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Thread: New Feat: Born Fabulist
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2007-07-21, 09:07 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Albany, OR
- Gender
New Feat: Born Fabulist
See also my other "born" feat: Born Performer
Ye shall know the truth, and the truth shall make you mad. ~Aldous Huxley
Born Fabulist
Benefits: Bluff, forgery, intimidate, and sense motive permanently become in class skills for you.
Requirements: This feat can only be taken at first level, during character creation.
This feat come come in real handy if you play as a straight fighter who wants to improve his improved feint. And forgery is one of those skills which doesn't seem important until you REALLY need it.
People thought the last "Born" feat I posted was underpowered, so I added a fourth skill to this one to keep it from being boring. I put sense motive in there since I was thinking, "takes one to know one."Last edited by A Gray Phantom; 2007-07-21 at 09:22 PM.
If wishing for an apocalyptic zombie infestation is wrong, then I don't want to be right. (Not an actual quote, but true to me .)
With enough kinetic force, you can solve anything.
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2007-07-21, 09:17 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Bellingham, WA
- Gender
Re: New Feat: Born Fabulist
My Deviantart, Please enjoy it.
Invincible Maiden Avatar by GryffonDurime.
Homebrew by Krimm Blackleaf
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2007-07-21, 09:22 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Albany, OR
- Gender