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  1. - Top - End - #421
    Firbolg in the Playground
    Join Date
    May 2013
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    Male

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston keeps watch with his arcane sight, inside and out, from the doorway.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  2. - Top - End - #422
    Troll in the Playground
     
    Chimera

    Join Date
    Mar 2010
    Location
    London
    Gender
    Male

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Jascan stares at Kurnos, and then tilts his head as if thinking about it. Then he shakes it.

    Looking up at the catwalk, he thinks for a moment, and then starts easing around the sacks and barrels until he's more or less below it, close to the north wall. Then he examines the catwalk carefully, trying to work out how far up it is, and what barriers the catwalk has on each side, to stop people plunging to the ground.

    He turns to the others, points to himself and then to the catwalk, as if posing a question.
    Last edited by Togo; 2019-02-19 at 07:45 PM.

  3. - Top - End - #423
    Titan in the Playground
     
    BelGareth's Avatar

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    Nov 2008
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    ಠ_ಠ
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Bron moves closer to the door motioned to by Kurnos, shaking his head.

    Not really know what he meant, he shrugged back at the newguy "Sure"
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  4. - Top - End - #424
    Titan in the Playground
    Join Date
    Dec 2008

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Wat looked to Kurnos. "Only with this," Wat gave his weapon a quick shake.

    Jascan looked to be signally how if he should look from the rafters.

    "If you can make it up there easily with little chance to be seen," Wat nodded.

  5. - Top - End - #425
    Titan in the Playground
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    Dec 2010
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    Male

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kuln snickers under his breath at Kurnos and Wat's comments. "Gond provides for those in his providence." he says with a sly smirk as he moves out of the shadows and looks at what the Chondathan is looking at. Pulling out the tools of his trade, he check the door carefully before working on the lock.

    Spoiler
    Show

    Search for traps
    (1d20+13)[32]

    Disable Device on any traps
    (1d20+13)[31]

    Open Lock
    (1d20+7)[26] <-- Need to remember to beef this up next level

  6. - Top - End - #426
    Troll in the Playground
     
    Chimera

    Join Date
    Mar 2010
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    London
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    Male

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Jascan throws his hands up in a gesture back that is probably supposed to be a shrug, but looks more like a flounce.

    Looking dubiously at the wall, and it's comparative lack of shadows. Then carefully puts one foot on the wall, then the other, and starts stepping up it, carefully placing his feet so as to support him, keeping his hand free.

    Spoiler: Actions
    Show

    Using balancing lorecall (cast earlier) to move up the wall. He's balancing, not climbing, so there's no Dex penalty. However, I have to move at half speed for balancing and for trying to hide and move silently while doing it.

    Balance check (DC 20) (1d20+18)[22]
    Hide (1d20+2)[18]
    Move silently (1d20+2)[15]

  7. - Top - End - #427
    Ettin in the Playground
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    Mar 2013
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    NZ

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston waits at the doorway, peering through from the dark alleyway into the room. He doesn't notice anything untoward. Jascan moves to the catwalk, an old wooden construction with no handrails it still appears serviceable.

    Everyone else gathers around as Kuln checks the door. It doesn't bear a lock on it, but his eagle eyes spy the telltale signs of a boobytrap. He gestures the others to stand back, pointing to hairline cracks now visible in the dusty floor where a large pair of trapdoors is designed to drop away if the door is opened. He crouches down and gets out his tools, preparing to get to work...

    You all see it - slow movement at first out of the corner of your eye as various geometric shapes warp and distort followed immediately by sudden lethal blows as various of the great vats and crates unfold to reveal massive maws and multiple pseudo-pod appendages on the apparently living things. The crates themselves come to life and attack!

    A heavy pseudopod smashes into the hound Secondus for 5 damage injuring it slightly. Another lashes out at Keston in the doorway slamming him for 7 damage. The sticky appendage fastens to him like glue, the source of the strange smell now apparent. It draws him in, trying to crush him in it's strange lid-like maw for another 5 damage.

