Results 1 to 3 of 3
Thread: celestials / angels
-
2016-10-05, 09:51 PM (ISO 8601)
- Join Date
- Oct 2016
celestials / angels
so it might be fun to do a campaign with celestials/angels as a race.
There could be like a whole city of them in the air, maybe they are at war with the demons and on the same world together.
But what would be the best template to use for one of them?
And how do you account for them being supposedly harder to fight than a normal beast? Would you solve that with +1 or greater weapons to hit or something else?
Thanks
Think this has potential. Any thoughts welcome.
-
2016-10-05, 09:52 PM (ISO 8601)
- Join Date
- Oct 2016
Re: celestials / angels
forgot to mention intent is for system similar to either 3e or 2e.
-
2016-10-06, 04:51 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: celestials / angels
2e I'd suggest looking at the rules for making PC celestials in Warriors of Heaven. I haven't read it, merely heard of it but it sounds like a good place to start.
3.x Half-Celestials, or pick a type of celestial, drop any abilities you don't want all PCs to have (add any you think they all should) and go from there.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)