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  1. - Top - End - #1
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    HalflingRogueGirl

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    Nov 2011
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    Default Race rebalancing thread.

    I need to balance goblins, hobgoblins, orcs, kobolds, lizardfolk AND sahuagin for player use in Aelsif. This may prove difficult, as none of these are balanced for player use right now. If anybody has already balanced these, please let me know as it would save me a LOT of time.
    Last edited by Avianmosquito; 2017-02-28 at 09:37 PM.

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    Titan in the Playground
     
    Grod_The_Giant's Avatar

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    Oct 2006
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    Pittsburgh, PA
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    Default Re: Race rebalancing thread.

    What system?

    STaRS (and STaRS Lite)
    A non-narrativeist, generic rules-light system, by me. Now officially released!

    Grod's Guide to Greatness
    A big book of player options for 5e, by me

    Quote Originally Posted by Grod_The_Giant View Post
    Grod's Law: You cannot and should not balance bad mechanics by making them annoying to use
    Giants and Graveyards: My collected 3.5 class fixes and more.

  3. - Top - End - #3
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    HalflingRogueGirl

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    Default Re: Race rebalancing thread.

    Quote Originally Posted by Grod_The_Giant View Post
    What system?
    3.5e, some modifications.

  4. - Top - End - #4
    Ogre in the Playground
     
    nonsi's Avatar

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    Apr 2010

    Default Re: Race rebalancing thread.

    Quote Originally Posted by Avianmosquito View Post
    I need to balance goblins, hobgoblins, orcs, kobolds, lizardfolk AND sahuagin for player use in Aelsif. This may prove difficult, as none of these are balanced for player use right now. If anybody has already balanced these, please let me know as it would save me a LOT of time.
    Goblins are decent. The combination of small size, speed 30, darkvision and racial bonuses to stealth skills seems pretty solid to me.
    Kobolds as presented in Races of the Dragon are also decent some of the time.
    Sahuagin are impractical for most cases.

  5. - Top - End - #5
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    HalflingRogueGirl

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    Default Re: Race rebalancing thread.

    Quote Originally Posted by nonsi View Post
    Goblins are decent. The combination of small size, speed 30, darkvision and racial bonuses to stealth skills seems pretty solid to me.
    They also have a net -2 on their stats, but I'll agree they need quite possibly the least work. Removing one of their penalties or adding a second +2 bonus would almost do it entirely, but on what attribute? Their favoured class is rogue, so maybe an intelligence bonus? Beyond that, what? That's still not quite enough.

    Kobolds as presented in Races of the Dragon are also decent some of the time.
    I'm not familiar with this version, and all I have to work with is the SRD.

    Sahuagin are impractical for most cases.
    Because of the water dependence? Because I was trying to give the players an option for aquatic campaigns, and it was either this or locathah. (I'm probably choosing "both".)
    Last edited by Avianmosquito; 2017-03-01 at 03:30 AM.

  6. - Top - End - #6
    Ogre in the Playground
     
    nonsi's Avatar

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    Apr 2010

    Default Re: Race rebalancing thread.

    Quote Originally Posted by Avianmosquito View Post
    I'm not familiar with this version, and all I have to work with is the SRD.
    Races of the Dragon and Dragon Magic are both very interesting. I'd suggest you find a way to get yourself copies of those.
    Combined with Races of the Wild, a player could build an awesome draconic character.

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