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2016-06-22, 03:28 AM (ISO 8601)
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Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
So, I think it's common knowledge that the Oathbreaker is CRAZY OP, and to me it doesn't make sense that breaking your Sacred Oath makes you evil. (Hehe, like say a drow made an Oath of Devotion to Lloth and broke it - now suddenly their abilities become even MORE evil.) With all of that in mind, I set about to making the Vow of the Forsaken, for the Paladin who has lost their way. I'm not 100% sure if this is balanced, I tried to be a little more conservative in its creation - the only ability I'm really unsure about is their 15th level ability. Thanks for you help in advance!
Last edited by DracoKnight; 2016-12-01 at 10:10 AM.
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2016-06-22, 03:31 AM (ISO 8601)
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- Jul 2014
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- Avatar By Astral Seal!
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Once again, the Oath list reads like a cherry picking of all the best spells. Tone that down a little.
CD looks good.
Blade of Radiance/Shadow should allow for two weapons, in case of TWF Paladins.
Life and Death has the sack of rats issue. REALLY BAD.
Clarity of Purpose might actually be a little weak.I have a LOT of Homebrew!
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2016-06-22, 03:45 AM (ISO 8601)
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- Feb 2015
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Okay, I'll try to find other spells (I was honestly trying to pick spells that would work thematically)
Glad the CD look good, since that was the Seraph's biggest issue
I added a clause that will prevent the sack of rats issue.
How would you buff it? And does it need to be buffed with everything else (like Life and Death) that the Forsaken gets?
Also, I added the spell desolate blade to the write up, since that's a homebrew spell.
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2016-06-22, 03:48 AM (ISO 8601)
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- Jul 2014
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- Avatar By Astral Seal!
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I don't think that really helps. It prevents the sack of rats issue, but not this issue:
Get a party member who is low on health.
Punch them down to 0 HP, gaining 20 HP for Lay On Hands.
Spend one point of Lay On Hands, healing them to 1.
Repeat, gaining 19 HP for LOH each time.
Do that at the start of the day till you have, like, 1900 HP. Should take about 20 minutes (200 rounds).I have a LOT of Homebrew!
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2016-06-22, 03:49 AM (ISO 8601)
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- Feb 2015
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Last edited by DracoKnight; 2016-06-22 at 03:50 AM.
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2016-06-22, 03:54 AM (ISO 8601)
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- Jul 2014
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I have a LOT of Homebrew!
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2016-06-22, 03:56 AM (ISO 8601)
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- Feb 2015
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- In a dungeon somewhere
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
DM: "You've just killed the tarrasque, what do you want to do now?"
Forsaken Paladin: "I want to use a bonus action to store the hit points granted by Life and Death, and then on my next turn I will heal the Tarrasque to 1 HP."
Party: *kills Forsaken Paladin*
^ I could totally see this happening in my group xD
EDIT: do you still think that Clarity of Purpose needs buffing?Last edited by DracoKnight; 2016-06-22 at 03:57 AM.
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2016-06-22, 04:07 AM (ISO 8601)
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- Jan 2014
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I like how it focuses on Paladins who failed their oaths, but are still good people. The options presented in Core either completely hang on to their oaths, or abandon them completely in davor of being stupid evil.
I also like how this focus doesn't really make it too specific that it couldn't fit as somebody who fell from amy of the three core oaths.
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2016-06-22, 04:08 AM (ISO 8601)
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- Jul 2014
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I have a LOT of Homebrew!
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2016-06-22, 04:08 AM (ISO 8601)
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- Feb 2015
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- In a dungeon somewhere
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-22, 04:09 AM (ISO 8601)
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- Feb 2015
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-22, 09:38 AM (ISO 8601)
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- Mar 2016
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- UK
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
This line which is in relation to Clarity of Purpose;
Once you use this feature, you must complete a long rest before you can use it again.
Desolate blade is too strong, it's elemental weapon with an extra 3 damage a casting time of bonus instead of an action. The duration change from an hour to a minute isn't a big enough deal as it'll likely get lost within the minute anyway.Spoiler: Homebrew Common CourtesyWhen asking for homebrew critique please respect everyone else's time by;
- Stating which edition.
- Telling us what you are trying to achieve.
- Updating your OP.
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Thank you.
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2016-06-22, 10:43 AM (ISO 8601)
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- Jun 2015
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I'm going to echo AvatarVecna's comments
Not trying to argue, but I don't think it's actually stronger than elemental weapon. It's always going to grant +1 and 1d10 necrotic damage - it doesn't scale. And remember, as with everything a paladin has as far as spells go: it's competing for spell slots with Divine Smite.
