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  1. - Top - End - #1
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Post Villainous Competition XVIII: This is Heresy

    Welcome to Round 18 of the Villainous Competition!

    Previous Competitions
    Round One: Leader of Armies
    Round Two: Nature's Revenger
    Round Three: Double Agent
    Round Four: Grave Keeper
    Round Five: Crime Lord
    Round Six: Ultimate Predator
    Round Seven: Wicked Witch
    Round Eight: Master of the Tundra
    Round Nine: The Power of Villainous Thinking
    Round Ten: Henchman Are Villains Too
    Round Eleven: The Higher They Rise The Harder They Fall
    Round Twelve: Power Comes at a Price
    Round Thirteen: The Gadgeteer - You Are Not Batman
    Round Fourteen: The Thing That Should Not Be
    Round Fifteen: The Horsemen Are Drawing Nearer
    Round Sixteen: Burn Baby Burn
    Round Seventeen: It's Alive!

    We're a little different than most of the optimization threads. We run on CR instead of ECL.

    Contestants:
    You will need to present a write-up of your build with at least one of the following points: 5 CR, 10 CR 15 CR, 20 CR, and a "sweet spot" that you feel is the high point of the build, as well as presenting a fully-fleshed out 20 CR build in the table below. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. The rules are as follows:

    Secret Laboratory:
    Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon Compendium is allowed, but Dragon magazine is disallowed. Unearthed Arcana is allowed. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere, as this may cause an Elegance deduction at the judges' discretion. Alternate rule systems from UA such as gestalt or Generic Classes are not allowed, as they create a different playing field. Item Familiars and Taint are also banned from the competition. Leadership and all similar abilities are banned for sanity reasons.
    Builds that are fully monstrous are allowed at no penalty. All class levels are to be added on as associated class levels.
    Elite array (15, 14, 13, 12, 10, 8) is the assumed ability score generation method.
    Some monstrous characters can technically qualify for Epic feats as soon as their ECL is over 20. While regular Epic feats will be allowed, Epic Spellcasting and all other Epic feats that affect spells, psionic powers, or item creation are not permitted. Including these would give an unfair advantage over standard characters. For Incarnum characters, Epic Open Chakra feats are allowed; other Epic Incarnum feats are not. The Essentia Capacity increases for Epic capacity as described on p. 212. For all characters, please note that Racial Hitdice do not count towards Epic Progression; use the regular progression even if the BAB ends up higher than 20.

    Deadlines:
    Contestants will have until 23:59 GMT Monday February 6th to create their builds and PM them to the Supreme Chancellor. Builds will then be posted simultaneously, to avoid copying. Judges will have until 23:59 GMT Tuesday February 21st* to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted. *Judging deadline is subject to extension as/if required.

    Judging:
    Judging will be based on the following criteria, with each build rated on a scale from 1 (very poor) to 5 (exemplary) in each area: Originality, Build Elegance, Competence and Power, Memorable Villainy.
    Keep these questions in mind when judging each category:
    Originality - Is it unexpected?
    Build Elegance - Is it mechanically pretty?
    Competence and Power - Can it do what the concept asks of it? Is this a powerfully-built character?
    Memorable Villainy - Is this a villain with style? Will it be the BBEG players long to finally kill and then talk about for weeks?
    Unearthed Arcana can be penalized for elegance if the specific feature seems unnecessary or makes the playing field unfair (In this case, you can give a 1 if it makes the field unfair.)
    Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. As the Iron Chef competition states, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.
    You may not judge if you entered the contest, unless you withdraw your submission.

    Presentation:
    Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!

    Note:
    There is now a hard limit on two (2) entries per competitor.

    Using the table below, the easiest way to use it is to go to the top left of the private message, and click the little a/A icon. It allows you to see what you're writing.
    Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.
    Spoiler
    Show
    CR Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features
    1 New Class Level +x +x +x +x Skills Feats New Class Abilities
    2 New Class Level +x +x +x +x Skills Feats New Class Abilities
    3 New Class Level +x +x +x +x Skills Feats New Class Abilities
    4 New Class Level +x +x +x +x Skills Feats New Class Abilities
    5 New Class Level +x +x +x +x Skills Feats New Class Abilities
    6 New Class Level +x +x +x +x Skills Feats New Class Abilities
    7 New Class Level +x +x +x +x Skills Feats New Class Abilities
    8 New Class Level +x +x +x +x Skills Feats New Class Abilities
    9 New Class Level +x +x +x +x Skills Feats New Class Abilities
    10 New Class Level +x +x +x +x Skills Feats New Class Abilities
    11 New Class Level +x +x +x +x Skills Feats New Class Abilities
    12 New Class Level +x +x +x +x Skills Feats New Class Abilities
    13 New Class Level +x +x +x +x Skills Feats New Class Abilities
    14 New Class Level +x +x +x +x Skills Feats New Class Abilities
    15 New Class Level +x +x +x +x Skills Feats New Class Abilities
    16 New Class Level +x +x +x +x Skills Feats New Class Abilities
    17 New Class Level +x +x +x +x Skills Feats New Class Abilities
    18 New Class Level +x +x +x +x Skills Feats New Class Abilities
    19 New Class Level +x +x +x +x Skills Feats New Class Abilities
    20 New Class Level +x +x +x +x Skills Feats New Class Abilities
    Code immediately below (spoiler).
    Spoiler
    Show
    [table="class: head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]Class[/B][/th]
    [th][B]Base Attack Bonus[/B][/th]
    [th][B]Fort Save[/B][/th]
    [th][B]Ref Save[/B][/th]
    [th][B]Will Save[/B][/th]
    [th][B]Skills[/B][/th]
    [th][B]Feats[/B][/th]
    [th][B]Class Features[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]New Class Level[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]+x[/td]
    [td]Skills[/td]
    [td]Feats[/td]
    [td]New Class Abilities[/td]
    [/tr]
    [/table]

    You can use the table below for Spells.
    Spoiler
    Show

    Spells per Day/Spells Known
    Spells per Day/Spells Known
    Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1st - - - - - - - - - -
    2nd - - - - - - - - - -
    3rd - - - - - - - - - -
    4th - - - - - - - - - -
    5th - - - - - - - - - -
    6th - - - - - - - - - -
    7th - - - - - - - - - -
    8th - - - - - - - - - -
    9th - - - - - - - - - -
    10th - - - - - - - - - -
    11th - - - - - - - - - -
    12th - - - - - - - - - -
    13th - - - - - - - - - -
    14th - - - - - - - - - -
    15th - - - - - - - - - -
    16th - - - - - - - - - -
    17th - - - - - - - - - -
    18th - - - - - - - - - -
    19th - - - - - - - - - -
    20th - - - - - - - - - -
    Code Immediately Below,
    Spoiler
    Show

    [B]Spells per Day/Spells Known[/B]
    [B]Spells per Day/Spells Known[/B]
    [table="class:head alt1 alt2"]
    [tr]
    [th][B]Level[/B][/th]
    [th][B]0lvl[/B][/th]
    [th][B]1st[/B][/th]
    [th][B]2nd[/B][/th]
    [th][B]3rd[/B][/th]
    [th][B]4th[/B][/th]
    [th][B]5th[/B][/th]
    [th][B]6th[/B][/th]
    [th][B]7th[/B][/th]
    [th][B]8th[/B][/th]
    [th][B]9th[/B][/th]
    [/tr]
    [tr]
    [td]1st[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]2nd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]3rd[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]4th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]5th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]6th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]7th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]8th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]9th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]10th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]11th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]12th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]13th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]14th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]15th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]16th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]17th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]18th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]19th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [tr]
    [td]20th[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [td]-[/td]
    [/tr]
    [/table]


    Speculation:
    Please donít post or speculate on possible builds until the reveal, in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.
    Once builds are revealed, please do not comment on errors or rules issues on entries unless you are a judge. If you have such a comment, wait until the final reveal to post it.

    Get ready to share those Evil thoughts. This editionís villain is:

    This is Heresy!


