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Thread: Dragonheart Mage Rewrite [PEACH]
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2016-11-12, 08:44 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Dragonheart Mage Rewrite [PEACH]
Dragonheart Mage
Prerequisites
- Skill: Spellcraft 8 ranks
- Feats: Draconic Heritage and Draconic Breath
- Language: Draconic
- Dragonblood subtype
- Able to spontaneously cast 2nd level Arcane spells
Benefits
HD: d6
Class Skills (4+Int): Bluff (Cha), Concentration (Con), Investigate (Int), Knowledge (all) (Int), Perception (Wis), Search (Int), Speak Language, and Spellcraft (Int).Level BAB Fort Ref Will Class Features Spellcasting 1st +0 2 0 2 Breath Effect, Eschew Materials -- 2nd +1 3 0 3 Breath Effect +1 Level 3rd +1 3 1 3 Breath Effect, Draconic Feat +1 Level 4th +2 4 1 4 Breath Effect, Extend Breath +1 Level 5th +2 4 1 4 Breath Effect, Draconic Feat, Draconic Breath +2d10 +1 Level
Class Features
Spellcasting: At each level except 1st, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a dragonheart mage, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
Eschew Materials: At 1st level, you gain Eschew Materials as a bonus feat. If you already have the Eschew Materials feat, you may instead choose any [Draconic] feat for which you meet the prerequisites.
Draconic Feat: At 3rd level, and every 2 levels thereafter, you gain a bonus draconic feat. Choose any [Draconic] feat for which you meet the prerequisite.
Extend Breath: At 4th level, the cones produced by your breath weapons increase to 60 ft. cones, and the lines increase to 120 ft. lines.
Draconic Breath (Su): At 5th level, when you use your Draconic Breath feat to exhale a damaging breath effect, the breath weapon's damage is 2d10 per spell level instead of 2d6 per spell level.
Breath Effect (Su): At every class level, you gain a Breath Effect, which gives you more options when using your Draconic Breath feat. The save DCs for these effects are equal to 10 + the spell level used to fuel the breath + your Charisma bonus. You can only use one Breath Effect at a time. Choose from the following list:
- Acid Breath: You can exhale a 60 ft. line of acid.
- Cold Breath: You can exhale a 30 ft. cone of cold.
- Fire Breath: You can exhale a 30 ft. cone of fire.
- Lightning Breath: You can exhale a 60 ft. line of lightning.
- Empower Breath: Your breath weapon inflicts 3 dice of damage per spell level instead of 2.
- Enduring Breath: Any creature which fails its saving throw against your breath weapon must make another save at the beginning of your next turn or suffer the same damage again.
- Shadow Breath: You exhale a line of negative energy that forces every living creature it hits to make a Reflex save or gain 2 negative levels.
- Slow Breath: You can exhale a 30 ft. cone of gas that forces every creature inside to make a Fort save or be Slowed for 4 rounds; on a successful save, the creature is only slowed for 1 round.
- Weakening Breath: You can exhale a 30 ft. cone of gas that forces every creature inside to make a Will save or suffer a -6 penalty to Strength for 1 minute.
Last edited by Nifft; 2017-06-11 at 05:17 PM.
I want you to PEACH me as hard as you can.
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2017-04-24, 09:40 AM (ISO 8601)
- Join Date
- Dec 2016
- Location
- Hunting "Yonder."
- Gender
Re: Dragonheart Mage Rewrite [PEACH]
Should be draconic breath
Benefits
HD: d6
Class Skills (4+Int): Bluff (Cha), Concentration (Con), Investigate (Int), Knowledge (all) (Int), Perception (Wis), Search (Int), Speak Language, and Spellcraft (Int).
Class Features
Spellcasting: At each level except 1st, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a dragonheart mage, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
Eschew Materials: At 1st level, you gain Eschew Materials as a bonus feat. If you already have the Eschew Materials feat, you may instead choose any [Draconic] feat for which you meet the prerequisites.
Draconic Feat: At 3rd level, and every 2 levels thereafter, you gain a bonus draconic feat. Choose any [Draconic] feat for which you meet the prerequisite.
Extend Breath: At 4th level, the cones produced by your breath weapons increase to 60 ft. cones, and the lines increase to 120 ft. lines.
Draconic Breath (Su): At 5th level, when you use your Draconic Breath feat to exhale a damaging breath effect, the breath weapon's damage is 2d10 per spell level instead of 2d6 per spell level.
Breath Effect (Su): At every class level, you gain a Breath Effect, which gives you more options when using your Draconic Breath feat. The save DCs for these effects are equal to 10 + the spell level used to fuel the breath + your Charisma bonus. You can only use one Breath Effect at a time. Choose from the following list:
- Acid Breath: You can exhale a 60 ft. line of acid.
- Cold Breath: You can exhale a 30 ft. cone of cold.
- Fire Breath: You can exhale a 30 ft. cone of fire.
- Lightning Breath: You can exhale a 60 ft. line of lightning.
- Empower Breath: Your breath weapon inflicts 3 dice of damage per spell level instead of 2.
- Enduring Breath: Any creature which fails its saving throw against your breath weapon must make another save at the beginning of your next turn or suffer the same damage again.
- Shadow Breath: You exhale a line of negative energy that forces every living creature it hits to make a Reflex save or gain 2 negative levels.
- Slow Breath: You can exhale a 30 ft. cone of gas that forces every creature inside to make a Fort save or be Slowed for 4 rounds; on a successful save, the creature is only slowed for 1 round.
- Weakening Breath: You can exhale a 30 ft. cone of gas that forces every creature inside to make a Will save or suffer a -6 penalty to Strength for 1 minute.
Last edited by Westhart; 2017-04-24 at 09:41 AM.
Homebrew: If it is mine feel free to PEACH and/or use it.
Extended Signature
Well, it seems that life has deposited me here, yet again. Hopefully this time I get to stay a while, as I intend on revising some old homebrew.
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2017-06-11, 05:49 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- NYC
- Gender
Re: Dragonheart Mage Rewrite [PEACH]
Thanks! Fixed.
Yeah, sometimes I put homebrew in my homebrew, so I can customize the game while I customize the game.
Makes it too easy to dine & dash.
The feat that this PrC requires isn't actually a tax -- you can get the first one (Draconic Heritage) as a bonus feat by taking the Dragonblood Sorcerer ACF, which is not a tax, for example; and if you didn't want the second feat (Draconic Breath), then you won't want a whole 5-level class devoted to making that specific feat better.
Adding +1 to the spell level isn't good, but maybe I could do something else to improve the use of lower-level spell slots.
Anyway, thanks for the thoughtful feedback!I want you to PEACH me as hard as you can.