EDIT: As far as total DPR goes, it's actually a LOT weaker than say, fireball. Fireball is only instantaneous, but it's a 40ft sphere that deals 8d6, or an average of 32 damage to EVERY creature in that sphere, or half of they succeed their saving throw. Let's say that there's about 4 enemies (the most common amount I've observed get hit by a fireball) inside that radius, and let's say 3 of them failed their save, but one of them succeeded, that's 112 damage. Over 1 minute - maintaining concentration, mind you - desolate blade will deal an average of 60 extra damage. That fireball is dealing almost TWICE the damage.Last edited by GandalfTheWhite; 2016-06-22 at 10:59 AM.
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2016-06-22, 10:59 AM (ISO 8601)
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- Mar 2016
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I believe that the reduced duration of an hour to a minute is cancelled out by the action to bonus action casting. Which leaves 1d10 damage over 1d4. It may not scale, but I don't think that justifies being stronger than a spell of the same level the same way I wouldn't support a fireball that does 10d6 damage that doesn't scale.
It doesn't have to be as good as smite when it offers the ability to force more damage into fewer turns.
Edit;
Firstly 8d6 is 28 average, secondly it's not a paladin spell.Last edited by Final Hyena; 2016-06-22 at 11:02 AM.
Spoiler: Homebrew Common CourtesyWhen asking for homebrew critique please respect everyone else's time by;
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- Updating your OP.
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Thank you.
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2016-06-22, 11:01 AM (ISO 8601)
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- Jun 2015
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2016-06-22, 11:04 AM (ISO 8601)
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- Jun 2015
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I realize that fireball isn't a paladin spell, but for damage dealing spells, it's a decently universal one to run average DPR calcs from. And I'm pretty sure the average is 32. But that's beside the point. Even at an average of 28, it's still the better spell. I don't think desolate blade is OP.
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2016-06-22, 11:26 AM (ISO 8601)
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- Mar 2016
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Why is a spell that's not available to paladins good for calculations regarding paladins?
I could say that d8 is a decent universal hit dice to run averages from and call shenanigans on the barbarian.
1+2+3+4+5+6=21
divide by as many numbers
21/6=3.5
d6 = an average of 3.5
3.5 * 8 = 28Spoiler: Homebrew Common CourtesyWhen asking for homebrew critique please respect everyone else's time by;
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Thank you.
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2016-06-22, 11:42 AM (ISO 8601)
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- Mar 2013
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Well, you're not exactly wrong - the d12 hit die is definitely above the average, which is probably d8, maybe d8+1. The idea is to balance the spell not against the paladin's other stuff, but to other damaging spells in general, so one doesn't arms race their homebrew into a state of overpoweredness on accident.
And that spell looks really good on my buddy's fighter right about now...*slurping noises of a pleased aboleth*
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2016-06-22, 12:00 PM (ISO 8601)
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- Feb 2015
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-22, 04:19 PM (ISO 8601)
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- Jun 2015
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
So, differing opinions on the spell aside, I think that you're solid on the abilities once you buff the capstone....and FYI, I'm chuckling to myself that you managed to make a WEAK paladin capstone.
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2016-06-22, 04:21 PM (ISO 8601)
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Last edited by DracoKnight; 2016-06-22 at 04:22 PM.
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2016-06-23, 06:43 AM (ISO 8601)
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- Feb 2013
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- Perfidious Albion
Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-23, 10:20 AM (ISO 8601)
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- Jun 2015
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2016-06-23, 10:48 AM (ISO 8601)
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- Mar 2016
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Spoiler: Homebrew Common CourtesyWhen asking for homebrew critique please respect everyone else's time by;
- Stating which edition.
- Telling us what you are trying to achieve.
- Updating your OP.
- Referencing non core content.
- Making the formatting reader friendly.
- Giving a direct link to your content.
Thank you.
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2016-06-23, 12:01 PM (ISO 8601)
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- Feb 2015
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- In a dungeon somewhere
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-23, 01:28 PM (ISO 8601)
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- Feb 2015
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
Updated the spell
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2016-06-23, 01:33 PM (ISO 8601)
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- Jul 2014
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
I have a LOT of Homebrew!
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2016-06-23, 01:48 PM (ISO 8601)
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- Dec 2013
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-23, 01:55 PM (ISO 8601)
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
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2016-06-23, 01:56 PM (ISO 8601)
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- Jul 2014
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Re: Vow of the Forsaken (Player-friendly paladin who has broken their oath) [PEACH]
With the exception of the 17th level spells, the Domain Spells are probably still too good.
I think it's pretty good though. The Heal on kill feature is still TECHNICALLY open to abuse, but any decent gaming group wouldn't bother with that.I have a LOT of Homebrew!
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