    Spoiler: Map
    Show


    Illumination is shadowy (torches are on ceiling 30ft up and shed 20ft bright light, 40ft shadowy light)

    Spoiler: info & rolls
    Show
    surprise round
    slam vs Primus (1d20+11)[15] (incl. flank) damage (1d8+4)[11]
    slam vs Keston (1d20+9)[19] damage (1d8+4)[7] + grapple (1d20+13)[24] vs Keston (1d20+3)[14] crush damage (1d8+4)[5] (grappled)
    slam vs Wat (1d20+9)[10] damage (1d8+4)[9]
    slam vs Secondus (1d20+11)[21] (incl. flank) damage (1d8+4)[5] + grapple (1d20+13)[22] vs Secundus (1d20+8)[26]

    Initiative
    Keston (1d20-1)[2]
    Kurnos (1d20+2)[8]
    Kuln (1d20+5)[8]
    Bron (1d20+1)[4]
    Jascan (1d20+2)[16]
    Wat (1d20+2)[19]
    bad boxes (1d20+1)[8]

    knowledge DC?
    Keston (1d20+8)[13] Fail
    Kuln (1d20+6)[24] Success
    => Kuln knows that these are mimics, carnivorous intelligent shape-changing aberrations. They exude a thick adhesive slime which can only be overcome by industrial alcohol or the death of the creature.


    => Kurnos, Kuln, Jascan, Watnir
    (Keston & Susebron flat-footed)

  8. - Top - End - #428
    Titan in the Playground
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    Dec 2010
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    As Kuln is doing his work, he hears a gasp from one of the others just in time to see the packaging morphs into deadly creatures. Realizing they are Mimics, he calls out " 'Ware the Mimics! They will stick to you as the try to devour you!" as he drops his tools and stands, pulling one of his hammers, as he tries to smash the nearest.

    Spoiler
    Show

    AC ~20; Current ~ 20/24 if they are giants
    HP ~ 60; Current ~ 60
    AP ~ 8 ; Current ~ 8


    Knowledge devotion
    (1d20)[18] +13 Religion, +5 Arcana, +6 Dungeoneering, +4 Nature and most of the rest.


    Spoiler
    Show

    You then receive an insight bonus on attack rolls and damage rolls against that creature type for the remainder of the combat.

    Check Result Bonus Granted
    15 or below +1
    16—25 +2
    26—30 +3
    31—35 +4
    36 or higher +5



    Move Action
    Move to T-12 and pull out a hammer

    Standard Action
    (1d20+12)[31]+ Knowledge Devotion (not included)

    Damage
    (1d4+1)[4]+ Knowledge Devotion damage +1 Fire

    Crit 19-20/x2
    (1d20+12)[26]+ Knowledge Devotion
    (1d4+1)[4]+ Knowledge Devotion damage +1 Fire


    Effects ~
    +1 racial bonus on attack rolls against kobolds and goblinoids
    +4 dodge vs giants
    Child of Shadows Stance = If you move at least 10 feet during your turn, you gain concealment against all melee and ranged attacks until the start of your next turn.
    Sapphire Nightmare Blade = X
    Cloak of Deception = X
    Shadow Jaunt = X
    Wolf Fang Strike = X
    Knowledge Devotion check = +x insight bonus on attack rolls and damage rolls.

  9. - Top - End - #429
    Troll in the Playground
     
    Chimera

    Join Date
    Mar 2010
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    London
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Jascan reacts with lightning speed. Seeing his friends in trouble while he is safely out of reach, he decides to provide a musical accompaniment to being eaten. It's only when the magical effects of the music kick in that this starts to seem like a reasonable course of action.


    Spoiler: Actions
    Show
    Cast haste, centered on the lower right corner of T10.
    Start inspire courage as a move action (move action due to harmonise)
    Activate helm of tactics as a swift action
    Activate badge of valour to boost the bardsong as an immediate action (using my swift action for next round)

    Effects:

    +3 to hit (+2 morale +1 untyped from haste)
    +2 to damage (morale)
    +2 melee damage to enemies you are flanking (untyped, stacks with above)
    +1 to AC (dodge)
    +1 to reflex saves (dodge)
    +2 to fear saves
    +2 to the next save made against charm or fear (stacks with above)
    An extra attack at full BAB when full attacking

    oh, and +3 to charisma checks (e.g. turn undead) and charisma-based skill checks, not that that's likely to help.
    Last edited by Togo; 2019-03-12 at 08:20 PM.

