex
    20 pounds total

    My conjurer is not proficient in any armor. He simply takes the penalty of the armor check penalty to all rolls (as it is zero).
    The easy I do before breakfast,
    The difficult I do all day long,
    The impossible achieved during the workweek,
    Miracles performed when possible.
    People call me the Fixer,
    and I am here to help you.
    Spoiler
    Show

    Fixer's Guide to Neutrality
    Fixer's Fighter Fix
    (Campaign) Characters:
    Searching For... Goldenrod
    Survival... Gelder

  10. - Top - End - #10
    Dwarf in the Playground
    Join Date
    Mar 2007
    Location
    Are you with the MiB?

    Default Re: Armored spells

    Quote Originally Posted by OzymandiasVolt View Post
    Of course if he takes the feat he can just wear mithral full plate and revel in the enemy's confusion as the heavily-armored guy with the greatsword starts throwing out screaming magic death.

    Either/or.
    What feat are you talking about? The one that allows you to increase the type of armor whose arcane spell failure you can ignore requires that you can already ignore it to a degree. (ie A bard can use it, but a sorcerer/wizard can't)
    Great Maps courtesy of Tantolian Map Factory. See some of his works here: http://www.giantitp.com/forums/showp...4&postcount=13
    http://i153.photobucket.com/albums/s...ket/TOB-MC.jpg

  11. - Top - End - #11
    Ogre in the Playground
    Join Date
    Feb 2006
    Location
    Seattle, USA
    Gender
    Male

    Default Re: Armored spells

    Quote Originally Posted by DreadArchon View Post
    You could just take Bracers of Armor.
    Eww, bracers of armor are really cost inefficiant, you are much better served with wands of mage armor then those.
    "Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."

    -Shadowrun 4e, Runner's Companion

  12. - Top - End - #12
    Barbarian in the Playground
     
    Gerrtt's Avatar

    Join Date
    Mar 2005
    Location
    Davie, FL
    Gender
    Male

    Default Re: Armored spells

    Regardless, the OP asked if there were feats that allowed a sorcerer (not a battle sorcerer, not a warmage, not a bard, a sorcerer) to wear armor. There are; light/medium/heavy armor proficiency will let him wear the armor without penalty to attacks or skills and still spell will take out the spell failure.
    Last edited by Gerrtt; 2007-06-28 at 05:48 PM.
    What I do every time I see someone complain that their DM is a jerk just because some class/race/book/feat/etc. is not allowed at the gaming table.

  13. - Top - End - #13
    Ogre in the Playground
    Join Date
    Feb 2006
    Location
    Seattle, USA
    Gender
    Male

    Default Re: Armored spells

    I do not belive there are any feats per-say that allow you to ignore ASF, and any feat that does so would be quite powerful.

    I'd suggest that they "waste" a slot on mage armor at least until level 4, when they can probally afford a wand of mage armor.
    "Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."

    -Shadowrun 4e, Runner's Companion

  14. - Top - End - #14
    Barbarian in the Playground
     
    Gerrtt's Avatar

    Join Date
    Mar 2005
    Location
    Davie, FL
    Gender
    Male

    Default Re: Armored spells

    Quote Originally Posted by TheOOB View Post
    I do not belive there are any feats per-say that allow you to ignore ASF, and any feat that does so would be quite powerful.
    Like, oh I don't know...still spell?

    It doesn't remove the spell failure from the armor but it lets you bypass the movements, which is why the armor causes you to fail anyways. Now, is it worth it to prepare/cast all your spells as still (until epic levels when you can get auto still)? Maybe, maybe not. I'd say not. Especially since we are talking about sorcerers here and unless we are playing with the sudden metamagic version then we are really hurting ourselves in the spell-lobbing department. Even with it we are still hurting ourselves.

    The fact remains that it can be done, however.
    What I do every time I see someone complain that their DM is a jerk just because some class/race/book/feat/etc. is not allowed at the gaming table.

  15. - Top - End - #15
    Bugbear in the Playground
    Join Date
    Apr 2006
    Location
    Illinois

    Default Re: Armored spells

    Quote Originally Posted by TheOOB View Post
    I do not belive there are any feats per-say that allow you to ignore ASF, and any feat that does so would be quite powerful.
    It isn't. It was made out to be for a long time, but the high prevalence of armored casters in recent books says otherwise, as do many of the game's designers personally on the boards and blogs. Example here, relevant bit below.
    Quote Originally Posted by WotC_Mearls
    The hexblade suffers a little because he came on the scene relatively early in 3.5's life. As R&D pushes the boundaries of the game, we learn that some things we thought were risky or potentially broken aren't. Other times, we learn things that look fine don't actually work in play.

    Armored mages fall into the first category. Them seem really powerful, but in the long run they aren't. Spells and magic items allow an unarmored mage to build great defenses. The spell mage armor is as good as medium armor, and its duration allows most mages to keep it active at all times. If you compare the hexblade to the duskblade from PH 2, you can see how the thinking has changed.
    Merlin the Tuna

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •