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Thread: Tiny Races?

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    Titan in the Playground
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    Default Tiny Races?

    Looking for Tiny races (or monsters that are playable as races) with an ECL of 5 or less. Ideas?

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    Gralamin's Avatar

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    Default Re: Tiny Races?

    Pixie is 5 without irresistible dance
    Grig is 3.5 apparently (How do you handle half an hd for ECL?)

    edit: could of sworn a pixie was tiny.

    Pseudodragon is 4, but the Level Adjustment is meant for a Cohort
    Last edited by Gralamin; 2007-07-02 at 08:08 PM.

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    Bugbear in the Playground
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    Default Re: Tiny Races?

    The Muckdweller from Serpent Kingdoms (p.71) has a +0 LA. It seems slightly overpowered, though.

    EDIT: They get a swim speed (20), a bite attack (1d3), darkvision 20, natural armor +3, and a really weak special attack (it can blind you). Ability scores: -6 str, +4 dex, -2 wis, -2 cha.
    Last edited by Inyssius Tor; 2007-07-02 at 08:31 PM.
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    Ettin in the Playground
     
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    Default Re: Tiny Races?

    Quote Originally Posted by Gralamin View Post
    Pixie is 5 without irresistible dance
    Grig is 3.5 apparently (How do you handle half an hd for ECL?)
    No Fey HD, just a LA.

    Hee hee, I've always wanted to play a Grig character...
    I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.

    Please be aware; when it comes to 5ed D&D, I own Core (1st printing) and SCAG only. All my opinions and rulings are based solely on those, unless otherwise stated. I reserve the right of ignorance of errata or any other source.

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    horseboy's Avatar

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    Default Re: Tiny Races?

    Tried converting Windlings?
    Alot is not a word. It's a lot, two words.
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    Default Re: Tiny Races?

    Gnome or Halfling:
    +0 LA.

    Reduce Person: 100 gp from a 10th level NPC Wizard.
    Permanency for Reduce Person: 3,000 gp from a 10th level NPC Wizard.

    Playing a Tiny character with no LA? 3,100 gp (but dispelable).
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Default Re: Tiny Races?

    Petal or Thorn from MM3. Petal is Tiny; Thorn MAY be small, but I've been wrong before.
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    Default Re: Tiny Races?

    I think Uldra (cold fey critter from "Frostburn") are Tiny, but I'm away from my books right now. Also, I think that they're LA +0 and no-racial HD.

    Turns out I was way off. Uldra are Small fey, and have a LA +1.
    Last edited by RTGoodman; 2007-07-02 at 09:42 PM. Reason: Way wrong...

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    Barbarian in the Playground
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    Default Re: Tiny Races?

    How about a Musteval or a Coure Eladrin from the BoED. I think that the listed ECL for Musteval is + 5 or something and less for the Coure. I may be wrong though.

    Mustevals look like they would make an excellent ranger, rogue, or DEX based fighter.

    The coure looks more oriented to Bard/sorcerer.

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    Default Re: Tiny Races?

    Quote Originally Posted by JellyPooga View Post
    No Fey HD, just a LA.

    Hee hee, I've always wanted to play a Grig character...
    Quote a rule that saids that.
    Humanoid Type

    A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.

    Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.

    Humanoids with more than 1 Hit Die are the only humanoids who make use of the features of the humanoid type.
    Only 1 hit die humanoids can exchange a Hit die.

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    Titan in the Playground
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    Default Re: Tiny Races?

    Quote Originally Posted by Gralamin View Post
    Quote a rule that saids that.

    Only 1 hit die humanoids can exchange a Hit die.
    1/2 and 1/4 HDs can exchange too. I don't know where the rule is, specifically, but I know I've seen it.

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    Default Re: Tiny Races?

    Quote Originally Posted by Fax_Celestis View Post
    1/2 and 1/4 HDs can exchange too. I don't know where the rule is, specifically, but I know I've seen it.
    You might be talking about this:
    Quote Originally Posted by http://www.d20srd.org/srd/monstersAsRaces.htm
    Humanoids and Class Levels

    Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving throw bonuses, skills, and feats granted by its 1 monster HD and gains the attack bonus, save bonuses, skills, feats, and other class abilities of a 1st-level character of the appropriate class.
    Notice the Humanoids as the header. That generally means that it only applies to Humanoids.

    Edit: Found it
    If a monster has 1 Hit Die or less, or if it is a template creature, it must start the game with one or more class levels, like a regular character. If a monster has 2 or more Hit Dice, it can start with no class levels (though it can gain them later).
    Same page as well.

    But that adds an interesting question. Why not place it in the type section? By placing it only for humanoids makes it..misleading.
    Last edited by Gralamin; 2007-07-02 at 10:04 PM.

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    Ettin in the Playground
     
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    Default Re: Tiny Races?

    Quote Originally Posted by Gralamin View Post
    Notice the Humanoids as the header. That generally means that it only applies to Humanoids.
    So what do you do about 1/2 and 1/4 HD Monsters that are playable (i.e. have a LA)?

    My interpretaion is that the intention of the rule is for any creature of 1 or less HD to replace it's monster HD (whatever it may be) with a class level.
    I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.

    Please be aware; when it comes to 5ed D&D, I own Core (1st printing) and SCAG only. All my opinions and rulings are based solely on those, unless otherwise stated. I reserve the right of ignorance of errata or any other source.

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    Default Re: Tiny Races?

    Quote Originally Posted by JellyPooga View Post
    So what do you do about 1/2 and 1/4 HD Monsters that are playable (i.e. have a LA)?

    My interpretaion is that the intention of the rule is for any creature of 1 or less HD to replace it's monster HD (whatever it may be) with a class level.
    I managed to find rules to support it. See above.

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    Default Re: Tiny Races?

    Fax, why are you asking? Surely someone of your awe-inspiring creative faculties could just create a simple, balanced Tiny playable race with a very low ECL. This shouldn't be a question. It should be a challenge.
    Ralien, my elf soulknife, by Magioth.

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    Default Re: Tiny Races?

    He's almost certinally looking for established precendent to do something along those lines.

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    Quote Originally Posted by Kizara View Post
    He's almost certinally looking for established precendent to do something along those lines.
    dingdingding we have a winner.

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    Default Re: Tiny Races?

    If I ever played a tiny race, I would have to go psion, so I could make myself a mosquito sized blaster!

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