  10. - Top - End - #430
    Titan in the Playground
    Join Date
    Dec 2008

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "Huh," Wat mutters as the crates lunge at his allies. His bafflement did not last long as one of the crates latched onto Keston. He needed to get the man free, but he couldn't with another of these strange creatures in his way. Feeling Kuln's magic move through him he struck at the creature in his reach and yelled to the one he knew could aid his comrade. "Big dog! Attack!"

    Spoiler
    Show

    AC: 21 (22 with Haste)
    HP: 56/56

    Full-Attack Power Attack 1: (1d20+7)[8]
    If Crit1: (1d20+7)[24]
    Damage1: (1d8+8)[12]

    Full-Attack Power Attack 2: (1d20+7)[16]
    If Crit2: (1d20+7)[24]
    Damage2: (1d8+8)[16]

    Full-Attack Power Attack 3: (1d20+2)[21]
    If Crit3: (1d20+7)[20]
    Damage3: (1d8+8)[14]

    Swift Action to White Raven Tactics Primus, giving the war dog 2 actions.
    Last edited by Dienekes; 2019-03-12 at 10:38 PM.

  11. - Top - End - #431
    Titan in the Playground
     
    DrK's Avatar

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    Jul 2011
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    Kurnos looks about in surprise, "What manner of vile aberration are these. Kill!" he snarls at the dogs as he whirls around, long claws slashing at the nearest of the strange beasts as the hounds seek to rip and tear and rend the others.

    Spoiler: OOC
    Show


    Kurnos vs S8
    Sphynx claws (1d20+10)[20] dam (1d8+8)[14]
    Sphynx claws (1d20+10)[19] dam (1d8+8)[14]

    Primus vs U6
    Bite (1d20+15)[19] dam (1d8+17)[23]
    Sphynx claws (1d20+15)[18] dam (1d8+8)[12]
    Sphynx claws (1d20+15)[28] dam (1d8+8)[10]

    Secundus vs S8
    Bite (1d20+7)[21] dam (1d8+8)[13]
    Sphynx claws (1d20+7)[22] dam (1d8+5)[12]
    Sphynx claws (1d20+7)[26] dam (1d8+5)[8]





    Kurnos
    hps 53/53
    Saves 9/8/8 (+2 vs evil, +2 vs disease)
    AC 20/22 vs evil (6 arm, 2 dex, 2 NA, 2 vs evil)

    Secundus
    Hps 44 / 49
    Saves 9/8/5 Evasion, +2 vs evil
    AC 23 (Arm 3, Dex 3, Nat 7) +2 vs Evil +2 wyrm belt = 25/27

    Primus
    Hps 85/85
    Saves 11/9/6
    AC 23 (Arm 3, dex 3, nat 8, sz -1) +2 vs evil +2 wyrm = 25/27

    DR 4/ magic

    Incarnum
    1E Wormtail belt (+2 NA, +1/E)
    2E Sphynx Claws (+E on Str check, Claws +E, 1d8+E)
    0E Lamusu Mantle (+2 saves/deflect vs evil)
    1E Dread Carapace (Power attack Bite -1/+2 per E)
    1E Astral Vambrace (DR 2+2*E/magic)
    0E Strong Heart Vest (DR 1+1*E for ability damage)

    Kurnos Effects:
    Longstrider, Primal Hunter, Primal instinct, "Uncanny dodge"


    Thanks to Emperor Ing for the nice Avatar

  12. - Top - End - #432
    Ettin in the Playground
    Join Date
    Mar 2013
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    NZ

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kuln shouts his warning, darting forward and smashing the closest of the large killer mimics with his hammer of embers for 5 damage. Illustrating his point his warhammer sticks fast to the weird creature. Above on the catwalk Jascan and his mandolin provide the soundtrack for the fracas below.

    Watnir lunges with his trident, enhanced speed aiding his strikes as he hits the nearest for 16 & 14 damage. Kurnos tears into it too, claws rending for 14 & 14 damage. It's form slumps back to putty as the attacks are overwhelming and the creature falls, mortally injured. His hounds Primus & Secondus tear into the other aberrations left and right for 23, 12 & 10 damage and 13, 12 & 8 damage respectively.

    The mimic nearest the alleyway continues to gnash and grind for 10 damage at Keston who remains stuck fast to the toothy blob. Another swats Kuln for 11 & 8 damage scooping up the gnome who is stuck securely to its pseudopod which quickly transforms into a crushing orifice trying to chew on the wee man for another 6 damage. Meanwhile Primus is able to fend off its attacker.

    Spoiler: rolls & info
    Show
    Kuln Ref DC16 vs adhesive (1d20+10)[14]. Weapon stuck, Str check DC16 to free it.

    Wat Ref DC16 vs adhesive (1d20+8)[27]
    Wat Ref DC16 vs adhesive (1d20+8)[17]

    Mimic crush (grapple) (1d20+13)[24] vs Keston (1d20+3)[16] damage (1d8+4)[10]

    Mimic vs Kuln
    Slam (1d20+9)[26] damage (1d8+4)[11]
    Slam (1d20+9)[28] damage (1d8+4)[8]
    grapple (1d20+13)[21] vs Kuln (1d20+2)[7]
    crush damage (1d8+4)[6] (grappled)

    Mimic vs Primus
    Slam (1d20+9)[14] damage (1d8+4)[12]
    Slam (1d20+9)[16] damage (1d8+4)[9]

    Spoiler: Map
    Show


    Illumination is shadowy (torches are on ceiling 30ft up and shed 20ft bright light, 40ft shadowy light)


    => Party
    (Keston & Kuln grappled)

  13. - Top - End - #433
    Firbolg in the Playground
    Join Date
    May 2013
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "Could. Use. Some... Help here." Keston struggles to avoid the teeth. Mystra's blessing heals the greater bite wounds while he keeps faith in his allies that they'll get him out very soon.

    Spoiler: OOC
    Show
    Touch of Healing on myself for 9hp. Up to 13hp.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  14. - Top - End - #434
    Titan in the Playground
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    Dec 2010
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "Arghckle..." is all the gnome can get out as he strike the creature, sticking his hammer to it, and pulls to remove it. While doing so, the creature then envelopes him, causing him to yell out. With the toothy maw, closing in on him, Kuln focuses as the shadows from within the room grow and wash over him like a river and he appears across the room.


    Spoiler
    Show

    AC ~20; Current ~ 20/24 if they are giants
    HP ~ 60; Current ~ 41
    AP ~ 8 ; Current ~ 8



    Standard Action
    Shadow Jaunt to T-15

    Move action
    Take out his crossbow


    Effects ~
    +1 racial bonus on attack rolls against kobolds and goblinoids
    +4 dodge vs giants
    Child of Shadows Stance = If you move at least 10 feet during your turn, you gain concealment against all melee and ranged attacks until the start of your next turn.
    Sapphire Nightmare Blade = O
    Cloak of Deception = O
    Shadow Jaunt = X
    Wolf Fang Strike = O
    Knowledge Devotion check = +x insight bonus on attack rolls and damage rolls. (Knowledge devotion
    (1d20)[18] +13 Religion, +5 Arcana, +6 Dungeoneering, +4 Nature and most of the rest.)

  15. - Top - End - #435
    Titan in the Playground
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    Dec 2008

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Wat grunts as one of the mimics absorbs another of his allies. Thankfully that mimic was surrounded by his newfound allies, which should make short work of it. Keston, was less fortunate. Turning his back on his current opponent, Wat charges toward the other Mimic and strikes at it.

    Spoiler
    Show
    Swift Action: Leading the Charge Stance, gives everyone +6 damage on Charge attacks.
    Full-round Action: Charge to T8
    Charge Power Attack: (1d20+9)[21]
    Confirm if Crit: (1d20+9)[11]
    Damage: (1d8+12)[20]

  16. - Top - End - #436
    Titan in the Playground
     
    DrK's Avatar

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    Jul 2011
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    UK
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    Kurnos steps back as one melts away nodding to their new trident wielding friend. "What manner of monster is this?" he calls out to the others as he spins around whistling to the dogs that continue to bite and claw frenziedly at the nearest of the beasts.

