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2016-09-18, 06:56 PM (ISO 8601)
- Join Date
- Jun 2016
- Gender
D&D 5e - Pokemon Trainer Class, Pokemon Items (WIP), and Pokemons (even more WIPer)
Hello playgrounders, after watching the D&D 5e - Pokemon series from the Youtube Channel Node, I decided to homebrew my own Pokemon Trainer class, it is a mix of Bard and Ranger, but without spellcasting, it's abilities are focused on helping you find and capture pokemons and help your pokemons fight:
The Full (and Generic) Pokemon Trainer Class: https://drive.google.com/file/d/0B5c...t4dm1FRmc/view
Pokemon Items (WIP): https://drive.google.com/file/d/0B5c...drMmlCM28/view
Now, about the pokemons, how do you guys think I should do them, I thought of making a generic Pokemon Monster Class, and make each Pokemon and it's evolutions into Lenses and each Attack into a Spell and the Pokemon can only have 4 attacks maximum, what do you guys think?
If I made all the attacks into Spells, the Pokemons would be Full-Casters, Half-Casters or Third-Casters?Pardon me for any weird things, I have schizophrenia.