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  1. - Top - End - #451
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    Default Re: MtG - You Make the Card V: Untapped Potential

    I will admit that I don't do much drafting, but I would assume that there's a distinction between "end of game" and "end of round/match". I.e, if you exile a creature game 3 then it DOES go back to the deck for the next round.

    Plus, I was thinking that you could also use it on your OWN creatures to get a leg-up next game. After all, each player reveals a card. Not each opponent.

    As for the white, I dunno. This card felt W/U more than pure U. (Plus, where are you getting "Attacking" from? The exile is unconditional.)
    Last edited by Sgt. Cookie; 2017-01-02 at 05:14 PM.
    Open the lid and snatch a homebrewed treat from Cookie's Jar

    Ponytar by Dirtytabs

    Quote Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
    Chaotic neutral. Might rob you blind. Might save your life. Might do both.

  2. - Top - End - #452
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Thinking about my card further, it needs to be exiled on casting to prevent infinite turn combos. It's based on Final Fortune, which doesn't need to be exiled because even if you cast it again, you only get one extra turn.

    Next Challenge: Create a card that either has Cascade, or grants it to other cards.
    Last edited by TurboGhast; 2017-01-02 at 07:41 PM.
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  3. - Top - End - #453
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Spoiler
    Show
    Recursion Engine - 2UR
    Artifact - R
    Spells you control have Cascade.
    The first leads to the next leads to the next leads to the next. It runs out eventually, but usually far too late...



    The idea is that each cycle of Cascading lowers the mana cost by at least one. I mostly made it because it gives a purpose to Scornful Egotist. I'll likely change it later.
    EDIT: I'm not going to do this one.
    Last edited by LastCenturion; 2017-01-06 at 08:26 AM.
    LGBTitP
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    If you finally make something halfway
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  4. - Top - End - #454
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Guess With Both Hands 4UR
    Niv-Mizzet's shadow looms over a cornered gateless civilian, who seems just as scared of her own glowing fingers as she is of the dragon.
    Instant - U
    Cascade, Cascade
    This is going to be very, very interesting.
    Last edited by Dr.Gunsforhands; 2017-01-03 at 11:59 PM.
    Nexusites, Margo, Dorothy, Lucca.
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  5. - Top - End - #455
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by Dr.Gunsforhands View Post
    Guess With Both Hands 4RR
    Niv-Mizzet's shadow looms over a cornered gateless civilian, who seems just as scared of her own glowing fingers as she is of the dragon.
    Sorcery - R
    Reveal cards from the top of your library until you reveal two nonland cards with converted mana cost 5 or less. You may cast those cards without paying their mana costs. Then shuffle your library.
    This is going to be very, very interesting.
    Umm... You could just have two instances of Cascade? That would be a lot simpler, along with fitting the challenge.
    LGBTitP
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  6. - Top - End - #456
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Sudden Inspiration 1UR
    Instant - U
    Scry 3
    The next spell you cast this turn has Cascade.
    "In that moment, the answer lay before me..."
    Open the lid and snatch a homebrewed treat from Cookie's Jar

    Ponytar by Dirtytabs

    Quote Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
    Chaotic neutral. Might rob you blind. Might save your life. Might do both.

  7. - Top - End - #457
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    DrowGuy

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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by TurboGhast View Post
    Thinking about my card further, it needs to be exiled on casting to prevent infinite turn combos. It's based on Final Fortune, which doesn't need to be exiled because even if you cast it again, you only get one extra turn.
    I thought it would be Last chance or Warrior's Oath. That seems like a high number of functional reprints to me. Doesn't it?

  8. - Top - End - #458
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Chaotic Invocation 1UR
    Sorcery - U

    Shuffle your library. Cascade. Cascade.

    Chance answers to no one.
    Last edited by Atomburster; 2017-01-02 at 10:39 PM.

  9. - Top - End - #459
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Chaos Broker - 3BR
    Creature - Viashino Rogue U
    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

    Chaos Broker enters the battlefield with two +1/+1 counters on it if you have cast no other spells this turn.
    2/2


    ---(promo version with flavortext)---
    Chaos Broker - 3BR
    Creature - Viashino Rogue U
    Cascade

    Chaos Broker enters the battlefield with two +1/+1 counters on it if you have cast no other spells this turn.

    Satisfaction guaranteed. No refunds.
    2/2


    The flavortext only appears on the promo version because the required help text soaks up too much space on the expert-set copy.
    Last edited by Bucky; 2017-01-02 at 10:58 PM.
    The gnomes once had many mines, but now they have gnome ore.

  10. - Top - End - #460
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Spoiler: Apologetically
    Show
    Summoner's Mantra - 9U
    Instant - Arcane - R
    You must cast Summoner's Mantra for its full mana cost. (Effects that would allow you to cast it without paying its mana cost do not allow you to cast it without paying its mana cost. You may still cast it, but you must pay its mana cost.)
    Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade, Cascade



    So you get the top 24 cards off your deck without paying their mana costs, assuming nothing in the top 24 cards of your deck is 10+ CMC. Worth it, but hard to get. Perhaps a Temur ramp deck that somehow retains enough value to benefit from all of the things. Named because of how it sounds to read the card text aloud. Judge, please do so before judging.

    It had to be done. I am so sorry.

    Spoiler: Alternative
    Show
    Minor Blitz - R
    Sorcery - U
    When you cast Minor Blitz, choose any number. Cascade that number of times.



    So as many zero drops as you want. Decent? Perhaps. You can in theory force a draw by choosing, say, Avogadro's Number and insisting on Cascading each time individually, but your opponent would be justified in either calling a judge on your slow play (at a tournament) or punching you in the throat until you stop (in casual). Proceed with caution.
    Last edited by LastCenturion; 2017-01-02 at 11:06 PM. Reason: It's supposed to be commas. Whoops.
    LGBTitP
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  11. - Top - End - #461
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Maelstrom Jester 1R
    Creature - Human Wizard (R)
    Spells you control have their converted mana cost increased by 2. (This does not affect the amount of mana required to cast them.)
    1R, T, Discard a card: The next spell you cast this turn gains cascade.
    1/3

    Spoiler: Image
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    Blue Ghost, Lawful Good generalist wizard, at your service.
    Love wins. S'agapo.

    I make MtG cards. My portfolio

    Avatar by AsteriskAmp.

  12. - Top - End - #462
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by LastCenturion View Post
    Umm... You could just have two instances of Cascade? That would be a lot simpler, along with fitting the challenge.
    I feel really angry at myself right now, but it's hard to articulate why. It would start with something like, "I made a card that's boring and unoriginal," but that doesn't quite cover it.
    Nexusites, Margo, Dorothy, Lucca.
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  13. - Top - End - #463
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by Dr.Gunsforhands View Post
    I feel really angry at myself right now, but it's hard to articulate why. It would start with something like, "I made a card that's boring and unoriginal," but that doesn't quite cover it.
    It's not that bad. It's really unique flavor, and I love the art idea. I'd like to actually see it. Hmm... Give me like 10 hours and a pencil.

    Also note that for Cascade cards, a high mana cost isn't a bad thing.
    LGBTitP
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  14. - Top - End - #464
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    Default Re: MtG - You Make the Card V: Untapped Potential

    I feel the need to point out to some that Cascade is not an action, so you cannot shuffle your library before cascading, nor is it meaningful to cascade a number of times.

    Empty Word X
    Instant R
    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. This card's converted mana cost is X when you're casting it).

  15. - Top - End - #465
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by Jormengand View Post
    nor is it meaningful to cascade a number of times.
    Maelstrom Wanderer says otherwise.
    The gnomes once had many mines, but now they have gnome ore.

  16. - Top - End - #466
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Burning Inspiration-2RRR

    Enchantment-MR

    Whenever you cast a spell without paying it's mana cost, deal damage equal to it's converted mana cost to an opponent.

    Cascade.

    In the heart of the Maelstrom, anything can be found. Even an Ornithopter.

  17. - Top - End - #467
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by Jormengand View Post
    ...nor is it meaningful to cascade a number of times.
    If you mean something like Cascade 2 then yes. If you mean that something like Cascade, then Cascade doesn't work you are incorrect (702.84b If a spell has multiple instances of cascade, each triggers separately). Not sure which you were referring to, but figured I'd clarify for people as uncertain as I was as to what you meant.

    --------------------

    Bond of Brothers -- 3WW
    Enchantment (R)
    Soldier spells you play have Cascade.
    Whenever you play a Soldier spell from exile, put a +1/+1 counter on a Soldier you control.
    Last edited by Djinn_in_Tonic; 2017-01-03 at 12:53 AM.

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  18. - Top - End - #468
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Sorcerer's Outburst XRR
    Sorcery- MR
    Every spell you cast while ~ is on the stack has Cascade.
    Cascade
    X can't be 0.

    I want to give the cards Cascade'd with the spell Cascade but don't want to enable too many shenanigans (yes casting an instant will give it Cascade but I can't think of an elegant way to stop that so oh well). It's at Mythic because it references the stack. The "X can't be 0" clause was inspired by this article.
    Last edited by BasketOfPuppies; 2017-01-03 at 10:14 AM.
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  19. - Top - End - #469
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Lifeforce Maelstrom 1BBRR
    Enchantment (MR)
    Whenever an opponent puts a card on the bottom of his or her library from anywhere else, that player loses 1 life.
    As your opponents cast spells from their hand, those spells gain cascade.

    Jormengand is correct in that Cascade is not an action like, for example, Scry. It is an ability that cards have, which causes a trigger when they are cast. So, for example, the line of text "Cascade, then cascade" is wrong, as is the line of text "Cascade 3 times" and you cannot make someone "cascade" during a spell's resolution. A spell with Cascade is going to do the Cascade effect when you cast it because Cascade is a cast trigger stapled onto the card.

    Also, Assemble the Legion is sadly already a card.
    Last edited by tgva8889; 2017-01-03 at 10:28 PM.
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  20. - Top - End - #470
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by tgva8889 View Post
    Also, Assemble the Legion is sadly already a card.
    Names changes are easy. Thanks!

    Jormengand is correct in that Cascade is not an action like, for example, Scry. It is an ability that cards have, which causes a trigger when they are cast. So, for example, the line of text "Cascade, then cascade" is wrong, as is the line of text "Cascade 3 times" and you cannot make someone "cascade" during a spell's resolution. A spell with Cascade is going to do the Cascade effect when you cast it because Cascade is a cast trigger stapled onto the card.
    Yeah. I wrote "Cascade, then Cascade" because writing "Cascade. Cascade." looked weird in a sentence. But I guess by MTG rules those are two different things.
    Last edited by Djinn_in_Tonic; 2017-01-03 at 12:56 AM.

    Ingredients

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    Instructions

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  21. - Top - End - #471
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Damnation's Blessing - 4BBR
    Sorcery - Mythic Rare
    Cascade, Cascade
    As an additional cost to cast Damnation's Blessing, sacrifice all permanents you control and discard your hand.
    Destroy all nonenchantment permanents you don't control. Exile Damnation's Blessing.

    Incidentally @LastCenturion, Fleeting Archive doesn't let you cast Pacts infinitely because Flashback's rules text has you exile the spell as it resolves. You could cast it for 0 and have it stick around forever, but all it would do is give Pacts flashback which isn't particularly major.
    Last edited by Gauntlet; 2017-01-03 at 03:39 AM.

  22. - Top - End - #472
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    ElfMonkGuy

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    Default Re: MtG - You Make the Card V: Untapped Potential

    Grave Power- 2BB
    Instant (U)
    Cascade
    Up to one target creature gets -2/-2 until of turn.
    Whenever a creature you control dies, you may cast Grave Power from your graveyard.
    Last edited by mythmonster2; 2017-01-03 at 04:08 AM.

  23. - Top - End - #473
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Malestorm Rewind UBR
    Sorcery - R
    Target instant or sorcery card in your graveyard gains flashback and cascade until end of turn. The flashback cost is equal to its mana cost.

    ----

    Edit:

    Also regarding the 1 CMC and X CMC cascade spells. . . just remember that a cascade spell can cascade into:

    Ancesteral Visions
    Restore Balance
    Hypergenesis

    ETC. . .

    That is why the cheapest cascade spells are currently 3.

    Imagine turn 1, cascade into Hyper, with daze back up, drop Emmy.
    Last edited by mystic1110; 2017-01-03 at 05:32 PM.

  24. - Top - End - #474
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by LastCenturion View Post
    It's not that bad. It's really unique flavor, and I love the art idea. I'd like to actually see it. Hmm... Give me like 10 hours and a pencil.

    Also note that for Cascade cards, a high mana cost isn't a bad thing.
    *sigh* I'm late for everything these days. In my defense, I was asleep for most of the time.
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    I know it's bad. I'm not a great artist. Sorry.
    LGBTitP
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    If you finally make something halfway
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  25. - Top - End - #475
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by LastCenturion View Post
    *sigh* I'm late for everything these days. In my defense, I was asleep for most of the time.
    Spoiler: Image
    Show



    I know it's bad. I'm not a great artist. Sorry.
    Don't forget:

    Any art > no art

    Creation, no matter how novice/unskilled/etc. is always a beautiful thing. Besides, you did much better than I would have, I think you're a pretty good artist.
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    Quote Originally Posted by Duck999 View Post
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  26. - Top - End - #476
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by BasketOfPuppies View Post
    Don't forget:

    Any art > no art

    Creation, no matter how novice/unskilled/etc. is always a beautiful thing. Besides, you did much better than I would have, I think you're a pretty good artist.
    thanks.
    LGBTitP
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    If you finally make something halfway
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  27. - Top - End - #477
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    BarbarianGuy

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    Default Re: MtG - You Make the Card V: Untapped Potential

    Chaotic Flowings 2UR
    Sorcery - U
    This card's converted mana cost is 7
    Cascade
    Sometimes it's better to let something happen than to try controlling it.





    I'm not sure if this can work, or if it can work how it would be phrased
    Last edited by braveheart; 2017-01-03 at 05:09 PM.

  28. - Top - End - #478
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    Default Re: MtG - You Make the Card V: Untapped Potential

    It should be "this card's converted mana cost is 7" but is otherwise a valid characteristic-defining ability.
    The gnomes once had many mines, but now they have gnome ore.

  29. - Top - End - #479
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Quote Originally Posted by Bucky View Post
    It should be "this card's converted mana cost is 7" but is otherwise a valid characteristic-defining ability.
    Technically, you could also write a more long-winded version which made its converted mana cost 7 but only when it was actually a spell, but that would probably be pointless.

  30. - Top - End - #480
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    Default Re: MtG - You Make the Card V: Untapped Potential

    Thinking aloud here...

    Maelstrom Criticality 10
    Enchantment-R
    Cascade

    ~ costs 1 less to cast for every colour of mana used to cast it.

    Spells you cast using the Cascade ability have Cascade.

    You may treat any or all spells you cast, when you cast them, as having one higher converted mana cost than their actual cost.
    Last edited by Mister Tom; 2017-01-04 at 04:19 PM.

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