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2016-09-04, 01:01 AM (ISO 8601)
- Join Date
- Jan 2016
"Behold, the Micronauts!", or, "Honey, I shrunk the party!"
So, I was thinking about the Borrowers recently, a fact which doesn't cracking the ten strangest things I've done on a whim. And I got to thinking...hey. A game where characters are only a few inches high? That could be fun!
...now, I can't actually do anything with that idea. My attempts at GMing ended rather disastrously. But I still liked the concept!
So... I'm curious. Has anyone here done anything like that? A game where characters get shrunk, or are of an especially diminutive race to begin with?
Alternatively, if you were GMing this, how would you do it?Spoiler: Active characters
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2016-09-04, 04:41 AM (ISO 8601)
- Join Date
- Feb 2008
- Location
- Israel
- Gender
Re: "Behold, the Micronauts!", or, "Honey, I shrunk the party!"
Doesn't Mouse guard do that?
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2016-09-04, 06:26 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Arcadia
- Gender
Re: "Behold, the Micronauts!", or, "Honey, I shrunk the party!"
Mouse Guard has been mentioned.
Also, if you use a system that isn't inherently made for inchling PC's, I advise against giving them the same stats but a small size (unless you want them to be Ant-Man). Instead, have the players use their normal skills and abilities, but refluff their foes to be normal creatures grown to giant size.
For example, you could use the stats of a lion for a kitten, and a venus flytrap would mechanically be a powerful plant monster.Creator of the LA-assignment thread.
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2016-09-04, 10:33 AM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Poland
- Gender
Re: "Behold, the Micronauts!", or, "Honey, I shrunk the party!"
I've had shrunken the PCs twice before and as Dire_Stirge suggests I never altered their stats, just the enemies and various environment tables (e.g. run/jump distances are much greater, fall damage is much less of a threat, and the characters' strength seems much greater, allowing to handle some relatively large objects).