Results 1 to 5 of 5
-
2017-01-15, 09:30 AM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Germany
- Gender
Easy to get into Steampunk settings
I promised my brother to help him and his friends get into pen & paper. Since I've got a bit of experience I offered to GM and they could pick a setting. And apparently they went for Steampunk which is something I have no proper material for.
We're going to use Savage Worlds rules to get them started but that doesn't matter much. I have become decently able to adapt material as long as I have a basis to work with. But curiously, I don't have one for steampunk. I could hardly name a steampunk movie or story, weirdly enough.
So, long story short, anyone has a suggestion on a steampunk setting that is easy to pick up? With maybe a little magic mixed in, is what they asked for. System doesn't matter, I can change the things around as needed. Even a book or a series would be fine, I'm sure I could make something of it. I mostly need a starting point to work with.
-
2017-01-15, 10:17 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Easy to get into Steampunk settings
Deadlands is a pretty neat magic/steampunk setting that's already all set up for Savage Worlds...
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
-
2017-01-16, 09:51 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- UK
- Gender
Re: Easy to get into Steampunk settings
There is also a Space: 1889 adventure book for Savage Worlds out there, which has setting rules & a full campaign.
Re. Deadlands - be aware it is a horror setting. It's decent enough, but I remember encountering some issues - particularly things where you can only deal with them by magic, which I was not a great fan of.
-
2017-01-16, 10:38 AM (ISO 8601)
- Join Date
- Jul 2006
- Location
- where the wind blows
Re: Easy to get into Steampunk settings
Arcanum: Of Steampunk and Magic Obscura? It's the only steampunk setting explicitly with magic from the top of my head, and it's already a crpg, so adapting it to tabletop shouldn't be that hard.
It's a computer rpg. Since you're going to gm an indenpendent tabletop game, you could read up the story and setting and just start up from there instead of learning the detail of the plot and such too much.Last edited by Fri; 2017-01-16 at 10:38 AM.
You got Magic Mech in My Police Procedural!
In this forum, Gaming is Serious Business, and Anyone Can Die. Not even your status as the Ensemble Darkhorse can guarantee your survival.
Disciple of GITP Trope-Fu Temple And Captain of GITP Valkyrie Squadron.
Awesome Elizabeth Shelley by HollamerSpoiler
The OTP in the playground.
My Gallery/My Star Wolves 3 LP
-
2017-01-17, 02:09 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- 30.2672° N, 97.7431° W
- Gender
Re: Easy to get into Steampunk settings
Iron Kingdoms is a Steampunk game with magic thrown in, so you can crib a bit from that. As far as setting only info, there's a ton of matieral to
steal fromuse as inspiration:
Crimson Skies (board and video game) and Sky Captain and the world of tomorrow (movie) have about the right feel, though they are technically diesel punk. The book "The Differential Engine" is pure steam punk (and the book that coined the name of the genera). Anime, such as "The Last Exile" and "Steam Boy" would be good to check out."Sleeping late might not be a virtue, but it sure aint no vice. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed."
- L. Long
I think, therefore I get really, really annoyed at people who won't.
"A plucky band of renegade short-order cooks fighting the Empire with the power of cheap, delicious food and a side order of whup-ass."