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Thread: Making Items

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    Dwarf in the Playground
     
    SpiderKoopa's Avatar

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    Default Making Items

    I have a quick question,
    In ad&d to make an item permanent you needed to use permanency and lose a con for the work you did, or could get someone else to lose that con for you... In 3.5, xp is needed instead of con. Can you get someone else to donate the experience for you? Or was it lost in translation?
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    Bugbear in the Playground
     
    Alleine's Avatar

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    Default Re: Making Items

    Small peasant villages can, um, "donate" XP.
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    Dwarf in the Playground
     
    SpiderKoopa's Avatar

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    Default Re: Making Items

    I don't think so, I'm way above their cr.
    Forgot to mention, lv20 rank 1 divine. ^^;;
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    Bugbear in the Playground
     
    Alleine's Avatar

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    Default Re: Making Items

    Well, I'm out of ideas...

    Wait! What if you caused them to swarm? That would up the CR and the exp they could "donate"
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    Dwarf in the Playground
     
    Beholder

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    Default Re: Making Items

    I'm not sure but I don't think it's possible.

    My idea in the change for permanence on object was made because losing XPs is less "permanent" than losing CON.
    You can always gain more XPs later.

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    Bugbear in the Playground
     
    Fixer's Avatar

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    Default Re: Making Items

    In Book of Vile Darkness there are rules to use sacrifice to gain XP for creating magic items. The items created in this method are automatically considered 'evil' items.
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    Bugbear in the Playground
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    Default Re: Making Items

    There are rules in the PHB2 for letting others take (part of) the xp cost for creating magical items. I don't remember them off the top of my head though, and I'm at work so I can't check. I remember them being more like ideas or guidelines on how to do it though, rather than actual rules.
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    Ogre in the Playground
     
    Anxe's Avatar

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    Default Re: Making Items

    I don't think you actually need the exp if you're divine. Regardless, there are optional rules where someone else can donate the exp, but not under a charm or dominate effect. They have to actually be willing to do so.

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    Ogre in the Playground
     
    GnomeWizardGuy

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    Default Re: Making Items

    anyone can contribute to the creation requirements for making magic items, eg. someone with the creation feat, someone with the required level for the project and someone with the contribution of xp can work together. This is covered in the DMG, it's why eperianced wizards take on apprentices, how magocracies craft huge numbers of items and why wizards that open magic shops can still level up, if you get the client to donate the xp on their big buy then you can still improve as a mage while still making a big pile of cash.
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