    Spoiler: OOC
    Show


    Kurnos vs T11
    Sphynx claws (1d20+10)[18] dam (1d8+8)[16]
    Sphynx claws (1d20+10)[29] dam (1d8+8)[10]

    Primus vs U6
    Bite (1d20+15)[16] dam (1d8+17)[25]
    Sphynx claws (1d20+15)[20] dam (2d6+8)[14]
    Sphynx claws (1d20+15)[27] dam (2d6+8)[14]

    Secundus vs T11
    Bite (1d20+7)[9] dam (1d8+8)[12]
    Sphynx claws (1d20+7)[17] dam (1d8+5)[9]
    Sphynx claws (1d20+7)[11] dam (1d8+5)[9]





    Kurnos
    hps 53/53
    Saves 9/8/8 (+2 vs evil, +2 vs disease)
    AC 20/22 vs evil (6 arm, 2 dex, 2 NA, 2 vs evil)

    Secundus
    Hps 44 / 49
    Saves 9/8/5 Evasion, +2 vs evil
    AC 23 (Arm 3, Dex 3, Nat 7) +2 vs Evil +2 wyrm belt = 25/27

    Primus
    Hps 85/85
    Saves 11/9/6
    AC 23 (Arm 3, dex 3, nat 8, sz -1) +2 vs evil +2 wyrm = 25/27

    DR 4/ magic

    Incarnum
    1E Wormtail belt (+2 NA, +1/E)
    2E Sphynx Claws (+E on Str check, Claws +E, 1d8+E)
    0E Lamusu Mantle (+2 saves/deflect vs evil)
    1E Dread Carapace (Power attack Bite -1/+2 per E)
    1E Astral Vambrace (DR 2+2*E/magic)
    0E Strong Heart Vest (DR 1+1*E for ability damage)

    Kurnos Effects:
    Longstrider, Primal Hunter, Primal instinct, "Uncanny dodge"

    Thanks to Emperor Ing for the nice Avatar

  17. - Top - End - #437
    Titan in the Playground
     
    BelGareth's Avatar

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    Nov 2008
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    ಠ_ಠ
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Bron, not paying attention, suddenly whips into a frenzy, slashing at the mimic closest to him.

    Spoiler
    Show

    Move to closest if need be, or attack the closest.

    Attack 1 - (1d20+15)[28]
    Damage - (1d10+6)[7] & Electricity - (1d6)[1]

    Attack 2 - (1d20+15)[18]
    Damage - (1d10+6)[13] & Electricity - (1d6)[2]

    Attack 3 - (1d20+10)[23]
    Damage - (1d10+6)[7] & Electricity - (1d6)[3]

    AC: 24
    T: 12 FF: 19
    HP's: 27/41
    Effects: Jascan's Ode to Us
    +3 to hit (+2 morale +1 untyped from haste)
    +2 to damage (morale)
    +2 melee damage to enemies you are flanking (untyped, stacks with above)
    +1 to AC (dodge)
    +1 to reflex saves (dodge)
    +2 to fear saves
    +2 to the next save made against charm or fear (stacks with above)
    An extra attack at full BAB when full attacking
    Spoiler
    Show

    Bel's Compendium
    Homebrew sig
    Epic items of interest
    Sir cowabunga of clubs
    ENTJ-A

    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok

    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus

    Discord -Now with a recruitment bot!

  18. - Top - End - #438
    Ettin in the Playground
    Join Date
    Mar 2013
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    NZ

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston struggles against his assailant as Kuln is blotted in shadows and reappears up on the landing. Wat leaps forward stabbing at the creature trying to devour Keston, striking it for 20 damage and skewering the strange beast. It slumps back, dead, and Keston tumbles free.

    Meanwhile Kurnos jumps on the one that Kuln has just eluded, claws striking for 16 damage overcoming it. Primus faces off against the lone remaining beast and makes short work of it, claws and teeth tearing into it for 25, 14 & 14 damage.

    You are left to yourselves in the warehouse, broken crates and slain box-monsters strewn about...

    => Party

  19. - Top - End - #439
    Firbolg in the Playground
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    May 2013
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston picks himself up and looks around to the others to see if they need healing. He considers the situation while applying a healing wand to himself. "Who needs some healing?"

    "Question is, was the key we found just a trap in case they failed at the jail or were these mimics just their watch dogs to give their boss the chance to escape?"


    Spoiler: OOC
    Show
    Touch of Healing on myself to get up to 15/30 hp, then a lesser vigor charge to get up to 26/30. If there's a fight within the next minute I'll adjust hp as needed.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  20. - Top - End - #440
    Titan in the Playground
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    Dec 2010
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    The battered and buised gnome, disgusted by being brought into the maw of the creature, wiping slime and goop off himself.
    "I do. Don't know if it matters at this point, maybe they were looking to get him out." as he walks over and grabs his hammer while responding to Keston. "If there are more of them, well... I'm sure they know we're here. Best to work any magic just in case."

  21. - Top - End - #441
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    Dec 2008

    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "I am well enough. Thank you, Keston." Watnir nods to the cleric. Then begins to search around the room.

    Spoiler
    Show
    Search: (1d20+2)[4]

  22. - Top - End - #442
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    DrK's Avatar

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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    THe druid sets the massive hulking hounds to watch the doors then kneels by a dead beast. "A strange creature. I would suspect more guards than anything else as they didn't seem sentient." Looking at the door he waits for the healing of his fellows, "She we see what lies beyond the door?"
    Thanks to Emperor Ing for the nice Avatar

  23. - Top - End - #443
    Firbolg in the Playground
    Join Date
    May 2013
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Keston gives healing magic to Kuln via his wand. He nods to Wat. "Thanks for getting me out of that."

    He points to the door to the north. "That door leads to the water. Let's get that door in case we can catch anyone trying to shove off. He heads near to the door and tries to see if he can make out any magic on the other side of the door.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  24. - Top - End - #444
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    A quick search of the room reveals that the crates and boxes (at least those that are not murderous aberrations) contain a variety of mundane items - old rough cloth, spoiled ale, and chainmail links. A very tedious collection of goods.

    Scanning the trapped door to the north Keston doesn't detect any magical auras beyond.

  25. - Top - End - #445
    Titan in the Playground
     
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    THe druid looks to the others, "Do we fancy subtle and someone can pick the lock or shall I ask Primus here to push through the door to get us through fast?" He pats the monstrous hound on the head, the massive hunting beast always strangely passive when the druid is near
    Thanks to Emperor Ing for the nice Avatar

  26. - Top - End - #446
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "I expect whatever element of surprise we had is now lost," Wat said, he scratches at the big dog's side.

  27. - Top - End - #447
    Firbolg in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    "Agreed. Can't give them more time to prepare. Break it down."
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  28. - Top - End - #448
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kuln, walking over to pick the lock, looks a bit surprised when the others decide to instead smash it. Taking a step back, he prepares his hammers. "Alright, have at it then."

  29. - Top - End - #449
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Kurnos

    The druid and his dogs head to the door and look at the stout construction. Nodding the beasts's bark as he along with them all throw their weight against the door. "Come boys. Tear it down..."

    Spoiler: Smash
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    Primus (1d20+10)[24]

    Assist from Kurnos (1d20+6)[22]
    Assist from Secundus (1d20+6)[12]
    Thanks to Emperor Ing for the nice Avatar

  30. - Top - End - #450
    Ettin in the Playground
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    Default Re: Ghostfoot's Age of Worms (IC) Pt 2

    Despite your desire for haste you nevertheless take a moment for Kuln to finish his disabling of the trap, disconnecting the trigger to the pit trap before you assault the door so to avoid inadvertently tumbling to your doom. Standing back he lets the druid and his hounds step forward.

    With incarnum-enhanced might Kurnos and his two canines tear at the door, shattering it down the center then tearing the remains off its hinges, revealing...

    ...a strong stone wall. The door is false, a mere lure to draw you toward the trapdoor. The real door must be elsewhere.

    Spoiler: Earlier Map
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    Illumination is shadowy (torches are on ceiling 30ft up and shed 20ft bright light, 40ft shadowy light).

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