    Limitations


    • Must be an Evil worshipper/servant of a non-Evil deity (i.e. Deity must be Good or Neutral in alignment) [A Good aligned deity is more likely to net you a higher score if you can pull it off than a Neutral deity]
    • Deity should be from an officially recognised source (i.e a 1st party WotC source), and not homebrew or headcanon. For purposes of this competition, the Living Greyhawk Deities pdf is an official source, in addition to the normally allowed sources (just to clarify).
    • A deity, in the context of this competition, is any being that can grant divine spells to worshippers.
    • As always, must be Evil in alignment


    We will award 1st through 3rd places, and a possible Honorable Mention.
    So, start your evil plotting!

    Submission:
    To standardize Entries, please use this format when sending it in:

    PM: Thurbane
    Subject: Villainous Competition 18, Name of your Entry
    For Revisions and disputes, do the same thing. It makes it easier for me finding the entries in my mail box.
    More questions? PM me with Villainous Competition 18 Questions in the header.

    Tips for submitting your entry, provided by Weaselguy:

    - Use capitalization and punctuation, correctly.
    - Make good use of Spoilers, for cleanliness.
    - Don't forget your sources. If it's something that can be found in the contents section, then book title seems to be fine. Obscure stuff, may want to include page number too.
    - DeviantArt has about 9 billion pictures that you can reference, I can almost guarantee you can find one there to fit your character.
    - Make good use of tables. In addition to the Build table and the Spells table, I like doing on e for my Ability Scores, just to keep it neat.
    - Do a build stub at the top of your Build Table, something like Wizard 2/Fighter 3/Abjurant Champion 5/Eldritch Knight 10
    As always: let's keep it nice.

    I'll mention that again - LET'S KEEP IT NICE! Bickering, name calling and nasty comments on the entries or other forum members are not tolerated.

  2. - Top - End - #2
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Exclamation Re: Villainous Competition XVIII: This is Heresy!

    On the subject of messaging the chair (me), a few guidelines:
    - I am not here to give critiques on your build or guess how the judges might score it! I tend to get quite a few messages of this nature each round.
    - For entries, please keep the entry to no more than 2 message, if at all possible.
    - For entries, don't expect me to search through your entry and edit in or out material. Entries should be sent to me complete - if there is a later revision, re-submit the full build. PLEASE DON'T INCLUDE TEXT IN YOUR SUBMISSION YOU WANT ME TO EDIT OUT FOR THE POST - SUBMIT IT TO ME EXACTLY HOW I WILL POST THE FINISHED PRODUCT.
    - Please make sure the name of your entry is clearly present in the message.




    THIS ROUND'S ENTRIES:

    Tahlessrail, The Bloody Blade of Corellon

    Darkpaw

    Camellia, Keeper of the grove

    Valentine Lion-heart

    Zojan, of the Burning Hate

    Kappikyrie

    The Silverblood Knight

    Torquemada

    Gareth ZíVon: The Voice of Reason

    Gaspar Macoute, The Bag Man

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    Default Re: Villainous Competition XVIII: This is Heresy!

    So you went with heresy and a very open theme again. Might come up with something.
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Heresy... do you play Warhammer 40,000, Mr. Thurbane?
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by danielxcutter View Post
    Heresy... do you play Warhammer 40,000, Mr. Thurbane?
    No, I don't. The title was more in-keeping with my theme of using song titles!

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by Thurbane View Post
    No, I don't. The title was more in-keeping with my theme of using song titles!
    Oh wait, then all the comps chaired by you were all based on song titles? Didn't know that.
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Aww, only two? Much sad.

    But I only made 1,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,00 0,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,00 0,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,00 0,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,00 0,000,000,000,000,000,000,000,000,000 entries last time!

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by danielxcutter View Post
    Oh wait, then all the comps chaired by you were all based on song titles? Didn't know that.
    All except It's Alive, which was an iconic move quote.

    ...The Horsemen Are Drawing Nearer is a lyric, rather than a title, too.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    As promised, I'm here to judge. As for my personal tastes and style of judging, I will post that or edit it in later. Got a long funeral filled day ahead.
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by Buufreak View Post
    As promised, I'm here to judge. As for my personal tastes and style of judging, I will post that or edit it in later. Got a long funeral filled day ahead.
    Ouch...
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    Default Re: Villainous Competition XVIII: This is Heresy!

    I've been looking forward to this for a very long time. Time to get cooking!
    Have you had enough of unreasonably high LA's and unplayable monsters in 3.5? Then check out the LA-assignment thread! Don't hesitate to give feedback!

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Oh, thank the benevolent gods, it's not a multiheaded monsters round! Hopefully I can get an entry with this.


    I'm not sure how to do this, either, though. Should the worshipping part really be core to its identity? I'm guessing we're not restricted into getting divine-flavored crunch?
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by ben-zayb View Post
    Oh, thank the benevolent gods, it's not a multiheaded monsters round! Hopefully I can get an entry with this.


    I'm not sure how to do this, either, though. Should the worshipping part really be core to its identity? I'm guessing we're not restricted into getting divine-flavored crunch?
    You can worship and revere a god without actually being a divine supplicant. In some settings it's even possible to get divine spellcasting (or similar benefits) from a deity that doesn't share your alignment.

    The crux of this round, I think, is that the character should be some kind of warped, malevolent representation of a non-evil god. Think theme and flavour, not necessarily mechanics (though, as always, good mechanics beget good thematics).
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Well... this is like the one idea I have NOTHING for. At all. I'll see if something jumps out at me though.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Well, I have an idea of at least some of the mechanics I want to use, but how to fluff it...


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    Default Re: Villainous Competition XVIII: This is Heresy!

    I thing i have a idea but i am not competing for know
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Well, this will be a challenge.

    Nothing bad about that, though. I think I have an idea for an entry already, but it needs some refinement.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    MWAHAHAHAHAHHAHAHAHHAHAHA! So many choices...
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by LordOfCain View Post
    MWAHAHAHAHAHHAHAHAHHAHAHA! So many choices...
    yup and all of them are probably good ( damn it deckard you just give me a new idea)
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Oh yes time to plot the demise
    Non-evil, ok....
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    Default Re: Villainous Competition XVIII: This is Heresy!

    So, we have to be a worshipper servant of the deity, but does the deity have to accept us as a follower? Do they have to be willing to grant divine power, regardless of whether they do or not!

    I assumed yes at first, but didn't see anything about it.
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    Default Re: Villainous Competition XVIII: This is Heresy!

    just a little something i would like to add to this round
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    I proudly proclaim myself The Godking of Psionics, disagree? lets talk about it.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Keep in mind that, in order to be build-legal, any class with Cleric-type alignment restrictions (must be within one step of deity's alignment) can only worship a Neutral deity. However, not all classes with divine flavor - or without, for that matter - have that restriction.

    Just throwing that out there, because I'd hate to see a good idea get penalized for missing any relevant alignment restrictions.

    I won't be judging this round, but as a strong proponent of heresy...

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    Default Re: Villainous Competition XVIII: This is Heresy!

    I think I'll be competing this time. Got a few good ideas already.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Well, I can't say I have any clever ideas for this one. As such, I'd like to formally offer my hand at judging, provided there are no objections.
    Spoiler: Here are my criteria:
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    Elegance: How easy is your build to understand? If I were running this build at my table, will I need a folder of mechanical notes, or is it something that's intuitive and meshes well together? Points will be deducted for having too many disparate elements to your build. This doesn't mean it has to be one-dimensional, but try to keep everything logical. Rules issues will also be deducted here. Dips won't necessarily be penalized, but see above regarding intuitiveness and logical progression.
    Also note: I will not be penalizing monsters with class levels.

    Edit: In general, that is. If there are ridiculous restrictions that make no sense, then a penalty will be applied in that one case. I don't think it needs to be said, but better to be clear up front.


    Power & Competence: How well does your build hold up against your standard party (beatstick, rogue, wizard, healer)? Are there any glaring oversights that, if exploited, will trivialize your encounter (no way to deal with flying enemies, for example)? If so, expect a fairly significant hit based on how easy it is to exploit. A decent build with no huge weaknesses will do better here than Achilles.
    Also note: I have limited experience with optimizing. If I'm missing something that makes your build more powerful, by all means, set up a dispute.

