New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 2 of 2

Thread: Pyromancer Gish

  1. - Top - End - #1
    Troll in the Playground
     
    BardGuy

    Join Date
    Jun 2015

    Default Pyromancer Gish

    Hi all, how are you? ;)

    I've been working on a homebrew class based on a mix between elements and swords for a while now.
    Following a discussion with a friend here that was looking for a purely fire&sword character, I decided to strip down my current work (too many options and "in-progress" things still) to create a quick Pyromancer that keeps my main ideas. Which is why there is nearly nothing in terms of player choice for now.

    To make it easier, I removed a good part of the fluff, it still amounts to quite a few pages though. ;)
    In one word, the idea is of someone that learns to manipulate fire energy from his own body, hence the restriction in terms of spells learned (because it's hard to "shape" and "project" large amounts).

    Here it is: Pyromancer homebrew

    Thanks in advance for any feedback you could provide. Have a nice day!
    Last edited by Citan; 2016-12-18 at 03:36 AM.

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    May 2016
    Location
    Repression and Denial
    Gender
    Female

    Default Re: Pyromancer Gish

    I'm not sure about the balance of this, so I'm not going to comment there, but I'd like to point out that classes shouldn't get additional abilities at the same levels they gain ASIs. Because of this, the 8th-, 12th-, and 16th-level should be either moved or removed.

    Also, the save DCs and such should just be based off of one ability, which they should also get save proficiency with.
    Last edited by Sicarius Victis; 2016-12-29 at 05:12 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •