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Thread: Unusual TWF

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    Default Unusual TWF

    The swashbuckler in my game is going for TWF. She wields a rapier in one hand and a light mace in the other.

    Something about this just cracks me up - the idea of a rapier-twirling gentleman (the general character concept) feinting, parrying, doing all these flashy fencing maneuvers, and then BAM! he socks you with a mace.

    Any other unusual TWF combinations? Monkey grip cheese, etc. welcome.
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    Default Re: Unusual TWF

    Quote Originally Posted by kjones View Post
    the idea of a rapier-twirling gentleman (the general character concept) feinting, parrying, doing all these flashy fencing maneuvers, and then BAM! he socks you with a mace.
    I don't really have anything that's been used in a game of mine, but what I quoted really reminds of the three stooges. "Watch the birdie rapier..." *WHAM!*
    *Evil grin* "Snip snip."
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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

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    Default Re: Unusual TWF

    Quote Originally Posted by kjones View Post
    Something about this just cracks me up - the idea of a rapier-twirling gentleman (the general character concept) feinting, parrying, doing all these flashy fencing maneuvers, and then BAM! he socks you with a mace.
    Tee hee, I can just picture this guy in the typical fencing pose; one hand behind back (secretly holding the mace there), parrying etc. Then, just as he disarms his foe or gets his guard down somehow, the mace comes out to crack him round the head...lol...come to think of it, that should be a Weapon Style Feat (ala Complete Warrior); if you trip or disarm a foe when using the rapier, you get a free attack with the mace for which your foe is treated as flat-footed.
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    I have a character who Dual Weilds whips, dunno if thats unusual, but it is awsome
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    Default Re: Unusual TWF

    I had a 2nd ed Ranger duel weld a short spear and a hand ax.

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    Quote Originally Posted by Bloddyredcommie View Post
    I have a character who Dual Weilds whips, dunno if thats unusual, but it is awsome
    That it is... I've drawn up a couple different characters who used that style, but never actually got to play them. How well does he/she work?
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    Default Re: Unusual TWF

    The cohort of a high-level character weilded a sword of the planes in one hand and a holy light mace in the other. Combined with Favored Enemy (Outsider (evil)) and 9 or so levels of cleric, she was a pretty effective demon-hunter.

    Luckily for me, the DM didn't quite realize this until after she started wailing on the final BBEG of the campaign.
    Last edited by adanedhel9; 2007-07-12 at 08:33 PM.

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    Default Re: Unusual TWF

    I had a monk w/ Monkey grip that duel wielded quarterstaves. (yeah, our DM was new to the game, why do you ask?)
    Last edited by PhallicWarrior; 2007-07-12 at 08:34 PM.
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    Default Re: Unusual TWF

    TWF builds that involve wielding a melee weapon in one hand and a ranged weapon in another is something I've often considered playing (like a rapier in one hand and a hand-crossbow in the other)...not actuall ygot round to it yet though..
    I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.

    Please be aware; when it comes to 5ed D&D, I own Core (1st printing) and SCAG only. All my opinions and rulings are based solely on those, unless otherwise stated. I reserve the right of ignorance of errata or any other source.

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    Default Re: Unusual TWF

    Quote Originally Posted by JellyPooga View Post
    TWF builds that involve wielding a melee weapon in one hand and a ranged weapon in another is something I've often considered playing (like a rapier in one hand and a hand-crossbow in the other)...not actuall ygot round to it yet though..
    How about a TWF rogue with a rapier in one hand and a wand in the other?
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    Default Re: Unusual TWF

    Quote Originally Posted by Gaurd Juris View Post
    How about a TWF rogue with a rapier in one hand and a wand in the other?
    Or dual wand weilder rogue with a wand of grease and a wand of ray of frost --> ranged sneak attack every round*.

    *for enemies without 5 ranks in Balance or immunity to sneak attack

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    Default Re: Unusual TWF

    My old ranger/barbarian/whatever I think fits him best used to TWF with either longsword/light mace or morningstar/shortsword.

