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    Ogre in the Playground
     
    skywalker's Avatar

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    Default Best Maneuvers for a Swordsage?

    I'm looking for input on maneuvers for swordsages. My character has recently become the party's main combatant, so that probably changes what would normally be used. My DM is allowing me to change my list mid-dungeon due to the barbarian dropping out of the game. What's recommended?


    EDIT: Sorry, forgot to mention that it's a level 5 swordsage, current maneuvers are:
    Fire Riposte
    Zephyr Dance
    Wind Stride
    Insightful Strike
    Mind Over Body
    Devastating Throw
    Strength Draining Strike
    Sudden Leap &
    Claw at the Moon

    Stances:
    Step of the Wind
    Hunter's Sense
    Assassin's Stance

    Equipment is a +1 rapier, a mithral chain shirt, a cloak of resistance +1, and that's about it.
    Last edited by skywalker; 2007-07-18 at 02:09 AM. Reason: missing info
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    Troll in the Playground
     
    Hunter Noventa's Avatar

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    Default Re: Best Maneuvers for a Swordsage?

    What manuvers do you currently have?

    What sort of equipment? Stats?

    I've planned plenty of martial adepts, but I'll need to know what you have to work with to maximize your melee abilities.
    "And if you don't, the consequences will be dire!"
    "What? They'll have three extra hit dice and a rend attack?"

    Factotum Variants!

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    Bugbear in the Playground
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    Jan 2007

    Default Re: Best Maneuvers for a Swordsage?

    What (basically) do you want to do? I assume that keeping enemies away from your squishy comrades is a top priority, but...
    Last edited by Inyssius Tor; 2007-07-18 at 02:03 AM.
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    Ogre in the Playground
     
    skywalker's Avatar

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    Default Re: Best Maneuvers for a Swordsage?

    See original post for equipment(it's late, the ol' noggin's not working too well...)

    As for stats, 16s across the board except for CHA, which is a 12(I wouldn't think that matters...)
    I am continuing to have a social life. Sorry for the inconvenience.
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    Bugbear in the Playground
     
    Hadrian_Emrys's Avatar

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    Default Re: Best Maneuvers for a Swordsage?

    Race, feats, what you are trying to accomplish (DPS, battfield control, tanking)?
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    Ogre in the Playground
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    Default Re: Best Maneuvers for a Swordsage?

    Burning blade + flashing sun or burning blade + wolf fang strike are good low level combos (burning blade's bonus damage progresses with initiator level, so it remains a good way of augmenting full attacks).

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    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Best Maneuvers for a Swordsage?

    Wow, equivalent of 52 point buy

    Nice part about Tome Of Battle is that most any path can be optimized, none are really, staggeringly powerful (though some builds are) compared to each other. Now: You have 10 manuvers, and one switch up, and you need to become primary melee combatant. Warblade is better for this sort of job, but you're a swordsage.

    What sort of style are you looking for?

  8. - Top - End - #8
    Ogre in the Playground
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    Default Re: Best Maneuvers for a Swordsage?

    Quote Originally Posted by skywalker View Post
    I'm looking for input on maneuvers for swordsages. My character has recently become the party's main combatant, so that probably changes what would normally be used. My DM is allowing me to change my list mid-dungeon due to the barbarian dropping out of the game. What's recommended?


    EDIT: Sorry, forgot to mention that it's a level 5 swordsage, current maneuvers are:
    Fire Riposte
    Zephyr Dance
    Wind Stride
    Insightful Strike
    Mind Over Body
    Devastating Throw
    Strength Draining Strike
    Sudden Leap &
    Claw at the Moon

    Stances:
    Step of the Wind
    Hunter's Sense
    Assassin's Stance

    Equipment is a +1 rapier, a mithral chain shirt, a cloak of resistance +1, and that's about it.
    I recommend Shadow Jaunt for any swordsage (or Shadow Stride when you hit 9th). The ability to teleport 50 feet as often as you want per day is huge.

    Burning Blade is also a great one because it's a boost, so you can stack it with strikes.
    Last edited by Dausuul; 2007-07-18 at 10:15 AM.

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