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Thread: Killing my DMPC

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    Barbarian in the Playground
     
    ElfMonkGuy

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    Question Killing my DMPC

    As we are getting new players to our group I have no need of my glaive wielding pirate DMPC. But the question is, how do I go about killing him? I don't want it to be just a "lucky" crit in some mook encounter but I also don't want to pull out some super-hero stuff ("You shall not pass" ect)

    We are going to be destroying a temple of a pirate goddess soon, if that helps. Whats a good way to kill this DMPC?


    Edit: Turns out I over looked the idea of him NOT dying and acting as a NPC. I think I got some great ideas thanks to you all.
    Last edited by Ninja_Grand; 2016-09-01 at 10:22 PM.
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    Pixie in the Playground
     
    PaladinGuy

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    Default Re: Killing my DMPC

    Why don't you want any super hero stuff?

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    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Killing my DMPC

    Mostly due to the fact we are low level. If there is a semi-reasonable way to go out like that, then I will.
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    Quote Originally Posted by Carecalmo View Post
    Then again, you could be volunteering for !!SCIENCE!!, in which case... I shall take notes.
    Quote Originally Posted by Waker View Post
    Alternatively I may consider going into politics after getting bored of hunting aliens in the jungle.
    ( Please pardon any garbled posts. I prefer face to face communication then text, and I also don't read whole threads, so I may just put in my 2cp.)

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    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Killing my DMPC

    Pirates who defile the temple of a Pirate Goddess should stay very, very far away from the ocean or any activities even slightly related to piracy. If the party goes sailing, a freak wave can and will sweep this pirate off the ship, never to be seen again. Or sharks. Sharks are good. If you've seen Deep Blue Sea, pull a Samuel Jackson on him. Mid conversation, a shark leaps out of the water and drags him under.

    Or he could just not make it out of the temple as it's destroyed. But that's the easy way.

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    Troll in the Playground
     
    MindFlayer

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    Default Re: Killing my DMPC

    Why kill them? You already have built an NPC - they can leave the party and contribute to the plot in other ways.

    Alternatively let them be the first to open the treasure chest and eat up the ancient pirate curse - not quite a heroic death but the other PCs can be glad it wasn't them that did it.

    Or do both - the NPC gets turned into a squid and the party needs to find the Misty Witch of the Seven Tides to reverse the curse and turn them back.

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    Titan in the Playground
     
    AmberVael's Avatar

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    Default Re: Killing my DMPC

    Do they need to die? They're a pirate, maybe they get wind of some especially nice gold that they need to go plunder way over there several nations away from the party.

    Or heck, they're a pirate. Maybe they just don't want to destroy the temple of a pirate goddess, and so they leave.

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    Troll in the Playground
     
    BardGuy

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    Default Re: Killing my DMPC

    Quote Originally Posted by McNum View Post
    Pirates who defile the temple of a Pirate Goddess should stay very, very far away from the ocean or any activities even slightly related to piracy. If the party goes sailing, a freak wave can and will sweep this pirate off the ship, never to be seen again. Or sharks. Sharks are good. If you've seen Deep Blue Sea, pull a Samuel Jackson on him. Mid conversation, a shark leaps out of the water and drags him under.

    Or he could just not make it out of the temple as it's destroyed. But that's the easy way.
    This. Very much this. If you've angered a pirate goddess, WATER=BAD. There are so, so very many ways to die horribly at sea, before you even begin to factor in aquatic monsters.

    As another option along these lines, the old "shipwreck plot-twist" could work (the goddess calls down a storm on your ship as punishment), particularly if he's a captain rather than a random pirate crewmember. Captain goes down with the ship, and all. Still works if he's crew instead of captain. For instance, you could have him head up into the rigging to try and furl the sails so the mast doesn't snap in the wind, only for the mast to break before he can do it and crush him when it falls.
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    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Killing my DMPC

    Quote Originally Posted by MrStabby View Post
    Why kill them? You already have built an NPC - they can leave the party and contribute to the plot in other ways.
    Well duck me. Add that to the list of things I TOTALLY did not think about. Im just so used to seeing DMPCs die it never crossed my mind
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    Quote Originally Posted by Carecalmo View Post
    Then again, you could be volunteering for !!SCIENCE!!, in which case... I shall take notes.
    Quote Originally Posted by Waker View Post
    Alternatively I may consider going into politics after getting bored of hunting aliens in the jungle.
    ( Please pardon any garbled posts. I prefer face to face communication then text, and I also don't read whole threads, so I may just put in my 2cp.)

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    Dwarf in the Playground
     
    WolfInSheepsClothing

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    Default Re: Killing my DMPC

    You can do a classic Worf effect. Let a grand villain beat up/kill your DMPC to show the players how strong he is.

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    http://tvtropes.org/pmwiki/pmwiki.php/Main/TheWorfEffect
    Last edited by Sneak Dog; 2016-09-02 at 03:11 AM.

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    Bugbear in the Playground
     
    GungHo's Avatar

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    Default Re: Killing my DMPC

    Have him be cursed and made undead.

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    Titan in the Playground
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    Default Re: Killing my DMPC

    His long-dead wife turns out to be alive, so he no longer wants to be an adventurer.

    The entire party are captured and enslaved. The PCs are together, so they can escape together, but he was taken elsewhere.

    As the party approaches what is expected to be a huge treasure, he slips away. The chest, when opened, contains a note from him. "Sorry, mates. I couldn't resist. Pirate, y'know"

    The duke's daughter you rescue falls in love with him, and he retires to a life of ease.

    They find a pirate ship who needs exactly one more crew member, and make him an offer. (And you can re-introduce the ship, with him as captain, sometime later.)

    As the temple of the pirate goddess collapses, the goddess herself appears and claims him as her next priest.

    The party finds a magical one-person boat. One day it, and the pirate, are gone.

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    Troll in the Playground
     
    Lord Torath's Avatar

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    Default Re: Killing my DMPC

    Quote Originally Posted by JAL_1138 View Post
    This. Very much this. If you've angered a pirate goddess, WATER=BAD. There are so, so very many ways to die horribly at sea, before you even begin to factor in aquatic monsters.
    Of course, if you're JAL, even if you've just finished polishing the Ocean God's 35 temples and applied gold leaf to each of his 777 statues, donated a huge pile of sapphires to his clergy (He REALLY likes sapphires), and received a Special Dispensation from his High Priestess, WATER = BAD anyway.
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    Troll in the Playground
     
    BardGuy

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    Default Re: Killing my DMPC

    Quote Originally Posted by Lord Torath View Post
    Of course, if you're JAL, even if you've just finished polishing the Ocean God's 35 temples and applied gold leaf to each of his 777 statues, donated a huge pile of sapphires to his clergy (He REALLY likes sapphires), and received a Special Dispensation from his High Priestess, WATER = BAD anyway.
    Especially then. Because now you've set yourself up as one of the Ocean God's most pious followers, so you're a huge target for whatever entities are trying to wrest control of the depths away from him, such as the evil water-archomental Olhydra and her followers (which include aboleths and krakens).
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    Quote Originally Posted by Safety Sword View Post
    JAL_1138: Founding Member of the Paranoid Adventurer's Guild.
    Quote Originally Posted by TeChameleon View Post
    - If it's something mortals were not meant to know, I've already found six different ways to blow myself and/or someone else up with it.
    Gnomish proverb


    I use blue text for silliness and/or sarcasm. Do not take anything I say in blue text seriously, except for this sentence and the one preceding it.

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