    But my real favorite is I once drew up a gnome ranger who used a hook and a hammer, thought that was pretty unsual (I have seriously never even seen a gnome hooked hammer in game, ever, not in a weapon shop or on an NPC or used by any PC ever in my entire gaming life... ever... anywhere).
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    My last character OTWF'ed two bastard swords... May not have been the most optimal thing in the world, but heck if it wasn't FUN. Of course, he was a minotaur (see sig), so part of the fun of it was the fact that it was visually rather impressive. I miss playing him...
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    Default Re: Unusual TWF

    I like TWFing identical light weapons for the mental image, and so I can finesse'em. Dont know how common that is.
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    Default Re: Unusual TWF

    I had a ranger once who dual-wielded light maces. I thought it was pretty hilarious.

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    Quote Originally Posted by JellyPooga View Post
    TWF builds that involve wielding a melee weapon in one hand and a ranged weapon in another is something I've often considered playing (like a rapier in one hand and a hand-crossbow in the other)...not actuall ygot round to it yet though..
    That doesn't generally work out unless they're thrown weapons - while hand crossbows and light crossbows can be fired with one hand, they still take two to load. And they take a feat to load as a free action.

    A fun build (and by "fun" I mean "tends to one-round anything susceptible") is the two-weapon fighting Rogue - that uses flasks of Acid, Alchemist's Fire, and UMD's high caster level wands of low-level spells (Druid's Produce Flame & Flame Blade, Sor/Wiz Chill Touch). Low attack bonus due to the two-weapon fighting, but all attacks are touch attacks, and thus don't have a hard target AC. Works both in melee and ranged.

    It gets mildly pricy (you're looking at about 10, 15, or 20 gp per attack; less with Flame Blade), but works from level 3 on; you get Two-Weapon Fighting at 1st, Quickdraw at 3rd, Weapon Finess at 6th, Improved Two-Weapon Fighting at 9th, and Greater Two-Weapon Fighting at 15th (12th and 18th level feats open, as well as possible human bonus), but it gets pretty good pretty fast with the sneak attack on top; at 20th, you're looking at six attacks per round (seven, with haste) at about 11d6 touch attacks each - and you can still draw two shortswords if you run out of charges/flasks.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Default Re: Unusual TWF

    Quote Originally Posted by kjones View Post
    The swashbuckler in my game is going for TWF. She wields a rapier in one hand and a light mace in the other.

    Something about this just cracks me up - the idea of a rapier-twirling gentleman (the general character concept) feinting, parrying, doing all these flashy fencing maneuvers, and then BAM! he socks you with a mace.

    Any other unusual TWF combinations? Monkey grip cheese, etc. welcome.
    Dunno, but I read this, and got this mental image :

    *Two guys fighting, one of whom is this swashbuckler. Swashbuckler fights with his mace hidden behind his back.*
    Swashbuckler : "I have something to tell you." *Uses a fancy disarm, enemy's weapon goes flying*
    Enemy : "Oh? What's that?"
    Swashbuckler : "I.. am not left handed." *Socks enemy in the face with his mace*
    Last edited by Quietus; 2007-07-12 at 10:15 PM.
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    Quote Originally Posted by Diggorian View Post
    I like TWFing identical light weapons for the mental image, and so I can finesse'em. Dont know how common that is.
    When I did medieval reenactment fencing, I used to love fighting with two daggers. Then I was a quick little bugger, though. All you've gotta do is get the opponent's blade out of the way and run up really close, and you're practically impossible to parry.

    Of course, anybody with any skill moved backwards quickly enough to deny me my glory, but I was 15. *Shrugs* What are ya gonna do?
    *Evil grin* "Snip snip."
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    Quote Originally Posted by Arbitrarity View Post
    The wizard sleeps the fighter, and/or greases him for sneak attack, and/or uses color spray. And/or makes him too weak to use his armour. And does the laundry.

