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2017-03-07, 06:41 PM (ISO 8601)
- Join Date
- Feb 2017
Knight Diplomacy, I mean come on.
So I love the knight and really think they're solid all around. I only have one thing that I just have to mention because what the eff. Why don't they get diplomacy!? Or even just make them choose between diplomacy or intimidate as a class skill. They have charisma uses throughout the class, they have the whole vibe of someone who would have diplomacy for that sweet smooth talkin but they don't get it? Oh sure the paladin does but not the knight!? Unless someone can give me a good reason not to I'm throwin them that bone.
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2017-03-07, 07:16 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Knight Diplomacy, I mean come on.
There's no good reason they're missing it. They're a relatively flawed class. (Their main abilities are turned off by large numbers of foes; they have a lot of mounted combat stuff but don't get a mount; they want to use Charisma but don't get all the skills for it...) Give them Diplomacy, 4+Int skill points, and an Animal Companion style mount and they'd be a lot happier.
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2017-03-07, 08:11 PM (ISO 8601)
- Join Date
- Jun 2013
- Location
- Howard, NY
- Gender
Re: Knight Diplomacy, I mean come on.
There are plenty of examples of classes that ought to have certain class skills but don't. I have a fighter character who makes a living between adventures as a body guard. Guess what: Profession is a cross-class skill for fighters, even Profession--body guard, Profession--mercenary, Profession--thug, etc. Phooey! (The DM gave it to me; any decent DM would.) I sometimes think it'd be better to eliminate the cross-class penalty completely. The rest of the time is when I'm not really thinking about it.
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2017-03-07, 09:21 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Knight Diplomacy, I mean come on.
Ooooh, I love the thought of giving them an animal companion mount(with full effective druid level for it since they'd be limited to the horses/riding dog for a small knight)
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2017-03-07, 09:36 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: Knight Diplomacy, I mean come on.
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2017-03-07, 09:48 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Where I live.
Re: Knight Diplomacy, I mean come on.
I'd like to put in a contrasting view - I'd much prefer to see something more along the lines of "mounted buffs". Unlimited use of Mounted Combat, bonus THP for any critter you're riding, treat it like an attended magic item while you're riding it, and so on and so forth.
I also think you could have a really solid Knight fix if you gestalted it with the Marshal and then shuffled things around a bit. I mean, it wouldn't fix one of the big problems (both the Knight and the Marshal don't play nicely with PrCs), but full BAB, 4+Int skill points, a d12 HD, and good Fort and Will saves would make them much more attractive.
Of course, you're left with a big hole at 18th level...
I might just write this up - both the Knight and the Marshal are freely available online, after all...