    Originality: Do I think this build is clever? Am I surprised, in a good way? Does this make use of an otherwise little-seen race/class/template/what have you?
    This is a mix between fluff and crunch. In general, to get a decent score, you only have to be really original with one - though obviously, the truly high scores will require originality in both. Picking an obvious choice will hurt you here, but unlike the previous two categories, I'll be looking at the build as a whole for originality, so having one or two bland areas won't hurt your score if the rest is original.

    Memorable Villainy: Does your villain have style? Again, a mix of fluff and crunch, but you will absolutely need both. A stylish villain that just walks up to the PCs and hits them with a stick isn't particularly memorable. Neither is a bland villain with cool mechanics. Obviously, there will be some overlap with originality, but there are some differences. In general, originality deals with the GM's side of the table, while memorable villainy deals with all the things the players will see.


    If there are any concerns or questions, please feel free to raise them.
    Last edited by Strigon; 2017-01-13 at 10:56 AM.
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    Default Re: Villainous Competition XVIII: This is Heresy!

    I think that I might actually join in on submitting for this one. It sounds fun.

    I haven't submitted for one of these before but I've looked through some of the posts of edition XVII and I'd just like to make sure of a few things:

    1. I noticed that it was stated not to speculate, but does that also mean that you cannot ask whether a certain monster is allowed due to, perhaps, power issues with the monster?
    2. Are you allowed to be creative beyond what is written for the monster? For example, if it's stated a certain monster is known for worshipping a certain deity with little/no known exceptions, are you allowed to change that for the purpose of this?
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by Xaroth View Post
    I think that I might actually join in on submitting for this one. It sounds fun.

    I haven't submitted for one of these before but I've looked through some of the posts of edition XVII and I'd just like to make sure of a few things:

    1. I noticed that it was stated not to speculate, but does that also mean that you cannot ask whether a certain monster is allowed due to, perhaps, power issues with the monster?
    2. Are you allowed to be creative beyond what is written for the monster? For example, if it's stated a certain monster is known for worshipping a certain deity with little/no known exceptions, are you allowed to change that for the purpose of this?
    If you're concerned about power, you can always PM the Chairman to ask if he would allow that monster in particular. In general, though, all official materials are allowed.

    Of course you're allowed to write a villain as being different from the rest of his race - it'd be pretty boring if all the entries were completely typical members of their species.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by Tiri View Post
    If you're concerned about power issues, you can always PM the Chairman on whether or not he allows that monster in particular. In general, all official materials are allowed.

    Of course you're allowed to write a villain as being different from the rest of his race - it'd be pretty boring if all the entries were completely typical members of their species.
    Two more questions, if that's okay:

    1. How has equipment ever been handled, if at all? WBL, or via some other means?
    2. We're allowed to improve monsters, correct?


    Edit: And thanks for the quick answer!
    Last edited by Xaroth; 2017-01-13 at 11:41 AM.
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    Quote Originally Posted by John Longarrow View Post
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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by Xaroth View Post
    Two more questions, if that's okay:

    1. How has equipment ever been handled, if at all? WBL, or via some other means?
    2. We're allowed to improve monsters, correct?


    Edit: And thanks for the quick answer!
    Entries tend not to specify any equipment, and I think in the past builds have been penalised for relying on a particular item, but a list of suggested equipment shouldn't hurt.

    Improving monsters has always been allowed as far as I can remember, but note that according to D&D 3.5 rules it is illegal to intermix Racial Hit Die advancement with class levels. The RHD advancement should always be applied first.

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    Default Re: Villainous Competition XVIII: This is Heresy!

    Quote Originally Posted by Tiri View Post
    Entries tend not to specify any equipment, and I think in the past builds have been penalised for relying on a particular item, but a list of suggested equipment shouldn't hurt.

    Improving monsters has always been allowed as far as I can remember, but note that according to D&D 3.5 rules it is illegal to intermix Racial Hit Die advancement with class levels. The RHD advancement should always be applied first.
    Thank you for that second point about intermixing, I wasn't aware. And alright, thank you! I have a good idea in mind now.
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    Quote Originally Posted by John Longarrow View Post
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