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    Quote Originally Posted by psychoticbarber View Post
    Of course, anybody with any skill moved backwards quickly enough to deny me my glory, but I was 15. *Shrugs* What are ya gonna do?
    Throw a dagger at'em and quickdraw another as you close? Had a halfling ranger that did that with Throw Anytthing and Quickdraw.
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    Quote Originally Posted by Diggorian View Post
    Throw a dagger at'em and quickdraw another as you close? Had a halfling ranger that did that with Throw Anytthing and Quickdraw.
    This reminds me of a KoDT quote:

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    Anyway, what about somebody who duel-wielded a chainsaw and shotgun? Oh wait...
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    Quote Originally Posted by psychoticbarber View Post
    When I did medieval reenactment fencing, I used to love fighting with two daggers. Then I was a quick little bugger, though. All you've gotta do is get the opponent's blade out of the way and run up really close, and you're practically impossible to parry.

    Of course, anybody with any skill moved backwards quickly enough to deny me my glory, but I was 15. *Shrugs* What are ya gonna do?
    Thats why you wield a longer blade on one hand, like a rapier or a longsword, and a dagger in your off hand. The dagger is quick and easy to parry with while the larger blade makes the attacks.

    For a long time I played a rogue who used a whip dagger in one hand, and a hand axe in the other, it's sort of a variant on the ranged weapon/melee weapon thing.
    Last edited by TheOOB; 2007-07-12 at 11:15 PM.
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    Default Re: Unusual TWF

    I had a character who wielded rapier and kukri, which is a bit odd in origin oanm style.

    He was a horizon walker, so I wanted some very different weapons to reflect the eclectic influences.

    IRL, I personally like sword and axe, to hook shields if we're going medieval style or rapier and buckler if we're looking more Renaissance fencing.
    Last edited by Mike_G; 2007-07-12 at 11:54 PM.
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    Quote Originally Posted by JellyPooga View Post
    TWF builds that involve wielding a melee weapon in one hand and a ranged weapon in another is something I've often considered playing (like a rapier in one hand and a hand-crossbow in the other)...not actuall ygot round to it yet though..
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    I have a gestalt bard-fighter who used a warhammer and a sickle. And no, I was NOT thinking communism when I made her. Weird, huh?
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    Quote Originally Posted by Dementrius View Post
    Or dual wand weilder rogue with a wand of grease and a wand of ray of frost --> ranged sneak attack every round*.

    *for enemies without 5 ranks in Balance or immunity to sneak attack
    Heh, that just reminds me of this.


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    Quote Originally Posted by Jack_Simth View Post
    That doesn't generally work out unless they're thrown weapons - while hand crossbows and light crossbows can be fired with one hand, they still take two to load. And they take a feat to load as a free action.
    Not if you have the Ghostly Reload spell available...
    I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.

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    Quote Originally Posted by dr.cello View Post
    I had a ranger once who dual-wielded light maces. I thought it was pretty hilarious.
    Should go with Lightning Mace feat next time you try that. Anywhere from 0.05-infinity extra attacks per round is fun.

    I've always pondered making like a Marilith with as many of the weapon-style feats from Complete Warrior as possible(sans Bear Fang, because any style that requires you to let other people have a chance to pick up your weapon blows big time).

    For the record, those style feats were: Anvil of Thunder, Crescent Moon, Hammer's Edge, and High Sword Low Axe..
    Last edited by AtomicKitKat; 2007-07-13 at 11:39 AM.
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    Default Re: Unusual TWF

    I got a reserve PC I played once that goes into the very unusual Five-WF.

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    I made a Half-Giant who dual weilded Bastard Swords. And used Monkey Grip. Those were some big swords, though the off-hand one had to be normal size (large, in this case)
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    Quote Originally Posted by PhallicWarrior View Post
    I had a monk w/ Monkey grip that duel wielded quarterstaves. (yeah, our DM was new to the game, why do you ask?)
    Sounds like your new to the game.

    Monkey grip, never a good choice.
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